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- /*
- * Copyright (c) 2024, MacDue <macdue@dueutil.tech>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include "BasicShapeStyleValue.h"
- #include <LibGfx/Path.h>
- namespace Web::CSS {
- static Gfx::Path path_from_resolved_rect(float top, float right, float bottom, float left)
- {
- Gfx::Path path;
- path.move_to(Gfx::FloatPoint { left, top });
- path.line_to(Gfx::FloatPoint { right, top });
- path.line_to(Gfx::FloatPoint { right, bottom });
- path.line_to(Gfx::FloatPoint { left, bottom });
- path.close();
- return path;
- }
- Gfx::Path Inset::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
- {
- // FIXME: A pair of insets in either dimension that add up to more than the used dimension
- // (such as left and right insets of 75% apiece) use the CSS Backgrounds 3 § 4.5 Overlapping Curves rules
- // to proportionally reduce the inset effect to 100%.
- auto top = inset_box.top().to_px(node, reference_box.height()).to_float();
- auto right = reference_box.width().to_float() - inset_box.right().to_px(node, reference_box.width()).to_float();
- auto bottom = reference_box.height().to_float() - inset_box.bottom().to_px(node, reference_box.height()).to_float();
- auto left = inset_box.left().to_px(node, reference_box.width()).to_float();
- return path_from_resolved_rect(top, right, bottom, left);
- }
- String Inset::to_string() const
- {
- return MUST(String::formatted("inset({} {} {} {})", inset_box.top(), inset_box.right(), inset_box.bottom(), inset_box.left()));
- }
- Gfx::Path Xywh::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
- {
- auto top = y.to_px(node, reference_box.height()).to_float();
- auto bottom = top + max(0.0f, height.to_px(node, reference_box.height()).to_float());
- auto left = x.to_px(node, reference_box.width()).to_float();
- auto right = left + max(0.0f, width.to_px(node, reference_box.width()).to_float());
- return path_from_resolved_rect(top, right, bottom, left);
- }
- String Xywh::to_string() const
- {
- return MUST(String::formatted("xywh({} {} {} {})", x, y, width, height));
- }
- Gfx::Path Rect::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
- {
- // An auto value makes the edge of the box coincide with the corresponding edge of the reference box:
- // it’s equivalent to 0% as the first (top) or fourth (left) value, and equivalent to 100% as the second (right) or third (bottom) value.
- auto top = box.top().is_auto() ? 0 : box.top().to_px(node, reference_box.height()).to_float();
- auto right = box.right().is_auto() ? reference_box.width().to_float() : box.right().to_px(node, reference_box.width()).to_float();
- auto bottom = box.bottom().is_auto() ? reference_box.height().to_float() : box.bottom().to_px(node, reference_box.height()).to_float();
- auto left = box.left().is_auto() ? 0 : box.left().to_px(node, reference_box.width()).to_float();
- // The second (right) and third (bottom) values are floored by the fourth (left) and second (top) values, respectively.
- return path_from_resolved_rect(top, max(right, left), max(bottom, top), left);
- }
- String Rect::to_string() const
- {
- return MUST(String::formatted("rect({} {} {} {})", box.top(), box.right(), box.bottom(), box.left()));
- }
- static String radius_to_string(ShapeRadius radius)
- {
- return radius.visit(
- [](LengthPercentage const& length_percentage) { return length_percentage.to_string(); },
- [](FitSide const& side) {
- switch (side) {
- case FitSide::ClosestSide:
- return "closest-side"_string;
- case FitSide::FarthestSide:
- return "farthest-side"_string;
- }
- VERIFY_NOT_REACHED();
- });
- }
- Gfx::Path Circle::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
- {
- // Translating the reference box because PositionStyleValues are resolved to an absolute position.
- auto center = position->resolved(node, reference_box.translated(-reference_box.x(), -reference_box.y()));
- float radius_px = radius.visit(
- [&](LengthPercentage const& length_percentage) {
- auto radius_ref = sqrt(pow(reference_box.width().to_float(), 2) + pow(reference_box.height().to_float(), 2)) / AK::Sqrt2<float>;
- return max(0.0f, length_percentage.to_px(node, CSSPixels(radius_ref)).to_float());
- },
- [&](FitSide const& side) {
- switch (side) {
- case FitSide::ClosestSide:
- float closest;
- closest = min(abs(center.x()), abs(center.y())).to_float();
- closest = min(closest, abs(reference_box.width() - center.x()).to_float());
- closest = min(closest, abs(reference_box.height() - center.y()).to_float());
- return closest;
- case FitSide::FarthestSide:
- float farthest;
- farthest = max(abs(center.x()), abs(center.y())).to_float();
- farthest = max(farthest, abs(reference_box.width() - center.x()).to_float());
- farthest = max(farthest, abs(reference_box.height() - center.y()).to_float());
- return farthest;
- }
- VERIFY_NOT_REACHED();
- });
- Gfx::Path path;
- path.move_to(Gfx::FloatPoint { center.x().to_float(), center.y().to_float() + radius_px });
- path.arc_to(Gfx::FloatPoint { center.x().to_float(), center.y().to_float() - radius_px }, radius_px, true, true);
- path.arc_to(Gfx::FloatPoint { center.x().to_float(), center.y().to_float() + radius_px }, radius_px, true, true);
- return path;
- }
- String Circle::to_string() const
- {
- return MUST(String::formatted("circle({} at {})", radius_to_string(radius), position->to_string()));
- }
- Gfx::Path Ellipse::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
- {
- // Translating the reference box because PositionStyleValues are resolved to an absolute position.
- auto center = position->resolved(node, reference_box.translated(-reference_box.x(), -reference_box.y()));
- float radius_x_px = radius_x.visit(
- [&](LengthPercentage const& length_percentage) {
- return max(0.0f, length_percentage.to_px(node, reference_box.width()).to_float());
- },
- [&](FitSide const& side) {
- switch (side) {
- case FitSide::ClosestSide:
- return min(abs(center.x()), abs(reference_box.width() - center.x())).to_float();
- case FitSide::FarthestSide:
- return max(abs(center.x()), abs(reference_box.width() - center.x())).to_float();
- }
- VERIFY_NOT_REACHED();
- });
- float radius_y_px = radius_y.visit(
- [&](LengthPercentage const& length_percentage) {
- return max(0.0f, length_percentage.to_px(node, reference_box.height()).to_float());
- },
- [&](FitSide const& side) {
- switch (side) {
- case FitSide::ClosestSide:
- return min(abs(center.y()), abs(reference_box.height() - center.y())).to_float();
- case FitSide::FarthestSide:
- return max(abs(center.y()), abs(reference_box.height() - center.y())).to_float();
- }
- VERIFY_NOT_REACHED();
- });
- Gfx::Path path;
- path.move_to(Gfx::FloatPoint { center.x().to_float(), center.y().to_float() + radius_y_px });
- path.elliptical_arc_to(Gfx::FloatPoint { center.x().to_float(), center.y().to_float() - radius_y_px }, Gfx::FloatSize { radius_x_px, radius_y_px }, 0, true, true);
- path.elliptical_arc_to(Gfx::FloatPoint { center.x().to_float(), center.y().to_float() + radius_y_px }, Gfx::FloatSize { radius_x_px, radius_y_px }, 0, true, true);
- return path;
- }
- String Ellipse::to_string() const
- {
- return MUST(String::formatted("ellipse({} {} at {})", radius_to_string(radius_x), radius_to_string(radius_y), position->to_string()));
- }
- Gfx::Path Polygon::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
- {
- Gfx::Path path;
- bool first = true;
- for (auto const& point : points) {
- Gfx::FloatPoint resolved_point {
- point.x.to_px(node, reference_box.width()).to_float(),
- point.y.to_px(node, reference_box.height()).to_float()
- };
- if (first)
- path.move_to(resolved_point);
- else
- path.line_to(resolved_point);
- first = false;
- }
- path.close();
- return path;
- }
- String Polygon::to_string() const
- {
- StringBuilder builder;
- builder.append("polygon("sv);
- bool first = true;
- for (auto const& point : points) {
- if (!first)
- builder.append(',');
- builder.appendff("{} {}", point.x, point.y);
- first = false;
- }
- builder.append(')');
- return MUST(builder.to_string());
- }
- BasicShapeStyleValue::~BasicShapeStyleValue() = default;
- Gfx::Path BasicShapeStyleValue::to_path(CSSPixelRect reference_box, Layout::Node const& node) const
- {
- return m_basic_shape.visit([&](auto const& shape) {
- return shape.to_path(reference_box, node);
- });
- }
- String BasicShapeStyleValue::to_string() const
- {
- return m_basic_shape.visit([](auto const& shape) {
- return shape.to_string();
- });
- }
- }
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