LibWeb: Implement missing basic shapes

This commit is contained in:
Gingeh 2024-10-27 11:58:52 +11:00 committed by Sam Atkins
parent 76e638b4ca
commit a7e83c38ee
Notes: github-actions[bot] 2024-10-31 10:49:39 +00:00
8 changed files with 620 additions and 28 deletions

View file

@ -0,0 +1,126 @@
<link rel="match" href="reference/clip-path-basic-shapes-ref.html" />
<style>
.outer {
margin: 5px;
width: 130px;
height: 80px;
display: inline-block;
background-color: grey;
}
.inner {
height: 100%;
background-color: black;
}
</style>
<div class="outer">
<div class="inner" style="clip-path: inset(30px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: inset(10px 20px 30px 40px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: inset(20% 30%)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: inset(40px 20%)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: inset(60% 0 40% 0)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: xywh(10px 20px 30px 40px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: xywh(10% 20% 30% 40%)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: xywh(10% 20px 30px 40%)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: xywh(10px 20px -30px 40px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: xywh(10px -20px 30px 40px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: rect(0 30% auto 10%)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: rect(50px 70px 80% 20%)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: rect(10px 0 0 20px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: rect(10px 20px 10px 20px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: circle(50px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: circle(60px at right center)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: circle(10% at 20px 90%)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: circle(closest-side at 40px 30px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: circle(farthest-side)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: circle()"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: circle(at 30% 40px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: circle(farthest-side at -10px -10px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: circle(-10px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: ellipse(20px 50px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: ellipse(40px 50% at right center)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: ellipse(closest-side closest-side at 50px 60px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: ellipse(farthest-side closest-side at 20% 70%)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: ellipse(closest-side farthest-side at 20% 70%)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: ellipse(closest-side 20% at 20% 70%)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: ellipse(at 40% 70%)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: ellipse(closest-side farthest-side)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: ellipse(closest-side)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: ellipse(-10% -10px at right)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: polygon(100% 0%, 50% 50%, 100% 100%)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: polygon(65px 0px, 35px 80px, 105px 30px, 25px 30px, 95px 80px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: polygon(nonzero, 65px 0px, 35px 80px, 105px 30px, 25px 30px, 95px 80px)"></div>
</div>
<div class="outer">
<div class="inner" style="clip-path: polygon(100px 0%, 50% 50px, 100% 100%)"></div>
</div>

Binary file not shown.

After

Width:  |  Height:  |  Size: 28 KiB

View file

@ -0,0 +1,9 @@
<style>
* {
margin: 0;
}
body {
background-color: white;
}
</style>
<img src="../images/clip-path-basic-shapes-ref.png">

View file

@ -27,6 +27,8 @@ public:
LengthPercentage const& bottom() const { return m_bottom; }
LengthPercentage const& left() const { return m_left; }
bool operator==(LengthBox const&) const = default;
private:
LengthPercentage m_top;
LengthPercentage m_right;

View file

@ -1236,6 +1236,37 @@ RefPtr<CSSStyleValue> Parser::parse_url_value(TokenStream<ComponentValue>& token
return URLStyleValue::create(*url);
}
// https://www.w3.org/TR/css-shapes-1/#typedef-shape-radius
Optional<ShapeRadius> Parser::parse_shape_radius(TokenStream<ComponentValue>& tokens)
{
auto transaction = tokens.begin_transaction();
tokens.discard_whitespace();
auto maybe_radius = parse_length_percentage(tokens);
if (maybe_radius.has_value()) {
// Negative radius is invalid.
auto radius = maybe_radius.value();
if ((radius.is_length() && radius.length().raw_value() < 0) || (radius.is_percentage() && radius.percentage().value() < 0))
return {};
transaction.commit();
return radius;
}
if (tokens.next_token().is_ident("closest-side"sv)) {
tokens.discard_a_token();
transaction.commit();
return FitSide::ClosestSide;
}
if (tokens.next_token().is_ident("farthest-side"sv)) {
tokens.discard_a_token();
transaction.commit();
return FitSide::FarthestSide;
}
return {};
}
RefPtr<CSSStyleValue> Parser::parse_basic_shape_value(TokenStream<ComponentValue>& tokens)
{
auto transaction = tokens.begin_transaction();
@ -1245,38 +1276,237 @@ RefPtr<CSSStyleValue> Parser::parse_basic_shape_value(TokenStream<ComponentValue
auto function_name = component_value.function().name.bytes_as_string_view();
// FIXME: Implement other shapes. See: https://www.w3.org/TR/css-shapes-1/#basic-shape-functions
if (!function_name.equals_ignoring_ascii_case("polygon"sv))
return nullptr;
// FIXME: Implement path(). See: https://www.w3.org/TR/css-shapes-1/#basic-shape-functions
if (function_name.equals_ignoring_ascii_case("inset"sv)) {
// inset() = inset( <length-percentage>{1,4} [ round <'border-radius'> ]? )
// FIXME: Parse the border-radius.
auto arguments_tokens = TokenStream { component_value.function().value };
// polygon() = polygon( <'fill-rule'>? , [<length-percentage> <length-percentage>]# )
// FIXME: Parse the fill-rule.
auto arguments_tokens = TokenStream { component_value.function().value };
auto arguments = parse_a_comma_separated_list_of_component_values(arguments_tokens);
// If less than four <length-percentage> values are provided,
// the omitted values default in the same way as the margin shorthand:
// an omitted second or third value defaults to the first, and an omitted fourth value defaults to the second.
Vector<Polygon::Point> points;
for (auto& argument : arguments) {
TokenStream argument_tokens { argument };
// The four <length-percentage>s define the position of the top, right, bottom, and left edges of a rectangle.
argument_tokens.discard_whitespace();
auto x_pos = parse_length_percentage(argument_tokens);
if (!x_pos.has_value())
arguments_tokens.discard_whitespace();
auto top = parse_length_percentage(arguments_tokens);
if (!top.has_value())
return nullptr;
argument_tokens.discard_whitespace();
auto y_pos = parse_length_percentage(argument_tokens);
if (!y_pos.has_value())
arguments_tokens.discard_whitespace();
auto right = parse_length_percentage(arguments_tokens);
if (!right.has_value())
right = top;
arguments_tokens.discard_whitespace();
auto bottom = parse_length_percentage(arguments_tokens);
if (!bottom.has_value())
bottom = top;
arguments_tokens.discard_whitespace();
auto left = parse_length_percentage(arguments_tokens);
if (!left.has_value())
left = right;
arguments_tokens.discard_whitespace();
if (arguments_tokens.has_next_token())
return nullptr;
argument_tokens.discard_whitespace();
if (argument_tokens.has_next_token())
return nullptr;
points.append(Polygon::Point { *x_pos, *y_pos });
transaction.commit();
return BasicShapeStyleValue::create(Inset { LengthBox(top.value(), right.value(), bottom.value(), left.value()) });
}
transaction.commit();
return BasicShapeStyleValue::create(Polygon { FillRule::Nonzero, move(points) });
if (function_name.equals_ignoring_ascii_case("xywh"sv)) {
// xywh() = xywh( <length-percentage>{2} <length-percentage [0,∞]>{2} [ round <'border-radius'> ]? )
// FIXME: Parse the border-radius.
auto arguments_tokens = TokenStream { component_value.function().value };
arguments_tokens.discard_whitespace();
auto x = parse_length_percentage(arguments_tokens);
if (!x.has_value())
return nullptr;
arguments_tokens.discard_whitespace();
auto y = parse_length_percentage(arguments_tokens);
if (!y.has_value())
return nullptr;
arguments_tokens.discard_whitespace();
auto width = parse_length_percentage(arguments_tokens);
if (!width.has_value())
return nullptr;
arguments_tokens.discard_whitespace();
auto height = parse_length_percentage(arguments_tokens);
if (!height.has_value())
return nullptr;
arguments_tokens.discard_whitespace();
if (arguments_tokens.has_next_token())
return nullptr;
// Negative width or height is invalid.
if ((width->is_length() && width->length().raw_value() < 0)
|| (width->is_percentage() && width->percentage().value() < 0)
|| (height->is_length() && height->length().raw_value() < 0)
|| (height->is_percentage() && height->percentage().value() < 0))
return nullptr;
transaction.commit();
return BasicShapeStyleValue::create(Xywh { x.value(), y.value(), width.value(), height.value() });
}
if (function_name.equals_ignoring_ascii_case("rect"sv)) {
// rect() = rect( [ <length-percentage> | auto ]{4} [ round <'border-radius'> ]? )
// FIXME: Parse the border-radius.
auto arguments_tokens = TokenStream { component_value.function().value };
auto parse_length_percentage_or_auto = [this](TokenStream<ComponentValue>& tokens) -> Optional<LengthPercentage> {
tokens.discard_whitespace();
auto value = parse_length_percentage(tokens);
if (!value.has_value()) {
if (tokens.consume_a_token().is_ident("auto"sv)) {
value = Length::make_auto();
}
}
return value;
};
auto top = parse_length_percentage_or_auto(arguments_tokens);
auto right = parse_length_percentage_or_auto(arguments_tokens);
auto bottom = parse_length_percentage_or_auto(arguments_tokens);
auto left = parse_length_percentage_or_auto(arguments_tokens);
if (!top.has_value() || !right.has_value() || !bottom.has_value() || !left.has_value())
return nullptr;
arguments_tokens.discard_whitespace();
if (arguments_tokens.has_next_token())
return nullptr;
transaction.commit();
return BasicShapeStyleValue::create(Rect { LengthBox(top.value(), right.value(), bottom.value(), left.value()) });
}
if (function_name.equals_ignoring_ascii_case("circle"sv)) {
// circle() = circle( <shape-radius>? [ at <position> ]? )
auto arguments_tokens = TokenStream { component_value.function().value };
auto radius = parse_shape_radius(arguments_tokens).value_or(FitSide::ClosestSide);
auto position = PositionStyleValue::create_center();
arguments_tokens.discard_whitespace();
if (arguments_tokens.next_token().is_ident("at"sv)) {
arguments_tokens.discard_a_token();
arguments_tokens.discard_whitespace();
auto maybe_position = parse_position_value(arguments_tokens);
if (maybe_position.is_null())
return nullptr;
position = maybe_position.release_nonnull();
}
arguments_tokens.discard_whitespace();
if (arguments_tokens.has_next_token())
return nullptr;
transaction.commit();
return BasicShapeStyleValue::create(Circle { radius, position });
}
if (function_name.equals_ignoring_ascii_case("ellipse"sv)) {
// ellipse() = ellipse( [ <shape-radius>{2} ]? [ at <position> ]? )
auto arguments_tokens = TokenStream { component_value.function().value };
Optional<ShapeRadius> radius_x = parse_shape_radius(arguments_tokens);
Optional<ShapeRadius> radius_y = parse_shape_radius(arguments_tokens);
if (radius_x.has_value() && !radius_y.has_value())
return nullptr;
if (!radius_x.has_value()) {
radius_x = FitSide::ClosestSide;
radius_y = FitSide::ClosestSide;
}
auto position = PositionStyleValue::create_center();
arguments_tokens.discard_whitespace();
if (arguments_tokens.next_token().is_ident("at"sv)) {
arguments_tokens.discard_a_token();
arguments_tokens.discard_whitespace();
auto maybe_position = parse_position_value(arguments_tokens);
if (maybe_position.is_null())
return nullptr;
position = maybe_position.release_nonnull();
}
arguments_tokens.discard_whitespace();
if (arguments_tokens.has_next_token())
return nullptr;
transaction.commit();
return BasicShapeStyleValue::create(Ellipse { radius_x.value(), radius_y.value(), position });
}
if (function_name.equals_ignoring_ascii_case("polygon"sv)) {
// polygon() = polygon( <'fill-rule'>? , [<length-percentage> <length-percentage>]# )
auto arguments_tokens = TokenStream { component_value.function().value };
auto arguments = parse_a_comma_separated_list_of_component_values(arguments_tokens);
if (arguments.size() < 1)
return nullptr;
Optional<FillRule> fill_rule;
auto first_argument = arguments[0];
TokenStream first_argument_tokens { first_argument };
first_argument_tokens.discard_whitespace();
if (first_argument_tokens.next_token().is_ident("nonzero"sv)) {
fill_rule = FillRule::Nonzero;
} else if (first_argument_tokens.next_token().is_ident("evenodd"sv)) {
fill_rule = FillRule::Evenodd;
}
if (fill_rule.has_value()) {
first_argument_tokens.discard_a_token();
if (first_argument_tokens.has_next_token())
return nullptr;
arguments.remove(0);
} else {
fill_rule = FillRule::Nonzero;
}
if (arguments.size() < 1)
return nullptr;
Vector<Polygon::Point> points;
for (auto& argument : arguments) {
TokenStream argument_tokens { argument };
argument_tokens.discard_whitespace();
auto x_pos = parse_length_percentage(argument_tokens);
if (!x_pos.has_value())
return nullptr;
argument_tokens.discard_whitespace();
auto y_pos = parse_length_percentage(argument_tokens);
if (!y_pos.has_value())
return nullptr;
argument_tokens.discard_whitespace();
if (argument_tokens.has_next_token())
return nullptr;
points.append(Polygon::Point { *x_pos, *y_pos });
}
transaction.commit();
return BasicShapeStyleValue::create(Polygon { fill_rule.value(), move(points) });
}
return nullptr;
}
Optional<FlyString> Parser::parse_layer_name(TokenStream<ComponentValue>& tokens, AllowBlankLayerName allow_blank_layer_name)

View file

@ -221,6 +221,7 @@ private:
Optional<URL::URL> parse_url_function(TokenStream<ComponentValue>&);
RefPtr<CSSStyleValue> parse_url_value(TokenStream<ComponentValue>&);
Optional<ShapeRadius> parse_shape_radius(TokenStream<ComponentValue>&);
RefPtr<CSSStyleValue> parse_basic_shape_value(TokenStream<ComponentValue>&);
template<typename TElement>

View file

@ -9,14 +9,178 @@
namespace Web::CSS {
static Gfx::Path path_from_resolved_rect(float top, float right, float bottom, float left)
{
Gfx::Path path;
path.move_to(Gfx::FloatPoint { left, top });
path.line_to(Gfx::FloatPoint { right, top });
path.line_to(Gfx::FloatPoint { right, bottom });
path.line_to(Gfx::FloatPoint { left, bottom });
path.close();
return path;
}
Gfx::Path Inset::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
{
// FIXME: A pair of insets in either dimension that add up to more than the used dimension
// (such as left and right insets of 75% apiece) use the CSS Backgrounds 3 §4.5 Overlapping Curves rules
// to proportionally reduce the inset effect to 100%.
auto top = inset_box.top().to_px(node, reference_box.height()).to_float();
auto right = reference_box.width().to_float() - inset_box.right().to_px(node, reference_box.width()).to_float();
auto bottom = reference_box.height().to_float() - inset_box.bottom().to_px(node, reference_box.height()).to_float();
auto left = inset_box.left().to_px(node, reference_box.width()).to_float();
return path_from_resolved_rect(top, right, bottom, left);
}
String Inset::to_string() const
{
return MUST(String::formatted("inset({} {} {} {})", inset_box.top(), inset_box.right(), inset_box.bottom(), inset_box.left()));
}
Gfx::Path Xywh::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
{
auto top = y.to_px(node, reference_box.height()).to_float();
auto bottom = top + max(0.0f, height.to_px(node, reference_box.height()).to_float());
auto left = x.to_px(node, reference_box.width()).to_float();
auto right = left + max(0.0f, width.to_px(node, reference_box.width()).to_float());
return path_from_resolved_rect(top, right, bottom, left);
}
String Xywh::to_string() const
{
return MUST(String::formatted("xywh({} {} {} {})", x, y, width, height));
}
Gfx::Path Rect::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
{
// An auto value makes the edge of the box coincide with the corresponding edge of the reference box:
// its equivalent to 0% as the first (top) or fourth (left) value, and equivalent to 100% as the second (right) or third (bottom) value.
auto top = box.top().is_auto() ? 0 : box.top().to_px(node, reference_box.height()).to_float();
auto right = box.right().is_auto() ? reference_box.width().to_float() : box.right().to_px(node, reference_box.width()).to_float();
auto bottom = box.bottom().is_auto() ? reference_box.height().to_float() : box.bottom().to_px(node, reference_box.height()).to_float();
auto left = box.left().is_auto() ? 0 : box.left().to_px(node, reference_box.width()).to_float();
// The second (right) and third (bottom) values are floored by the fourth (left) and second (top) values, respectively.
return path_from_resolved_rect(top, max(right, left), max(bottom, top), left);
}
String Rect::to_string() const
{
return MUST(String::formatted("rect({} {} {} {})", box.top(), box.right(), box.bottom(), box.left()));
}
static String radius_to_string(ShapeRadius radius)
{
return radius.visit(
[](LengthPercentage const& length_percentage) { return length_percentage.to_string(); },
[](FitSide const& side) {
switch (side) {
case FitSide::ClosestSide:
return "closest-side"_string;
case FitSide::FarthestSide:
return "farthest-side"_string;
}
VERIFY_NOT_REACHED();
});
}
Gfx::Path Circle::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
{
// Translating the reference box because PositionStyleValues are resolved to an absolute position.
auto center = position->resolved(node, reference_box.translated(-reference_box.x(), -reference_box.y()));
float radius_px = radius.visit(
[&](LengthPercentage const& length_percentage) {
auto radius_ref = sqrt(pow(reference_box.width().to_float(), 2) + pow(reference_box.height().to_float(), 2)) / AK::Sqrt2<float>;
return max(0.0f, length_percentage.to_px(node, CSSPixels(radius_ref)).to_float());
},
[&](FitSide const& side) {
switch (side) {
case FitSide::ClosestSide:
float closest;
closest = min(abs(center.x()), abs(center.y())).to_float();
closest = min(closest, abs(reference_box.width() - center.x()).to_float());
closest = min(closest, abs(reference_box.height() - center.y()).to_float());
return closest;
case FitSide::FarthestSide:
float farthest;
farthest = max(abs(center.x()), abs(center.y())).to_float();
farthest = max(farthest, abs(reference_box.width() - center.x()).to_float());
farthest = max(farthest, abs(reference_box.height() - center.y()).to_float());
return farthest;
}
VERIFY_NOT_REACHED();
});
Gfx::Path path;
path.move_to(Gfx::FloatPoint { center.x().to_float(), center.y().to_float() + radius_px });
path.arc_to(Gfx::FloatPoint { center.x().to_float(), center.y().to_float() - radius_px }, radius_px, true, true);
path.arc_to(Gfx::FloatPoint { center.x().to_float(), center.y().to_float() + radius_px }, radius_px, true, true);
return path;
}
String Circle::to_string() const
{
return MUST(String::formatted("circle({} at {})", radius_to_string(radius), position->to_string()));
}
Gfx::Path Ellipse::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
{
// Translating the reference box because PositionStyleValues are resolved to an absolute position.
auto center = position->resolved(node, reference_box.translated(-reference_box.x(), -reference_box.y()));
float radius_x_px = radius_x.visit(
[&](LengthPercentage const& length_percentage) {
return max(0.0f, length_percentage.to_px(node, reference_box.width()).to_float());
},
[&](FitSide const& side) {
switch (side) {
case FitSide::ClosestSide:
return min(abs(center.x()), abs(reference_box.width() - center.x())).to_float();
case FitSide::FarthestSide:
return max(abs(center.x()), abs(reference_box.width() - center.x())).to_float();
}
VERIFY_NOT_REACHED();
});
float radius_y_px = radius_y.visit(
[&](LengthPercentage const& length_percentage) {
return max(0.0f, length_percentage.to_px(node, reference_box.height()).to_float());
},
[&](FitSide const& side) {
switch (side) {
case FitSide::ClosestSide:
return min(abs(center.y()), abs(reference_box.height() - center.y())).to_float();
case FitSide::FarthestSide:
return max(abs(center.y()), abs(reference_box.height() - center.y())).to_float();
}
VERIFY_NOT_REACHED();
});
Gfx::Path path;
path.move_to(Gfx::FloatPoint { center.x().to_float(), center.y().to_float() + radius_y_px });
path.elliptical_arc_to(Gfx::FloatPoint { center.x().to_float(), center.y().to_float() - radius_y_px }, Gfx::FloatSize { radius_x_px, radius_y_px }, 0, true, true);
path.elliptical_arc_to(Gfx::FloatPoint { center.x().to_float(), center.y().to_float() + radius_y_px }, Gfx::FloatSize { radius_x_px, radius_y_px }, 0, true, true);
return path;
}
String Ellipse::to_string() const
{
return MUST(String::formatted("ellipse({} {} at {})", radius_to_string(radius_x), radius_to_string(radius_y), position->to_string()));
}
Gfx::Path Polygon::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
{
Gfx::Path path;
bool first = true;
for (auto const& point : points) {
Gfx::FloatPoint resolved_point {
static_cast<float>(point.x.to_px(node, reference_box.width())),
static_cast<float>(point.y.to_px(node, reference_box.height()))
point.x.to_px(node, reference_box.width()).to_float(),
point.y.to_px(node, reference_box.height()).to_float()
};
if (first)
path.move_to(resolved_point);

View file

@ -7,12 +7,71 @@
#pragma once
#include <AK/Variant.h>
#include <LibGfx/DeprecatedPath.h>
#include <LibWeb/CSS/CSSStyleValue.h>
#include <LibWeb/CSS/LengthBox.h>
#include <LibWeb/CSS/PercentageOr.h>
#include <LibWeb/CSS/StyleValues/PositionStyleValue.h>
namespace Web::CSS {
struct Inset {
Gfx::Path to_path(CSSPixelRect reference_box, Layout::Node const&) const;
String to_string() const;
bool operator==(Inset const&) const = default;
LengthBox inset_box;
};
struct Xywh {
Gfx::Path to_path(CSSPixelRect reference_box, Layout::Node const&) const;
String to_string() const;
bool operator==(Xywh const&) const = default;
LengthPercentage x;
LengthPercentage y;
LengthPercentage width;
LengthPercentage height;
};
struct Rect {
Gfx::Path to_path(CSSPixelRect reference_box, Layout::Node const&) const;
String to_string() const;
bool operator==(Rect const&) const = default;
LengthBox box;
};
enum class FitSide {
ClosestSide,
FarthestSide,
};
using ShapeRadius = Variant<LengthPercentage, FitSide>;
struct Circle {
Gfx::Path to_path(CSSPixelRect reference_box, Layout::Node const&) const;
String to_string() const;
bool operator==(Circle const&) const = default;
ShapeRadius radius;
ValueComparingNonnullRefPtr<PositionStyleValue> position;
};
struct Ellipse {
Gfx::Path to_path(CSSPixelRect reference_box, Layout::Node const&) const;
String to_string() const;
bool operator==(Ellipse const&) const = default;
ShapeRadius radius_x;
ShapeRadius radius_y;
ValueComparingNonnullRefPtr<PositionStyleValue> position;
};
struct Polygon {
struct Point {
bool operator==(Point const&) const = default;
@ -25,12 +84,13 @@ struct Polygon {
bool operator==(Polygon const&) const = default;
// FIXME: Actually use the fill rule
FillRule fill_rule;
Vector<Point> points;
};
// FIXME: Implement other basic shapes. See: https://www.w3.org/TR/css-shapes-1/#basic-shape-functions
using BasicShape = Variant<Polygon>;
// FIXME: Implement path(). See: https://www.w3.org/TR/css-shapes-1/#basic-shape-functions
using BasicShape = Variant<Inset, Xywh, Rect, Circle, Ellipse, Polygon>;
class BasicShapeStyleValue : public StyleValueWithDefaultOperators<BasicShapeStyleValue> {
public: