História revízii

Autor SHA1 Správa Dátum
  Luke Wilde 3fca836e15 LibWeb/WebGL2: Implement clearBuffer{fv,iv,uiv,fi} 6 mesiacov pred
  Luke Wilde b4ab08c958 LibWeb/WebGL2: Implement deleteSampler 6 mesiacov pred
  Luke Wilde 11223cbedf LibWeb/WebGL2: Implement samplerParameter{i,f} 6 mesiacov pred
  Luke Wilde ac18f8d227 LibWeb/WebGL2: Implement MAX_VARYING_COMPONENTS parameter 6 mesiacov pred
  Luke Wilde 94af1ee603 LibWeb/WebGL2: Implement MAX_FRAGMENT_UNIFORM_BLOCKS parameter 6 mesiacov pred
  Luke Wilde 379059ad57 LibWeb/WebGL2: Implement MAX_ELEMENT_INDEX parameter 6 mesiacov pred
  Luke Wilde 50a4876209 LibWeb/WebGL2: Implement COPY_WRITE_BUFFER_BINDING parameter 6 mesiacov pred
  Luke Wilde bb0e8587b7 LibWeb/WebGL2: Implement COPY_READ_BUFFER_BINDING parameter 6 mesiacov pred
  Luke Wilde bf9924bd03 LibWeb/WebGL2: Implement TEXTURE_BINDING_2D_ARRAY parameter 6 mesiacov pred
  Luke Wilde 4801309865 LibWeb/WebGL2: Implement UNIFORM_BUFFER_BINDING parameter 6 mesiacov pred
  Luke Wilde 6c3aa97152 LibWeb/WebGL: Factor in subarrays for typed arrays for generic methods 6 mesiacov pred
  Luke Wilde 8d1e719e73 LibWeb/WebGL2: Implement drawElementsInstanced 6 mesiacov pred
  Luke Wilde fa40a1e686 LibWeb/WebGL: Implement tex(Sub)Image2D with TexImageSource 6 mesiacov pred
  Luke Wilde 93da2f6b4e LibWeb/WebGL: Preserve original bound objects to return in getParameter 6 mesiacov pred
  Luke Wilde 496e4238b1 LibWeb/WebGL2: Implement getActiveUniformBlockParameter 6 mesiacov pred
  Luke Wilde 8d574267f0 LibWeb/WebGL2: Implement getActiveUniformBlockName 6 mesiacov pred
  Luke Wilde 932e8c6db1 LibWeb/WebGL: Implement deleteRenderbuffer 6 mesiacov pred
  Luke Wilde 3d40caf9ae LibWeb/WebGL: Mark clear as a draw operation instead of clearColor 6 mesiacov pred
  Luke Wilde a1d672e683 LibWeb/WebGL2: Implement invalidateFramebuffer 6 mesiacov pred
  Luke Wilde 03efca3274 LibWeb/WebGL2: Correctly handle offsets in uniform(Matrix) functions 6 mesiacov pred
  Luke Wilde f3da3c412d LibWeb/WebGL2: Implement bufferSubData with offset and length 6 mesiacov pred
  Luke Wilde 57397a5f2d LibWeb/WebGL2: Implement bufferData with offset and length 6 mesiacov pred
  Aliaksandr Kalenik 07635d4554 LibWeb/WebGL: Set INVALID_OPERATION if object does not belong to context 6 mesiacov pred
  Aliaksandr Kalenik fbae24f7a9 LibWeb/WebGL: Don't treat WebGLUniformLocation as WebGLObject 6 mesiacov pred
  Aliaksandr Kalenik cf730870c5 LibWeb: Save WebGL context pointer in WebGLObject 6 mesiacov pred
  Luke Wilde ced5eea610 LibWeb/WebGL2: Implement MAX_COMBINED_UNIFORM_BLOCKS parameter 6 mesiacov pred
  Luke Wilde 5d383fdd11 LibWeb/WebGL2: Implement MAX_FRAGMENT_INPUT_COMPONENTS parameter 6 mesiacov pred
  Luke Wilde f1d194a97a LibWeb/WebGL2: Implement MAX_VERTEX_UNIFORM_BLOCKS parameter 6 mesiacov pred
  Luke Wilde a19fb0a759 LibWeb/WebGL2: Implement MAX_DRAW_BUFFERS parameter 6 mesiacov pred
  Luke Wilde 1fc8353da0 LibWeb/WebGL2: Implement UNIFORM_BUFFER_OFFSET_ALIGNMENT parameter 6 mesiacov pred