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@@ -34,7 +34,7 @@ void MathObject::initialize(Realm& realm)
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define_native_function(realm, vm.names.sqrt, sqrt, 1, attr, Bytecode::Builtin::MathSqrt);
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define_native_function(realm, vm.names.floor, floor, 1, attr, Bytecode::Builtin::MathFloor);
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define_native_function(realm, vm.names.ceil, ceil, 1, attr, Bytecode::Builtin::MathCeil);
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- define_native_function(realm, vm.names.round, round, 1, attr);
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+ define_native_function(realm, vm.names.round, round, 1, attr, Bytecode::Builtin::MathRound);
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define_native_function(realm, vm.names.max, max, 2, attr);
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define_native_function(realm, vm.names.min, min, 2, attr);
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define_native_function(realm, vm.names.trunc, trunc, 1, attr);
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@@ -770,10 +770,10 @@ JS_DEFINE_NATIVE_FUNCTION(MathObject::random)
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}
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// 21.3.2.28 Math.round ( x ), https://tc39.es/ecma262/#sec-math.round
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-JS_DEFINE_NATIVE_FUNCTION(MathObject::round)
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+ThrowCompletionOr<Value> MathObject::round_impl(VM& vm, Value x)
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{
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// 1. Let n be ? ToNumber(x).
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- auto number = TRY(vm.argument(0).to_number(vm));
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+ auto number = TRY(x.to_number(vm));
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// 2. If n is not finite or n is an integral Number, return n.
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if (!number.is_finite_number() || number.as_double() == ::trunc(number.as_double()))
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@@ -788,6 +788,12 @@ JS_DEFINE_NATIVE_FUNCTION(MathObject::round)
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return Value(integer);
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}
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+// 21.3.2.28 Math.round ( x ), https://tc39.es/ecma262/#sec-math.round
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+JS_DEFINE_NATIVE_FUNCTION(MathObject::round)
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+{
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+ return round_impl(vm, vm.argument(0));
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+}
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+
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// 21.3.2.29 Math.sign ( x ), https://tc39.es/ecma262/#sec-math.sign
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JS_DEFINE_NATIVE_FUNCTION(MathObject::sign)
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{
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