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@@ -398,7 +398,7 @@ interface mixin WebGL2RenderingContextBase {
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// Sync objects
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WebGLSync? fenceSync(GLenum condition, GLbitfield flags);
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[FIXME] GLboolean isSync(WebGLSync? sync); // [WebGLHandlesContextLoss]
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- [FIXME] undefined deleteSync(WebGLSync? sync);
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+ undefined deleteSync(WebGLSync? sync);
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GLenum clientWaitSync(WebGLSync sync, GLbitfield flags, GLuint64 timeout);
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[FIXME] undefined waitSync(WebGLSync sync, GLbitfield flags, GLint64 timeout);
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[FIXME] any getSyncParameter(WebGLSync sync, GLenum pname);
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