moby/libcontainerd/client_windows.go
Stefan J. Wernli da92dad59f Adding servicing update to postRunProcessing for Windows containers.
This change enables the workflow of finishing installing Windows OS updates in the container after it has completed running, via a special servicing container.

Signed-off-by: Stefan J. Wernli <swernli@microsoft.com>
2016-04-25 12:16:26 -07:00

479 lines
15 KiB
Go

package libcontainerd
import (
"encoding/json"
"errors"
"fmt"
"io"
"path/filepath"
"strings"
"syscall"
"github.com/Microsoft/hcsshim"
"github.com/Sirupsen/logrus"
)
type client struct {
clientCommon
// Platform specific properties below here (none presently on Windows)
}
// Win32 error codes that are used for various workarounds
// These really should be ALL_CAPS to match golangs syscall library and standard
// Win32 error conventions, but golint insists on CamelCase.
const (
CoEClassstring = syscall.Errno(0x800401F3) // Invalid class string
ErrorNoNetwork = syscall.Errno(1222) // The network is not present or not started
ErrorBadPathname = syscall.Errno(161) // The specified path is invalid
ErrorInvalidObject = syscall.Errno(0x800710D8) // The object identifier does not represent a valid object
)
type layer struct {
ID string
Path string
}
type defConfig struct {
DefFile string
}
type portBinding struct {
Protocol string
InternalPort int
ExternalPort int
}
type natSettings struct {
Name string
PortBindings []portBinding
}
type networkConnection struct {
NetworkName string
Nat natSettings
}
type networkSettings struct {
MacAddress string
}
type device struct {
DeviceType string
Connection interface{}
Settings interface{}
}
type mappedDir struct {
HostPath string
ContainerPath string
ReadOnly bool
}
type hvRuntime struct {
ImagePath string `json:",omitempty"`
}
// TODO Windows: @darrenstahlmsft Add ProcessorCount
type containerInit struct {
SystemType string // HCS requires this to be hard-coded to "Container"
Name string // Name of the container. We use the docker ID.
Owner string // The management platform that created this container
IsDummy bool // Used for development purposes.
VolumePath string // Windows volume path for scratch space
Devices []device // Devices used by the container
IgnoreFlushesDuringBoot bool // Optimization hint for container startup in Windows
LayerFolderPath string // Where the layer folders are located
Layers []layer // List of storage layers
ProcessorWeight uint64 `json:",omitempty"` // CPU Shares 0..10000 on Windows; where 0 will be omitted and HCS will default.
ProcessorMaximum int64 `json:",omitempty"` // CPU maximum usage percent 1..100
StorageIOPSMaximum uint64 `json:",omitempty"` // Maximum Storage IOPS
StorageBandwidthMaximum uint64 `json:",omitempty"` // Maximum Storage Bandwidth in bytes per second
StorageSandboxSize uint64 `json:",omitempty"` // Size in bytes that the container system drive should be expanded to if smaller
MemoryMaximumInMB int64 `json:",omitempty"` // Maximum memory available to the container in Megabytes
HostName string // Hostname
MappedDirectories []mappedDir // List of mapped directories (volumes/mounts)
SandboxPath string // Location of unmounted sandbox (used for Hyper-V containers)
HvPartition bool // True if it a Hyper-V Container
EndpointList []string // List of networking endpoints to be attached to container
HvRuntime *hvRuntime // Hyper-V container settings
Servicing bool // True if this container is for servicing
}
// defaultOwner is a tag passed to HCS to allow it to differentiate between
// container creator management stacks. We hard code "docker" in the case
// of docker.
const defaultOwner = "docker"
// Create is the entrypoint to create a container from a spec, and if successfully
// created, start it too.
func (clnt *client) Create(containerID string, spec Spec, options ...CreateOption) error {
logrus.Debugln("LCD client.Create() with spec", spec)
cu := &containerInit{
SystemType: "Container",
Name: containerID,
Owner: defaultOwner,
VolumePath: spec.Root.Path,
IgnoreFlushesDuringBoot: spec.Windows.FirstStart,
LayerFolderPath: spec.Windows.LayerFolder,
HostName: spec.Hostname,
}
if spec.Windows.Networking != nil {
cu.EndpointList = spec.Windows.Networking.EndpointList
}
if spec.Windows.Resources != nil {
if spec.Windows.Resources.CPU != nil {
if spec.Windows.Resources.CPU.Shares != nil {
cu.ProcessorWeight = *spec.Windows.Resources.CPU.Shares
}
if spec.Windows.Resources.CPU.Percent != nil {
cu.ProcessorMaximum = *spec.Windows.Resources.CPU.Percent * 100 // ProcessorMaximum is a value between 1 and 10000
}
}
if spec.Windows.Resources.Memory != nil {
if spec.Windows.Resources.Memory.Limit != nil {
cu.MemoryMaximumInMB = *spec.Windows.Resources.Memory.Limit / 1024 / 1024
}
}
if spec.Windows.Resources.Storage != nil {
if spec.Windows.Resources.Storage.Bps != nil {
cu.StorageBandwidthMaximum = *spec.Windows.Resources.Storage.Bps
}
if spec.Windows.Resources.Storage.Iops != nil {
cu.StorageIOPSMaximum = *spec.Windows.Resources.Storage.Iops
}
if spec.Windows.Resources.Storage.SandboxSize != nil {
cu.StorageSandboxSize = *spec.Windows.Resources.Storage.SandboxSize
}
}
}
if spec.Windows.HvRuntime != nil {
cu.HvPartition = true
cu.HvRuntime = &hvRuntime{
ImagePath: spec.Windows.HvRuntime.ImagePath,
}
}
for _, option := range options {
if s, ok := option.(*ServicingOption); ok {
cu.Servicing = s.IsServicing
break
}
}
if cu.HvPartition {
cu.SandboxPath = filepath.Dir(spec.Windows.LayerFolder)
} else {
cu.VolumePath = spec.Root.Path
cu.LayerFolderPath = spec.Windows.LayerFolder
}
for _, layerPath := range spec.Windows.LayerPaths {
_, filename := filepath.Split(layerPath)
g, err := hcsshim.NameToGuid(filename)
if err != nil {
return err
}
cu.Layers = append(cu.Layers, layer{
ID: g.ToString(),
Path: layerPath,
})
}
// Add the mounts (volumes, bind mounts etc) to the structure
mds := make([]mappedDir, len(spec.Mounts))
for i, mount := range spec.Mounts {
mds[i] = mappedDir{
HostPath: mount.Source,
ContainerPath: mount.Destination,
ReadOnly: mount.Readonly}
}
cu.MappedDirectories = mds
configurationb, err := json.Marshal(cu)
if err != nil {
return err
}
// Create the compute system
configuration := string(configurationb)
if err := hcsshim.CreateComputeSystem(containerID, configuration); err != nil {
return err
}
// Construct a container object for calling start on it.
container := &container{
containerCommon: containerCommon{
process: process{
processCommon: processCommon{
containerID: containerID,
client: clnt,
friendlyName: InitFriendlyName,
},
commandLine: strings.Join(spec.Process.Args, " "),
},
processes: make(map[string]*process),
},
ociSpec: spec,
}
container.options = options
for _, option := range options {
if err := option.Apply(container); err != nil {
logrus.Error(err)
}
}
// Call start, and if it fails, delete the container from our
// internal structure, and also keep HCS in sync by deleting the
// container there.
logrus.Debugf("Create() id=%s, Calling start()", containerID)
if err := container.start(); err != nil {
clnt.deleteContainer(containerID)
return err
}
logrus.Debugf("Create() id=%s completed successfully", containerID)
return nil
}
// AddProcess is the handler for adding a process to an already running
// container. It's called through docker exec.
func (clnt *client) AddProcess(containerID, processFriendlyName string, procToAdd Process) error {
clnt.lock(containerID)
defer clnt.unlock(containerID)
container, err := clnt.getContainer(containerID)
if err != nil {
return err
}
createProcessParms := hcsshim.CreateProcessParams{
EmulateConsole: procToAdd.Terminal,
ConsoleSize: procToAdd.InitialConsoleSize,
}
// Take working directory from the process to add if it is defined,
// otherwise take from the first process.
if procToAdd.Cwd != "" {
createProcessParms.WorkingDirectory = procToAdd.Cwd
} else {
createProcessParms.WorkingDirectory = container.ociSpec.Process.Cwd
}
// Configure the environment for the process
createProcessParms.Environment = setupEnvironmentVariables(procToAdd.Env)
createProcessParms.CommandLine = strings.Join(procToAdd.Args, " ")
logrus.Debugf("commandLine: %s", createProcessParms.CommandLine)
// Start the command running in the container. Note we always tell HCS to
// create stdout as it's required regardless of '-i' or '-t' options, so that
// docker can always grab the output through logs. We also tell HCS to always
// create stdin, even if it's not used - it will be closed shortly. Stderr
// is only created if it we're not -t.
var stdout, stderr io.ReadCloser
var pid uint32
iopipe := &IOPipe{Terminal: procToAdd.Terminal}
pid, iopipe.Stdin, stdout, stderr, err = hcsshim.CreateProcessInComputeSystem(
containerID,
true,
true,
!procToAdd.Terminal,
createProcessParms)
if err != nil {
logrus.Errorf("AddProcess %s CreateProcessInComputeSystem() failed %s", containerID, err)
return err
}
// Convert io.ReadClosers to io.Readers
if stdout != nil {
iopipe.Stdout = openReaderFromPipe(stdout)
}
if stderr != nil {
iopipe.Stderr = openReaderFromPipe(stderr)
}
// Add the process to the containers list of processes
container.processes[processFriendlyName] =
&process{
processCommon: processCommon{
containerID: containerID,
friendlyName: processFriendlyName,
client: clnt,
systemPid: pid,
},
commandLine: createProcessParms.CommandLine,
}
// Make sure the lock is not held while calling back into the daemon
clnt.unlock(containerID)
// Tell the engine to attach streams back to the client
if err := clnt.backend.AttachStreams(processFriendlyName, *iopipe); err != nil {
return err
}
// Lock again so that the defer unlock doesn't fail. (I really don't like this code)
clnt.lock(containerID)
// Spin up a go routine waiting for exit to handle cleanup
go container.waitExit(pid, processFriendlyName, false)
return nil
}
// Signal handles `docker stop` on Windows. While Linux has support for
// the full range of signals, signals aren't really implemented on Windows.
// We fake supporting regular stop and -9 to force kill.
func (clnt *client) Signal(containerID string, sig int) error {
var (
cont *container
err error
)
// Get the container as we need it to find the pid of the process.
clnt.lock(containerID)
defer clnt.unlock(containerID)
if cont, err = clnt.getContainer(containerID); err != nil {
return err
}
logrus.Debugf("lcd: Signal() containerID=%s sig=%d pid=%d", containerID, sig, cont.systemPid)
context := fmt.Sprintf("Signal: sig=%d pid=%d", sig, cont.systemPid)
if syscall.Signal(sig) == syscall.SIGKILL {
// Terminate the compute system
if err := hcsshim.TerminateComputeSystem(containerID, hcsshim.TimeoutInfinite, context); err != nil {
logrus.Errorf("Failed to terminate %s - %q", containerID, err)
}
} else {
// Terminate Process
if err = hcsshim.TerminateProcessInComputeSystem(containerID, cont.systemPid); err != nil {
logrus.Warnf("Failed to terminate pid %d in %s: %q", cont.systemPid, containerID, err)
// Ignore errors
err = nil
}
// Shutdown the compute system
if err := hcsshim.ShutdownComputeSystem(containerID, hcsshim.TimeoutInfinite, context); err != nil {
logrus.Errorf("Failed to shutdown %s - %q", containerID, err)
}
}
return nil
}
// Resize handles a CLI event to resize an interactive docker run or docker exec
// window.
func (clnt *client) Resize(containerID, processFriendlyName string, width, height int) error {
// Get the libcontainerd container object
clnt.lock(containerID)
defer clnt.unlock(containerID)
cont, err := clnt.getContainer(containerID)
if err != nil {
return err
}
if processFriendlyName == InitFriendlyName {
logrus.Debugln("Resizing systemPID in", containerID, cont.process.systemPid)
return hcsshim.ResizeConsoleInComputeSystem(containerID, cont.process.systemPid, height, width)
}
for _, p := range cont.processes {
if p.friendlyName == processFriendlyName {
logrus.Debugln("Resizing exec'd process", containerID, p.systemPid)
return hcsshim.ResizeConsoleInComputeSystem(containerID, p.systemPid, height, width)
}
}
return fmt.Errorf("Resize could not find containerID %s to resize", containerID)
}
// Pause handles pause requests for containers
func (clnt *client) Pause(containerID string) error {
return errors.New("Windows: Containers cannot be paused")
}
// Resume handles resume requests for containers
func (clnt *client) Resume(containerID string) error {
return errors.New("Windows: Containers cannot be paused")
}
// Stats handles stats requests for containers
func (clnt *client) Stats(containerID string) (*Stats, error) {
return nil, errors.New("Windows: Stats not implemented")
}
// Restore is the handler for restoring a container
func (clnt *client) Restore(containerID string, unusedOnWindows ...CreateOption) error {
// TODO Windows: Implement this. For now, just tell the backend the container exited.
logrus.Debugf("lcd Restore %s", containerID)
return clnt.backend.StateChanged(containerID, StateInfo{
CommonStateInfo: CommonStateInfo{
State: StateExit,
ExitCode: 1 << 31,
}})
}
// GetPidsForContainer returns a list of process IDs running in a container.
// Although implemented, this is not used in Windows.
func (clnt *client) GetPidsForContainer(containerID string) ([]int, error) {
var pids []int
clnt.lock(containerID)
defer clnt.unlock(containerID)
cont, err := clnt.getContainer(containerID)
if err != nil {
return nil, err
}
// Add the first process
pids = append(pids, int(cont.containerCommon.systemPid))
// And add all the exec'd processes
for _, p := range cont.processes {
pids = append(pids, int(p.processCommon.systemPid))
}
return pids, nil
}
// Summary returns a summary of the processes running in a container.
// This is present in Windows to support docker top. In linux, the
// engine shells out to ps to get process information. On Windows, as
// the containers could be Hyper-V containers, they would not be
// visible on the container host. However, libcontainerd does have
// that information.
func (clnt *client) Summary(containerID string) ([]Summary, error) {
var s []Summary
clnt.lock(containerID)
defer clnt.unlock(containerID)
cont, err := clnt.getContainer(containerID)
if err != nil {
return nil, err
}
// Add the first process
s = append(s, Summary{
Pid: cont.containerCommon.systemPid,
Command: cont.ociSpec.Process.Args[0]})
// And add all the exec'd processes
for _, p := range cont.processes {
s = append(s, Summary{
Pid: p.processCommon.systemPid,
Command: p.commandLine})
}
return s, nil
}
// UpdateResources updates resources for a running container.
func (clnt *client) UpdateResources(containerID string, resources Resources) error {
// Updating resource isn't supported on Windows
// but we should return nil for enabling updating container
return nil
}