moby/plugin/manager_windows.go
Tibor Vass f37117045c plugins: experimental support for new plugin management
This patch introduces a new experimental engine-level plugin management
with a new API and command line. Plugins can be distributed via a Docker
registry, and their lifecycle is managed by the engine.
This makes plugins a first-class construct.

For more background, have a look at issue #20363.

Documentation is in a separate commit. If you want to understand how the
new plugin system works, you can start by reading the documentation.

Note: backwards compatibility with existing plugins is maintained,
albeit they won't benefit from the advantages of the new system.

Signed-off-by: Tibor Vass <tibor@docker.com>
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
2016-06-14 14:20:27 -07:00

21 lines
392 B
Go

// +build windows,experimental
package plugin
import (
"fmt"
"github.com/opencontainers/specs/specs-go"
)
func (pm *Manager) enable(p *plugin) error {
return fmt.Errorf("Not implemented")
}
func (pm *Manager) initSpec(p *plugin) (*specs.Spec, error) {
return nil, fmt.Errorf("Not implemented")
}
func (pm *Manager) disable(p *plugin) error {
return fmt.Errorf("Not implemented")
}