moby/plugin/manager_windows.go
Anusha Ragunathan 27a55fba28 Reorganize plugin package into sub packages.
Split plugin package into `store` and `v2/plugin`. Now the functionality
is clearly delineated:
- Manager: Manages the global state of the plugin sub-system.
- PluginStore: Manages a collection of plugins (in memory and on-disk)
- Plugin: Manages the single plugin unit.

This also facilitates splitting the global PluginManager lock into:
- PluginManager lock to protect global states.
- PluginStore lock to protect store states.
- Plugin lock to protect individual plugin states.

Importing "github.com/docker/docker/plugin/store" will provide access
to plugins and has lesser dependencies when compared to importing the
original monolithic `plugin package`.

Signed-off-by: Anusha Ragunathan <anusha@docker.com>
2016-08-27 11:08:08 -07:00

30 lines
603 B
Go

// +build windows,experimental
package plugin
import (
"fmt"
"github.com/docker/docker/plugin/v2"
"github.com/opencontainers/runtime-spec/specs-go"
)
func (pm *Manager) enable(p *v2.Plugin, force bool) error {
return fmt.Errorf("Not implemented")
}
func (pm *Manager) initSpec(p *v2.Plugin) (*specs.Spec, error) {
return nil, fmt.Errorf("Not implemented")
}
func (pm *Manager) disable(p *v2.Plugin) error {
return fmt.Errorf("Not implemented")
}
func (pm *Manager) restore(p *v2.Plugin) error {
return fmt.Errorf("Not implemented")
}
// Shutdown plugins
func (pm *Manager) Shutdown() {
}