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@@ -145,7 +145,7 @@ void Game::detect_full_stacks()
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uint8_t last_value;
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uint8_t last_value;
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Color color;
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Color color;
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for (size_t i = current_pile.stack().size(); i > 0; i--) {
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for (size_t i = current_pile.stack().size(); i > 0; i--) {
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- auto& card = current_pile.stack().at(i - 1);
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+ auto card = current_pile.stack().at(i - 1);
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if (card->is_upside_down())
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if (card->is_upside_down())
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break;
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break;
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