This resolves a regression caused by 8a48246ed1a93983668a25f5b9b0af0e745e3f04.
@@ -145,7 +145,7 @@ void Game::detect_full_stacks()
uint8_t last_value;
Color color;
for (size_t i = current_pile.stack().size(); i > 0; i--) {
- auto& card = current_pile.stack().at(i - 1);
+ auto card = current_pile.stack().at(i - 1);
if (card->is_upside_down())
break;