Commit History

作者 SHA1 備註 提交日期
  Hendiadyoin1 7ba2e5e3e7 LibX86: Add CMPXCHG8B, RDRAND and RDSEED 3 年之前
  Hendiadyoin1 3e3b677852 LibX86: Support SSE2 :^) 3 年之前
  Hendiadyoin1 fd2af972ed LibX86: Correct CVTSS2SI's register signature 3 年之前
  Hendiadyoin1 2377344a89 UserspaceEmulator: Implement the SSE extension 3 年之前
  Hendiadyoin1 b7a8cfdde9 LibX86: Correctly name CVTTSS2SI_r32_xmm2m32 3 年之前
  Idan Horowitz 086969277e Everywhere: Run clang-format 3 年之前
  Ali Mohammad Pur 70b53b44b2 UserspaceEmulator: Wrap the GPRs in ValueWithShadow 3 年之前
  Ali Mohammad Pur f6e82a8e0a UserspaceEmulator: Make it possible to wrap PODs in ValueWithShadow 3 年之前
  Nick Johnson 08e4a1a4dc AK+Everywhere: Replace __builtin bit functions 3 年之前
  Andreas Kling 8b1108e485 Everywhere: Pass AK::StringView by value 3 年之前
  Hediadyoin1 3ad6d87a45 LibX86: Add SSE support 3 年之前
  Daniel Bertalan 09cef25e92 UserspaceEmulator: Make call rm32 work with address on the stack 4 年之前
  Brian Gianforcaro a4c37d49a0 DevTools: Remove unused header includes 4 年之前
  Hendiadyoin1 7da12f0faf UserspaceEmulator: Move to using the new SoftFPU 4 年之前
  Hendiadyoin1 eb6af29421 LibX86: Add missing MovD and MovQ instructions 4 年之前
  Hendiadyoin1 efa42c4d45 LibX86: Use names closer to the spec for the Modrm 4 年之前
  Gunnar Beutner 31f30e732a Everywhere: Prefix hexadecimal numbers with 0x 4 年之前
  Andreas Kling e7136399a1 LibX86: Add INT1 instruction (needed for disassembly) 4 年之前
  Daniel Bertalan 3bdefb4623 UserspaceEmulator: Use long double in `FABS` 4 年之前
  Hendiadyoin1 5d24b5f4be UserspaceEmulator: Add a simple debugging Console 4 年之前
  Hendiadyoin1 5ffe23e4f3 AK+LibX86: Generalize u128/256 to AK::UFixedBigInt 4 年之前
  Linus Groh 0aab774343 Everywhere: Fix a bunch of typos 4 年之前
  Gunnar Beutner 6cf59b6ae9 Everywhere: Turn #if *_DEBUG into dbgln_if/if constexpr 4 年之前
  Hendiadyoin1 f6aad70541 LibX86+UserspaceEmulator: Add MMX insns prototypes 4 年之前
  Hendiadyoin1 acd65a5f86 UserspaceEmulator: Add more Instructions 4 年之前
  Hendiadyoin1 39d34fb1f1 UE: Implement FLD_RM80 and FSTP_RM80 4 年之前
  Hendiadyoin1 f1957bb86b UE+LibX86: Support bigger reads and writes 4 年之前
  Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files. 4 年之前
  Hendiadyoin1 b8d381690c UserspaceEmulator: use outln_if 4 年之前
  Hendiadyoin1 58e373c0f2 UE: Use AK's bit_cast and not reimplement it 4 年之前