f37117045c
This patch introduces a new experimental engine-level plugin management with a new API and command line. Plugins can be distributed via a Docker registry, and their lifecycle is managed by the engine. This makes plugins a first-class construct. For more background, have a look at issue #20363. Documentation is in a separate commit. If you want to understand how the new plugin system works, you can start by reading the documentation. Note: backwards compatibility with existing plugins is maintained, albeit they won't benefit from the advantages of the new system. Signed-off-by: Tibor Vass <tibor@docker.com> Signed-off-by: Anusha Ragunathan <anusha@docker.com>
21 lines
392 B
Go
21 lines
392 B
Go
// +build windows,experimental
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package plugin
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import (
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"fmt"
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"github.com/opencontainers/specs/specs-go"
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)
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func (pm *Manager) enable(p *plugin) error {
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return fmt.Errorf("Not implemented")
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}
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func (pm *Manager) initSpec(p *plugin) (*specs.Spec, error) {
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return nil, fmt.Errorf("Not implemented")
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}
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func (pm *Manager) disable(p *plugin) error {
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return fmt.Errorf("Not implemented")
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}
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