eaa74497b8
This commit allows to remove dependency on the mutable version armon/go-radix. The go-immutable-radix package is better maintained. It is likely that a bit more memory will be used when using the immutable version, though discarded nodes are being reused in a pool. These changes happen when networks are added/removed or nodes come and go in a cluster, so we are still talking about a relatively low frequency event. The major changes compared to the old radix are when modifying (insert or delete) a tree, and those are pretty self-contained: we replace the entire immutable tree under a lock. Signed-off-by: Tibor Vass <teabee89@gmail.com>
781 lines
24 KiB
Go
781 lines
24 KiB
Go
package networkdb
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//go:generate protoc -I.:../vendor/github.com/gogo/protobuf --gogo_out=import_path=github.com/docker/docker/libnetwork/networkdb,Mgogoproto/gogo.proto=github.com/gogo/protobuf/gogoproto:. networkdb.proto
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import (
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"context"
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"fmt"
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"os"
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"strings"
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"sync"
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"time"
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"github.com/docker/docker/libnetwork/types"
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"github.com/docker/docker/pkg/stringid"
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"github.com/docker/go-events"
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iradix "github.com/hashicorp/go-immutable-radix"
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"github.com/hashicorp/memberlist"
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"github.com/hashicorp/serf/serf"
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"github.com/sirupsen/logrus"
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)
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const (
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byTable int = 1 + iota
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byNetwork
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)
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// NetworkDB instance drives the networkdb cluster and acts the broker
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// for cluster-scoped and network-scoped gossip and watches.
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type NetworkDB struct {
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// The clocks MUST be the first things
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// in this struct due to Golang issue #599.
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// Global lamport clock for node network attach events.
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networkClock serf.LamportClock
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// Global lamport clock for table events.
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tableClock serf.LamportClock
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sync.RWMutex
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// NetworkDB configuration.
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config *Config
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// All the tree index (byTable, byNetwork) that we maintain
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// the db.
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indexes map[int]*iradix.Tree
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// Memberlist we use to drive the cluster.
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memberlist *memberlist.Memberlist
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// List of all peer nodes in the cluster not-limited to any
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// network.
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nodes map[string]*node
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// List of all peer nodes which have failed
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failedNodes map[string]*node
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// List of all peer nodes which have left
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leftNodes map[string]*node
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// A multi-dimensional map of network/node attachments. The
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// first key is a node name and the second key is a network ID
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// for the network that node is participating in.
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networks map[string]map[string]*network
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// A map of nodes which are participating in a given
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// network. The key is a network ID.
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networkNodes map[string][]string
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// A table of ack channels for every node from which we are
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// waiting for an ack.
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bulkSyncAckTbl map[string]chan struct{}
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// Broadcast queue for network event gossip.
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networkBroadcasts *memberlist.TransmitLimitedQueue
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// Broadcast queue for node event gossip.
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nodeBroadcasts *memberlist.TransmitLimitedQueue
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// A central context to stop all go routines running on
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// behalf of the NetworkDB instance.
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ctx context.Context
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cancelCtx context.CancelFunc
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// A central broadcaster for all local watchers watching table
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// events.
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broadcaster *events.Broadcaster
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// List of all tickers which needed to be stopped when
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// cleaning up.
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tickers []*time.Ticker
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// Reference to the memberlist's keyring to add & remove keys
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keyring *memberlist.Keyring
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// bootStrapIP is the list of IPs that can be used to bootstrap
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// the gossip.
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bootStrapIP []string
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// lastStatsTimestamp is the last timestamp when the stats got printed
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lastStatsTimestamp time.Time
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// lastHealthTimestamp is the last timestamp when the health score got printed
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lastHealthTimestamp time.Time
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}
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// PeerInfo represents the peer (gossip cluster) nodes of a network
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type PeerInfo struct {
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Name string
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IP string
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}
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// PeerClusterInfo represents the peer (gossip cluster) nodes
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type PeerClusterInfo struct {
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PeerInfo
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}
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type node struct {
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memberlist.Node
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ltime serf.LamportTime
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// Number of hours left before the reaper removes the node
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reapTime time.Duration
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}
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// network describes the node/network attachment.
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type network struct {
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// Network ID
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id string
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// Lamport time for the latest state of the entry.
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ltime serf.LamportTime
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// Gets set to true after the first bulk sync happens
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inSync bool
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// Node leave is in progress.
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leaving bool
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// Number of seconds still left before a deleted network entry gets
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// removed from networkDB
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reapTime time.Duration
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// The broadcast queue for table event gossip. This is only
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// initialized for this node's network attachment entries.
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tableBroadcasts *memberlist.TransmitLimitedQueue
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// Number of gossip messages sent related to this network during the last stats collection period
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qMessagesSent int
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// Number of entries on the network. This value is the sum of all the entries of all the tables of a specific network.
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// Its use is for statistics purposes. It keep tracks of database size and is printed per network every StatsPrintPeriod
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// interval
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entriesNumber int
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}
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// Config represents the configuration of the networkdb instance and
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// can be passed by the caller.
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type Config struct {
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// NodeID is the node unique identifier of the node when is part of the cluster
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NodeID string
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// Hostname is the node hostname.
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Hostname string
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// BindAddr is the IP on which networkdb listens. It can be
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// 0.0.0.0 to listen on all addresses on the host.
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BindAddr string
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// AdvertiseAddr is the node's IP address that we advertise for
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// cluster communication.
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AdvertiseAddr string
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// BindPort is the local node's port to which we bind to for
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// cluster communication.
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BindPort int
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// Keys to be added to the Keyring of the memberlist. Key at index
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// 0 is the primary key
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Keys [][]byte
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// PacketBufferSize is the maximum number of bytes that memberlist will
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// put in a packet (this will be for UDP packets by default with a NetTransport).
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// A safe value for this is typically 1400 bytes (which is the default). However,
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// depending on your network's MTU (Maximum Transmission Unit) you may
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// be able to increase this to get more content into each gossip packet.
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PacketBufferSize int
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// reapEntryInterval duration of a deleted entry before being garbage collected
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reapEntryInterval time.Duration
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// reapNetworkInterval duration of a delted network before being garbage collected
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// NOTE this MUST always be higher than reapEntryInterval
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reapNetworkInterval time.Duration
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// rejoinClusterDuration represents retryJoin timeout used by rejoinClusterBootStrap.
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// Default is 10sec.
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rejoinClusterDuration time.Duration
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// rejoinClusterInterval represents interval on which rejoinClusterBootStrap runs.
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// Default is 60sec.
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rejoinClusterInterval time.Duration
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// StatsPrintPeriod the period to use to print queue stats
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// Default is 5min
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StatsPrintPeriod time.Duration
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// HealthPrintPeriod the period to use to print the health score
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// Default is 1min
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HealthPrintPeriod time.Duration
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}
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// entry defines a table entry
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type entry struct {
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// node from which this entry was learned.
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node string
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// Lamport time for the most recent update to the entry
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ltime serf.LamportTime
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// Opaque value store in the entry
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value []byte
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// Deleting the entry is in progress. All entries linger in
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// the cluster for certain amount of time after deletion.
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deleting bool
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// Number of seconds still left before a deleted table entry gets
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// removed from networkDB
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reapTime time.Duration
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}
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// DefaultConfig returns a NetworkDB config with default values
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func DefaultConfig() *Config {
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hostname, _ := os.Hostname()
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return &Config{
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NodeID: stringid.TruncateID(stringid.GenerateRandomID()),
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Hostname: hostname,
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BindAddr: "0.0.0.0",
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PacketBufferSize: 1400,
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StatsPrintPeriod: 5 * time.Minute,
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HealthPrintPeriod: 1 * time.Minute,
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reapEntryInterval: 30 * time.Minute,
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rejoinClusterDuration: 10 * time.Second,
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rejoinClusterInterval: 60 * time.Second,
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}
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}
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// New creates a new instance of NetworkDB using the Config passed by
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// the caller.
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func New(c *Config) (*NetworkDB, error) {
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// The garbage collection logic for entries leverage the presence of the network.
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// For this reason the expiration time of the network is put slightly higher than the entry expiration so that
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// there is at least 5 extra cycle to make sure that all the entries are properly deleted before deleting the network.
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c.reapNetworkInterval = c.reapEntryInterval + 5*reapPeriod
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nDB := &NetworkDB{
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config: c,
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indexes: make(map[int]*iradix.Tree),
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networks: make(map[string]map[string]*network),
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nodes: make(map[string]*node),
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failedNodes: make(map[string]*node),
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leftNodes: make(map[string]*node),
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networkNodes: make(map[string][]string),
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bulkSyncAckTbl: make(map[string]chan struct{}),
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broadcaster: events.NewBroadcaster(),
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}
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nDB.indexes[byTable] = iradix.New()
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nDB.indexes[byNetwork] = iradix.New()
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logrus.Infof("New memberlist node - Node:%v will use memberlist nodeID:%v with config:%+v", c.Hostname, c.NodeID, c)
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if err := nDB.clusterInit(); err != nil {
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return nil, err
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}
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return nDB, nil
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}
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// Join joins this NetworkDB instance with a list of peer NetworkDB
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// instances passed by the caller in the form of addr:port
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func (nDB *NetworkDB) Join(members []string) error {
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nDB.Lock()
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nDB.bootStrapIP = append([]string(nil), members...)
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logrus.Infof("The new bootstrap node list is:%v", nDB.bootStrapIP)
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nDB.Unlock()
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return nDB.clusterJoin(members)
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}
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// Close destroys this NetworkDB instance by leave the cluster,
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// stopping timers, canceling goroutines etc.
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func (nDB *NetworkDB) Close() {
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if err := nDB.clusterLeave(); err != nil {
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logrus.Errorf("%v(%v) Could not close DB: %v", nDB.config.Hostname, nDB.config.NodeID, err)
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}
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//Avoid (*Broadcaster).run goroutine leak
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nDB.broadcaster.Close()
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}
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// ClusterPeers returns all the gossip cluster peers.
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func (nDB *NetworkDB) ClusterPeers() []PeerInfo {
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nDB.RLock()
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defer nDB.RUnlock()
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peers := make([]PeerInfo, 0, len(nDB.nodes))
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for _, node := range nDB.nodes {
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peers = append(peers, PeerInfo{
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Name: node.Name,
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IP: node.Node.Addr.String(),
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})
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}
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return peers
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}
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// Peers returns the gossip peers for a given network.
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func (nDB *NetworkDB) Peers(nid string) []PeerInfo {
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nDB.RLock()
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defer nDB.RUnlock()
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peers := make([]PeerInfo, 0, len(nDB.networkNodes[nid]))
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for _, nodeName := range nDB.networkNodes[nid] {
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if node, ok := nDB.nodes[nodeName]; ok {
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peers = append(peers, PeerInfo{
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Name: node.Name,
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IP: node.Addr.String(),
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})
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} else {
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// Added for testing purposes, this condition should never happen else mean that the network list
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// is out of sync with the node list
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peers = append(peers, PeerInfo{Name: nodeName, IP: "unknown"})
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}
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}
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return peers
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}
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// GetEntry retrieves the value of a table entry in a given (network,
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// table, key) tuple
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func (nDB *NetworkDB) GetEntry(tname, nid, key string) ([]byte, error) {
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nDB.RLock()
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defer nDB.RUnlock()
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entry, err := nDB.getEntry(tname, nid, key)
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if err != nil {
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return nil, err
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}
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if entry != nil && entry.deleting {
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return nil, types.NotFoundErrorf("entry in table %s network id %s and key %s deleted and pending garbage collection", tname, nid, key)
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}
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return entry.value, nil
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}
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func (nDB *NetworkDB) getEntry(tname, nid, key string) (*entry, error) {
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e, ok := nDB.indexes[byTable].Get([]byte(fmt.Sprintf("/%s/%s/%s", tname, nid, key)))
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if !ok {
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return nil, types.NotFoundErrorf("could not get entry in table %s with network id %s and key %s", tname, nid, key)
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}
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return e.(*entry), nil
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}
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// CreateEntry creates a table entry in NetworkDB for given (network,
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// table, key) tuple and if the NetworkDB is part of the cluster
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// propagates this event to the cluster. It is an error to create an
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// entry for the same tuple for which there is already an existing
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// entry unless the current entry is deleting state.
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func (nDB *NetworkDB) CreateEntry(tname, nid, key string, value []byte) error {
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nDB.Lock()
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oldEntry, err := nDB.getEntry(tname, nid, key)
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if err == nil || (oldEntry != nil && !oldEntry.deleting) {
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nDB.Unlock()
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return fmt.Errorf("cannot create entry in table %s with network id %s and key %s, already exists", tname, nid, key)
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}
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entry := &entry{
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ltime: nDB.tableClock.Increment(),
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node: nDB.config.NodeID,
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value: value,
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}
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nDB.createOrUpdateEntry(nid, tname, key, entry)
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nDB.Unlock()
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if err := nDB.sendTableEvent(TableEventTypeCreate, nid, tname, key, entry); err != nil {
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return fmt.Errorf("cannot send create event for table %s, %v", tname, err)
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}
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return nil
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}
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// UpdateEntry updates a table entry in NetworkDB for given (network,
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// table, key) tuple and if the NetworkDB is part of the cluster
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// propagates this event to the cluster. It is an error to update a
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// non-existent entry.
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func (nDB *NetworkDB) UpdateEntry(tname, nid, key string, value []byte) error {
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nDB.Lock()
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if _, err := nDB.getEntry(tname, nid, key); err != nil {
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nDB.Unlock()
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return fmt.Errorf("cannot update entry as the entry in table %s with network id %s and key %s does not exist", tname, nid, key)
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}
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entry := &entry{
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ltime: nDB.tableClock.Increment(),
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node: nDB.config.NodeID,
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value: value,
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}
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nDB.createOrUpdateEntry(nid, tname, key, entry)
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nDB.Unlock()
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if err := nDB.sendTableEvent(TableEventTypeUpdate, nid, tname, key, entry); err != nil {
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return fmt.Errorf("cannot send table update event: %v", err)
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}
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return nil
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}
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// TableElem elem
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type TableElem struct {
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Value []byte
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owner string
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}
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// GetTableByNetwork walks the networkdb by the give table and network id and
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// returns a map of keys and values
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func (nDB *NetworkDB) GetTableByNetwork(tname, nid string) map[string]*TableElem {
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entries := make(map[string]*TableElem)
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nDB.indexes[byTable].Root().WalkPrefix([]byte(fmt.Sprintf("/%s/%s", tname, nid)), func(k []byte, v interface{}) bool {
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entry := v.(*entry)
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if entry.deleting {
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return false
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}
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key := string(k)
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key = key[strings.LastIndex(key, "/")+1:]
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entries[key] = &TableElem{Value: entry.value, owner: entry.node}
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return false
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})
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return entries
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}
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// DeleteEntry deletes a table entry in NetworkDB for given (network,
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// table, key) tuple and if the NetworkDB is part of the cluster
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// propagates this event to the cluster.
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func (nDB *NetworkDB) DeleteEntry(tname, nid, key string) error {
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nDB.Lock()
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oldEntry, err := nDB.getEntry(tname, nid, key)
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if err != nil || oldEntry == nil || oldEntry.deleting {
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nDB.Unlock()
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return fmt.Errorf("cannot delete entry %s with network id %s and key %s "+
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"does not exist or is already being deleted", tname, nid, key)
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}
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entry := &entry{
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ltime: nDB.tableClock.Increment(),
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node: nDB.config.NodeID,
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value: oldEntry.value,
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deleting: true,
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reapTime: nDB.config.reapEntryInterval,
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}
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nDB.createOrUpdateEntry(nid, tname, key, entry)
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nDB.Unlock()
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if err := nDB.sendTableEvent(TableEventTypeDelete, nid, tname, key, entry); err != nil {
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return fmt.Errorf("cannot send table delete event: %v", err)
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}
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return nil
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}
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func (nDB *NetworkDB) deleteNodeFromNetworks(deletedNode string) {
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for nid, nodes := range nDB.networkNodes {
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updatedNodes := make([]string, 0, len(nodes))
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for _, node := range nodes {
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if node == deletedNode {
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continue
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}
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updatedNodes = append(updatedNodes, node)
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}
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nDB.networkNodes[nid] = updatedNodes
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}
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delete(nDB.networks, deletedNode)
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}
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// deleteNodeNetworkEntries is called in 2 conditions with 2 different outcomes:
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// 1) when a notification is coming of a node leaving the network
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// - Walk all the network entries and mark the leaving node's entries for deletion
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// These will be garbage collected when the reap timer will expire
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//
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// 2) when the local node is leaving the network
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// - Walk all the network entries:
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// A) if the entry is owned by the local node
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// then we will mark it for deletion. This will ensure that if a node did not
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// yet received the notification that the local node is leaving, will be aware
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// of the entries to be deleted.
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// B) if the entry is owned by a remote node, then we can safely delete it. This
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// ensures that if we join back this network as we receive the CREATE event for
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// entries owned by remote nodes, we will accept them and we notify the application
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func (nDB *NetworkDB) deleteNodeNetworkEntries(nid, node string) {
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// Indicates if the delete is triggered for the local node
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isNodeLocal := node == nDB.config.NodeID
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nDB.indexes[byNetwork].Root().WalkPrefix([]byte("/"+nid),
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func(path []byte, v interface{}) bool {
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oldEntry := v.(*entry)
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params := strings.Split(string(path[1:]), "/")
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nid := params[0]
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tname := params[1]
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key := params[2]
|
|
|
|
// If the entry is owned by a remote node and this node is not leaving the network
|
|
if oldEntry.node != node && !isNodeLocal {
|
|
// Don't do anything because the event is triggered for a node that does not own this entry
|
|
return false
|
|
}
|
|
|
|
// If this entry is already marked for deletion and this node is not leaving the network
|
|
if oldEntry.deleting && !isNodeLocal {
|
|
// Don't do anything this entry will be already garbage collected using the old reapTime
|
|
return false
|
|
}
|
|
|
|
entry := &entry{
|
|
ltime: oldEntry.ltime,
|
|
node: oldEntry.node,
|
|
value: oldEntry.value,
|
|
deleting: true,
|
|
reapTime: nDB.config.reapEntryInterval,
|
|
}
|
|
|
|
// we arrived at this point in 2 cases:
|
|
// 1) this entry is owned by the node that is leaving the network
|
|
// 2) the local node is leaving the network
|
|
if oldEntry.node == node {
|
|
if isNodeLocal {
|
|
// TODO fcrisciani: this can be removed if there is no way to leave the network
|
|
// without doing a delete of all the objects
|
|
entry.ltime++
|
|
}
|
|
|
|
if !oldEntry.deleting {
|
|
nDB.createOrUpdateEntry(nid, tname, key, entry)
|
|
}
|
|
} else {
|
|
// the local node is leaving the network, all the entries of remote nodes can be safely removed
|
|
nDB.deleteEntry(nid, tname, key)
|
|
}
|
|
|
|
// Notify to the upper layer only entries not already marked for deletion
|
|
if !oldEntry.deleting {
|
|
nDB.broadcaster.Write(makeEvent(opDelete, tname, nid, key, entry.value))
|
|
}
|
|
return false
|
|
})
|
|
}
|
|
|
|
func (nDB *NetworkDB) deleteNodeTableEntries(node string) {
|
|
nDB.indexes[byTable].Root().Walk(func(path []byte, v interface{}) bool {
|
|
oldEntry := v.(*entry)
|
|
if oldEntry.node != node {
|
|
return false
|
|
}
|
|
|
|
params := strings.Split(string(path[1:]), "/")
|
|
tname := params[0]
|
|
nid := params[1]
|
|
key := params[2]
|
|
|
|
nDB.deleteEntry(nid, tname, key)
|
|
|
|
if !oldEntry.deleting {
|
|
nDB.broadcaster.Write(makeEvent(opDelete, tname, nid, key, oldEntry.value))
|
|
}
|
|
return false
|
|
})
|
|
}
|
|
|
|
// WalkTable walks a single table in NetworkDB and invokes the passed
|
|
// function for each entry in the table passing the network, key,
|
|
// value. The walk stops if the passed function returns a true.
|
|
func (nDB *NetworkDB) WalkTable(tname string, fn func(string, string, []byte, bool) bool) error {
|
|
nDB.RLock()
|
|
values := make(map[string]interface{})
|
|
nDB.indexes[byTable].Root().WalkPrefix([]byte("/"+tname), func(path []byte, v interface{}) bool {
|
|
values[string(path)] = v
|
|
return false
|
|
})
|
|
nDB.RUnlock()
|
|
|
|
for k, v := range values {
|
|
params := strings.Split(k[1:], "/")
|
|
nid := params[1]
|
|
key := params[2]
|
|
if fn(nid, key, v.(*entry).value, v.(*entry).deleting) {
|
|
return nil
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// JoinNetwork joins this node to a given network and propagates this
|
|
// event across the cluster. This triggers this node joining the
|
|
// sub-cluster of this network and participates in the network-scoped
|
|
// gossip and bulk sync for this network.
|
|
func (nDB *NetworkDB) JoinNetwork(nid string) error {
|
|
ltime := nDB.networkClock.Increment()
|
|
|
|
nDB.Lock()
|
|
nodeNetworks, ok := nDB.networks[nDB.config.NodeID]
|
|
if !ok {
|
|
nodeNetworks = make(map[string]*network)
|
|
nDB.networks[nDB.config.NodeID] = nodeNetworks
|
|
}
|
|
n, ok := nodeNetworks[nid]
|
|
var entries int
|
|
if ok {
|
|
entries = n.entriesNumber
|
|
}
|
|
nodeNetworks[nid] = &network{id: nid, ltime: ltime, entriesNumber: entries}
|
|
nodeNetworks[nid].tableBroadcasts = &memberlist.TransmitLimitedQueue{
|
|
NumNodes: func() int {
|
|
//TODO fcrisciani this can be optimized maybe avoiding the lock?
|
|
// this call is done each GetBroadcasts call to evaluate the number of
|
|
// replicas for the message
|
|
nDB.RLock()
|
|
defer nDB.RUnlock()
|
|
return len(nDB.networkNodes[nid])
|
|
},
|
|
RetransmitMult: 4,
|
|
}
|
|
nDB.addNetworkNode(nid, nDB.config.NodeID)
|
|
networkNodes := nDB.networkNodes[nid]
|
|
n = nodeNetworks[nid]
|
|
nDB.Unlock()
|
|
|
|
if err := nDB.sendNetworkEvent(nid, NetworkEventTypeJoin, ltime); err != nil {
|
|
return fmt.Errorf("failed to send leave network event for %s: %v", nid, err)
|
|
}
|
|
|
|
logrus.Debugf("%v(%v): joined network %s", nDB.config.Hostname, nDB.config.NodeID, nid)
|
|
if _, err := nDB.bulkSync(networkNodes, true); err != nil {
|
|
logrus.Errorf("Error bulk syncing while joining network %s: %v", nid, err)
|
|
}
|
|
|
|
// Mark the network as being synced
|
|
// note this is a best effort, we are not checking the result of the bulk sync
|
|
nDB.Lock()
|
|
n.inSync = true
|
|
nDB.Unlock()
|
|
|
|
return nil
|
|
}
|
|
|
|
// LeaveNetwork leaves this node from a given network and propagates
|
|
// this event across the cluster. This triggers this node leaving the
|
|
// sub-cluster of this network and as a result will no longer
|
|
// participate in the network-scoped gossip and bulk sync for this
|
|
// network. Also remove all the table entries for this network from
|
|
// networkdb
|
|
func (nDB *NetworkDB) LeaveNetwork(nid string) error {
|
|
ltime := nDB.networkClock.Increment()
|
|
if err := nDB.sendNetworkEvent(nid, NetworkEventTypeLeave, ltime); err != nil {
|
|
return fmt.Errorf("failed to send leave network event for %s: %v", nid, err)
|
|
}
|
|
|
|
nDB.Lock()
|
|
defer nDB.Unlock()
|
|
|
|
// Remove myself from the list of the nodes participating to the network
|
|
nDB.deleteNetworkNode(nid, nDB.config.NodeID)
|
|
|
|
// Update all the local entries marking them for deletion and delete all the remote entries
|
|
nDB.deleteNodeNetworkEntries(nid, nDB.config.NodeID)
|
|
|
|
nodeNetworks, ok := nDB.networks[nDB.config.NodeID]
|
|
if !ok {
|
|
return fmt.Errorf("could not find self node for network %s while trying to leave", nid)
|
|
}
|
|
|
|
n, ok := nodeNetworks[nid]
|
|
if !ok {
|
|
return fmt.Errorf("could not find network %s while trying to leave", nid)
|
|
}
|
|
|
|
logrus.Debugf("%v(%v): leaving network %s", nDB.config.Hostname, nDB.config.NodeID, nid)
|
|
n.ltime = ltime
|
|
n.reapTime = nDB.config.reapNetworkInterval
|
|
n.leaving = true
|
|
return nil
|
|
}
|
|
|
|
// addNetworkNode adds the node to the list of nodes which participate
|
|
// in the passed network only if it is not already present. Caller
|
|
// should hold the NetworkDB lock while calling this
|
|
func (nDB *NetworkDB) addNetworkNode(nid string, nodeName string) {
|
|
nodes := nDB.networkNodes[nid]
|
|
for _, node := range nodes {
|
|
if node == nodeName {
|
|
return
|
|
}
|
|
}
|
|
|
|
nDB.networkNodes[nid] = append(nDB.networkNodes[nid], nodeName)
|
|
}
|
|
|
|
// Deletes the node from the list of nodes which participate in the
|
|
// passed network. Caller should hold the NetworkDB lock while calling
|
|
// this
|
|
func (nDB *NetworkDB) deleteNetworkNode(nid string, nodeName string) {
|
|
nodes, ok := nDB.networkNodes[nid]
|
|
if !ok || len(nodes) == 0 {
|
|
return
|
|
}
|
|
newNodes := make([]string, 0, len(nodes)-1)
|
|
for _, name := range nodes {
|
|
if name == nodeName {
|
|
continue
|
|
}
|
|
newNodes = append(newNodes, name)
|
|
}
|
|
nDB.networkNodes[nid] = newNodes
|
|
}
|
|
|
|
// findCommonnetworks find the networks that both this node and the
|
|
// passed node have joined.
|
|
func (nDB *NetworkDB) findCommonNetworks(nodeName string) []string {
|
|
nDB.RLock()
|
|
defer nDB.RUnlock()
|
|
|
|
var networks []string
|
|
for nid := range nDB.networks[nDB.config.NodeID] {
|
|
if n, ok := nDB.networks[nodeName][nid]; ok {
|
|
if !n.leaving {
|
|
networks = append(networks, nid)
|
|
}
|
|
}
|
|
}
|
|
|
|
return networks
|
|
}
|
|
|
|
func (nDB *NetworkDB) updateLocalNetworkTime() {
|
|
nDB.Lock()
|
|
defer nDB.Unlock()
|
|
|
|
ltime := nDB.networkClock.Increment()
|
|
for _, n := range nDB.networks[nDB.config.NodeID] {
|
|
n.ltime = ltime
|
|
}
|
|
}
|
|
|
|
// createOrUpdateEntry this function handles the creation or update of entries into the local
|
|
// tree store. It is also used to keep in sync the entries number of the network (all tables are aggregated)
|
|
func (nDB *NetworkDB) createOrUpdateEntry(nid, tname, key string, entry interface{}) (okTable bool, okNetwork bool) {
|
|
nDB.indexes[byTable], _, okTable = nDB.indexes[byTable].Insert([]byte(fmt.Sprintf("/%s/%s/%s", tname, nid, key)), entry)
|
|
nDB.indexes[byNetwork], _, okNetwork = nDB.indexes[byNetwork].Insert([]byte(fmt.Sprintf("/%s/%s/%s", nid, tname, key)), entry)
|
|
if !okNetwork {
|
|
// Add only if it is an insert not an update
|
|
n, ok := nDB.networks[nDB.config.NodeID][nid]
|
|
if ok {
|
|
n.entriesNumber++
|
|
}
|
|
}
|
|
return okTable, okNetwork
|
|
}
|
|
|
|
// deleteEntry this function handles the deletion of entries into the local tree store.
|
|
// It is also used to keep in sync the entries number of the network (all tables are aggregated)
|
|
func (nDB *NetworkDB) deleteEntry(nid, tname, key string) (okTable bool, okNetwork bool) {
|
|
nDB.indexes[byTable], _, okTable = nDB.indexes[byTable].Delete([]byte(fmt.Sprintf("/%s/%s/%s", tname, nid, key)))
|
|
nDB.indexes[byNetwork], _, okNetwork = nDB.indexes[byNetwork].Delete([]byte(fmt.Sprintf("/%s/%s/%s", nid, tname, key)))
|
|
if okNetwork {
|
|
// Remove only if the delete is successful
|
|
n, ok := nDB.networks[nDB.config.NodeID][nid]
|
|
if ok {
|
|
n.entriesNumber--
|
|
}
|
|
}
|
|
return okTable, okNetwork
|
|
}
|