Stephan Unverwerth
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12785849aa
LibGL: Turn Sampler2D into an actual class
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%!s(int64=3) %!d(string=hai) anos |
Andreas Kling
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c7d891765c
LibGfx: Use "try_" prefix for static factory functions
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Jesse Buhagiar
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8298e406a4
LibGL: Use Texture Units in Rasterizer and Context
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Stephan Unverwerth
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755393e684
LibGL: Implement glBindTexture()
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Stephan Unverwerth
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fde0045ebe
LibGL: Introduce Texture base class for all texture types
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Stephan Unverwerth
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10ceeb092f
Everywhere: Use s.unverwerth@serenityos.org :^)
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Jesse Buhagiar
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3287709df9
LibGL: Add texture sampling to SW Rasterizer
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%!s(int64=4) %!d(string=hai) anos |
Stephan Unverwerth
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e54d96d53e
LibGL: Implement glReadPixels()
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%!s(int64=4) %!d(string=hai) anos |
Stephan Unverwerth
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2dcafde330
LibGL: Implement alpha testing in SoftwareRasterizer
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Stephan Unverwerth
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da57563c1c
LibGL: Implement glShadeModel()
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Stephan Unverwerth
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f70a6ff712
LibGL: Implement color blending
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Stephan Unverwerth
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b63b15eeb5
LibGL: SoftwareRasterizer: Use perspective correct interpolation
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%!s(int64=4) %!d(string=hai) anos |
Stephan Unverwerth
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4b55aea307
LibGL: Generate coverage and depth masks in the software rasterizer
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%!s(int64=4) %!d(string=hai) anos |
Stephan Unverwerth
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f112c594a7
LibGL: Use integer math in rasterizer coverage calculations
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%!s(int64=4) %!d(string=hai) anos |
Stephan Unverwerth
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e8f66f821c
LibGL: Add depth tests and writes to SoftwareRasterizer
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%!s(int64=4) %!d(string=hai) anos |
Stephan Unverwerth
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5ff248649b
LibGL: Add software rasterizer
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%!s(int64=4) %!d(string=hai) anos |