Commit History

Author SHA1 Message Date
  Andreas Kling a6a8ba80fc LibGfx: Rename Color::from_rgba() => Color::from_argb() 3 years ago
  Andreas Kling 5ace66a903 LibGfx: Rename RGBA32 => ARGB32 3 years ago
  Stephan Unverwerth 869393c7a0 LibGL: Fix interpretation of mipmap filtering modes 3 years ago
  Jelle Raaijmakers d905de6a7a LibGL: Set correct matrices in `glFrustum` and `glOrtho` 3 years ago
  Jelle Raaijmakers 5cf967e4f2 LibGL: Improve `glFrustum` precision and error handling 3 years ago
  Jelle Raaijmakers d92047c74d LibGL: Clamp color in `glClearColor` to 0..1 3 years ago
  Jelle Raaijmakers 44a3d5c101 LibGL: Implement `glClearDepthf` and store as float 3 years ago
  Jelle Raaijmakers 36a732e98e LibGL: Ignore stack on projection and model view matrix retrieval 3 years ago
  Jelle Raaijmakers 7004b20656 LibGL+LibSoftGPU: Use more expressive `is_power_of_two` 3 years ago
  Jelle Raaijmakers 506a857c3e LibGL: Use `clamp<float>` for depth range 3 years ago
  Jelle Raaijmakers db0616c67a LibSoftGPU: Generalize pixel buffers and standardize on BGRA8888 3 years ago
  Jelle Raaijmakers 72ec2c21f4 LibGL: Remove superfluous `AK::dbgln` alias 3 years ago
  Jelle Raaijmakers 011f6542db LibGL: Allow all primitives in `glBegin()` 3 years ago
  Lenny Maiorani 229188b815 LibGL: Set rasterizer material state without copying 3 years ago
  Lenny Maiorani 354017e01d LibGL: Set rasterizer light state without copying 3 years ago
  Jesse Buhagiar 371d49c0f6 LibGL: Implement `glMateriali{v}` 3 years ago
  Jesse Buhagiar 170739fe39 LibGL: Implement `glLighti{v}` 3 years ago
  Jesse Buhagiar 68e50759b4 LibGL: Implement `glGetMaterial` 3 years ago
  Jesse Buhagiar f5cde1b6fb LibGL: Implement `glGetLight` 3 years ago
  Jelle Raaijmakers a8655fbf52 LibGL+LibSoftGPU: Clean up some `for` loops 3 years ago
  Jelle Raaijmakers 08826d60ad LibGL: Transpose matrix in `glGetDoublev` and `glGetFloatv` 3 years ago
  Jelle Raaijmakers c846ed0a2c LibGL: Report GL errors to debug console 3 years ago
  Jelle Raaijmakers c5abef86db LibGL: Stub `GL_BACK` implementation for `glPolygonMode` 3 years ago
  Jelle Raaijmakers 453f62c935 LibGL+LibSoftGPU: Implement `GL_POLYGON_OFFSET_FILL` capability 3 years ago
  Stephan Unverwerth 12f63df329 LibGL+LibSoftGPU: Support generation of multiple texture coordinates 3 years ago
  Stephan Unverwerth bc17a87450 LibGL: Also track active texture unit index 3 years ago
  Stephan Unverwerth 9627576d9c LibGL: Track multiple current texture coordinates in GLContext 3 years ago
  Stephan Unverwerth a2c771a913 LibGL: Handle multiple texture coordinates in client state 3 years ago
  Stephan Unverwerth 7571ef0343 LibGL+LibSoftGPU: Add multiple texture coordinates to vertex struct 3 years ago
  Stephan Unverwerth 044582b0ce LibGL: Add stubs for multitexturing and announce GL_ARB_multitexture 3 years ago