moby/plugin/v2/plugin.go
Brian Goff d7ba1f85ef Use containerd dist libs for plugin pull/pull
This removes the use of the old distribution code in the plugin packages
and replaces it with containerd libraries for plugin pushes and pulls.

Additionally it uses a content store from containerd which seems like
it's compatible with the old "basicBlobStore" in the plugin package.
This is being used locally isntead of through the containerd client for
now.

Signed-off-by: Brian Goff <cpuguy83@gmail.com>
2020-04-02 15:03:06 -07:00

312 lines
8.3 KiB
Go

package v2 // import "github.com/docker/docker/plugin/v2"
import (
"fmt"
"net"
"path/filepath"
"strings"
"sync"
"time"
"github.com/docker/docker/api/types"
"github.com/docker/docker/pkg/plugingetter"
"github.com/docker/docker/pkg/plugins"
digest "github.com/opencontainers/go-digest"
specs "github.com/opencontainers/runtime-spec/specs-go"
)
// Plugin represents an individual plugin.
type Plugin struct {
mu sync.RWMutex
PluginObj types.Plugin `json:"plugin"` // todo: embed struct
pClient *plugins.Client
refCount int
Rootfs string // TODO: make private
Config digest.Digest
Blobsums []digest.Digest
Manifest digest.Digest
modifyRuntimeSpec func(*specs.Spec)
SwarmServiceID string
timeout time.Duration
addr net.Addr
}
const defaultPluginRuntimeDestination = "/run/docker/plugins"
// ErrInadequateCapability indicates that the plugin did not have the requested capability.
type ErrInadequateCapability struct {
cap string
}
func (e ErrInadequateCapability) Error() string {
return fmt.Sprintf("plugin does not provide %q capability", e.cap)
}
// ScopedPath returns the path scoped to the plugin rootfs
func (p *Plugin) ScopedPath(s string) string {
if p.PluginObj.Config.PropagatedMount != "" && strings.HasPrefix(s, p.PluginObj.Config.PropagatedMount) {
// re-scope to the propagated mount path on the host
return filepath.Join(filepath.Dir(p.Rootfs), "propagated-mount", strings.TrimPrefix(s, p.PluginObj.Config.PropagatedMount))
}
return filepath.Join(p.Rootfs, s)
}
// Client returns the plugin client.
// Deprecated: use p.Addr() and manually create the client
func (p *Plugin) Client() *plugins.Client {
p.mu.RLock()
defer p.mu.RUnlock()
return p.pClient
}
// SetPClient set the plugin client.
// Deprecated: Hardcoded plugin client is deprecated
func (p *Plugin) SetPClient(client *plugins.Client) {
p.mu.Lock()
defer p.mu.Unlock()
p.pClient = client
}
// IsV1 returns true for V1 plugins and false otherwise.
func (p *Plugin) IsV1() bool {
return false
}
// Name returns the plugin name.
func (p *Plugin) Name() string {
return p.PluginObj.Name
}
// FilterByCap query the plugin for a given capability.
func (p *Plugin) FilterByCap(capability string) (*Plugin, error) {
capability = strings.ToLower(capability)
for _, typ := range p.PluginObj.Config.Interface.Types {
if typ.Capability == capability && typ.Prefix == "docker" {
return p, nil
}
}
return nil, ErrInadequateCapability{capability}
}
// InitEmptySettings initializes empty settings for a plugin.
func (p *Plugin) InitEmptySettings() {
p.PluginObj.Settings.Mounts = make([]types.PluginMount, len(p.PluginObj.Config.Mounts))
copy(p.PluginObj.Settings.Mounts, p.PluginObj.Config.Mounts)
p.PluginObj.Settings.Devices = make([]types.PluginDevice, len(p.PluginObj.Config.Linux.Devices))
copy(p.PluginObj.Settings.Devices, p.PluginObj.Config.Linux.Devices)
p.PluginObj.Settings.Env = make([]string, 0, len(p.PluginObj.Config.Env))
for _, env := range p.PluginObj.Config.Env {
if env.Value != nil {
p.PluginObj.Settings.Env = append(p.PluginObj.Settings.Env, fmt.Sprintf("%s=%s", env.Name, *env.Value))
}
}
p.PluginObj.Settings.Args = make([]string, len(p.PluginObj.Config.Args.Value))
copy(p.PluginObj.Settings.Args, p.PluginObj.Config.Args.Value)
}
// Set is used to pass arguments to the plugin.
func (p *Plugin) Set(args []string) error {
p.mu.Lock()
defer p.mu.Unlock()
if p.PluginObj.Enabled {
return fmt.Errorf("cannot set on an active plugin, disable plugin before setting")
}
sets, err := newSettables(args)
if err != nil {
return err
}
// TODO(vieux): lots of code duplication here, needs to be refactored.
next:
for _, s := range sets {
// range over all the envs in the config
for _, env := range p.PluginObj.Config.Env {
// found the env in the config
if env.Name == s.name {
// is it settable ?
if ok, err := s.isSettable(allowedSettableFieldsEnv, env.Settable); err != nil {
return err
} else if !ok {
return fmt.Errorf("%q is not settable", s.prettyName())
}
// is it, so lets update the settings in memory
updateSettingsEnv(&p.PluginObj.Settings.Env, &s)
continue next
}
}
// range over all the mounts in the config
for _, mount := range p.PluginObj.Config.Mounts {
// found the mount in the config
if mount.Name == s.name {
// is it settable ?
if ok, err := s.isSettable(allowedSettableFieldsMounts, mount.Settable); err != nil {
return err
} else if !ok {
return fmt.Errorf("%q is not settable", s.prettyName())
}
// it is, so lets update the settings in memory
if mount.Source == nil {
return fmt.Errorf("Plugin config has no mount source")
}
*mount.Source = s.value
continue next
}
}
// range over all the devices in the config
for _, device := range p.PluginObj.Config.Linux.Devices {
// found the device in the config
if device.Name == s.name {
// is it settable ?
if ok, err := s.isSettable(allowedSettableFieldsDevices, device.Settable); err != nil {
return err
} else if !ok {
return fmt.Errorf("%q is not settable", s.prettyName())
}
// it is, so lets update the settings in memory
if device.Path == nil {
return fmt.Errorf("Plugin config has no device path")
}
*device.Path = s.value
continue next
}
}
// found the name in the config
if p.PluginObj.Config.Args.Name == s.name {
// is it settable ?
if ok, err := s.isSettable(allowedSettableFieldsArgs, p.PluginObj.Config.Args.Settable); err != nil {
return err
} else if !ok {
return fmt.Errorf("%q is not settable", s.prettyName())
}
// it is, so lets update the settings in memory
p.PluginObj.Settings.Args = strings.Split(s.value, " ")
continue next
}
return fmt.Errorf("setting %q not found in the plugin configuration", s.name)
}
return nil
}
// IsEnabled returns the active state of the plugin.
func (p *Plugin) IsEnabled() bool {
p.mu.RLock()
defer p.mu.RUnlock()
return p.PluginObj.Enabled
}
// GetID returns the plugin's ID.
func (p *Plugin) GetID() string {
p.mu.RLock()
defer p.mu.RUnlock()
return p.PluginObj.ID
}
// GetSocket returns the plugin socket.
func (p *Plugin) GetSocket() string {
p.mu.RLock()
defer p.mu.RUnlock()
return p.PluginObj.Config.Interface.Socket
}
// GetTypes returns the interface types of a plugin.
func (p *Plugin) GetTypes() []types.PluginInterfaceType {
p.mu.RLock()
defer p.mu.RUnlock()
return p.PluginObj.Config.Interface.Types
}
// GetRefCount returns the reference count.
func (p *Plugin) GetRefCount() int {
p.mu.RLock()
defer p.mu.RUnlock()
return p.refCount
}
// AddRefCount adds to reference count.
func (p *Plugin) AddRefCount(count int) {
p.mu.Lock()
defer p.mu.Unlock()
p.refCount += count
}
// Acquire increments the plugin's reference count
// This should be followed up by `Release()` when the plugin is no longer in use.
func (p *Plugin) Acquire() {
p.AddRefCount(plugingetter.Acquire)
}
// Release decrements the plugin's reference count
// This should only be called when the plugin is no longer in use, e.g. with
// via `Acquire()` or getter.Get("name", "type", plugingetter.Acquire)
func (p *Plugin) Release() {
p.AddRefCount(plugingetter.Release)
}
// SetSpecOptModifier sets the function to use to modify the generated
// runtime spec.
func (p *Plugin) SetSpecOptModifier(f func(*specs.Spec)) {
p.mu.Lock()
p.modifyRuntimeSpec = f
p.mu.Unlock()
}
// Timeout gets the currently configured connection timeout.
// This should be used when dialing the plugin.
func (p *Plugin) Timeout() time.Duration {
p.mu.RLock()
t := p.timeout
p.mu.RUnlock()
return t
}
// SetTimeout sets the timeout to use for dialing.
func (p *Plugin) SetTimeout(t time.Duration) {
p.mu.Lock()
p.timeout = t
p.mu.Unlock()
}
// Addr returns the net.Addr to use to connect to the plugin socket
func (p *Plugin) Addr() net.Addr {
p.mu.RLock()
addr := p.addr
p.mu.RUnlock()
return addr
}
// SetAddr sets the plugin address which can be used for dialing the plugin.
func (p *Plugin) SetAddr(addr net.Addr) {
p.mu.Lock()
p.addr = addr
p.mu.Unlock()
}
// Protocol is the protocol that should be used for interacting with the plugin.
func (p *Plugin) Protocol() string {
if p.PluginObj.Config.Interface.ProtocolScheme != "" {
return p.PluginObj.Config.Interface.ProtocolScheme
}
return plugins.ProtocolSchemeHTTPV1
}