Commit History

Author SHA1 Message Date
  Stephan Unverwerth d8c17c8838 LibGL+LibSoftGPU: Use device samplers for rendering 3 years ago
  Jelle Raaijmakers 4e3ed16527 LibGL: Only pass bound texture units to rasterizer 3 years ago
  Jelle Raaijmakers bed0f3466a LibGL: Remove `TextureUnit::unbind_texture()` 3 years ago
  Jelle Raaijmakers 5788a139d8 LibGL: Implement texture unit texturing states 3 years ago
  Stephan Unverwerth b54573739c LibGL: Implement glTexEnvf 3 years ago
  Jesse Buhagiar 8298e406a4 LibGL: Use Texture Units in Rasterizer and Context 4 years ago
  Jesse Buhagiar 52e5d3c961 LibGL: Implement basic texture units 4 years ago