moby/libnetwork/networkdb/event_delegate.go
Brian Goff 74da6a6363 Switch all logging to use containerd log pkg
This unifies our logging and allows us to propagate logging and trace
contexts together.

Signed-off-by: Brian Goff <cpuguy83@gmail.com>
2023-06-24 00:23:44 +00:00

73 lines
2.2 KiB
Go

package networkdb
import (
"context"
"encoding/json"
"net"
"github.com/containerd/containerd/log"
"github.com/hashicorp/memberlist"
)
type eventDelegate struct {
nDB *NetworkDB
}
func (e *eventDelegate) broadcastNodeEvent(addr net.IP, op opType) {
value, err := json.Marshal(&NodeAddr{addr})
if err == nil {
e.nDB.broadcaster.Write(makeEvent(op, NodeTable, "", "", value))
} else {
log.G(context.TODO()).Errorf("Error marshalling node broadcast event %s", addr.String())
}
}
func (e *eventDelegate) NotifyJoin(mn *memberlist.Node) {
log.G(context.TODO()).Infof("Node %s/%s, joined gossip cluster", mn.Name, mn.Addr)
e.broadcastNodeEvent(mn.Addr, opCreate)
e.nDB.Lock()
defer e.nDB.Unlock()
// In case the node is rejoining after a failure or leave,
// just add the node back to active
if moved, _ := e.nDB.changeNodeState(mn.Name, nodeActiveState); moved {
return
}
// Every node has a unique ID
// Check on the base of the IP address if the new node that joined is actually a new incarnation of a previous
// failed or shutdown one
e.nDB.purgeReincarnation(mn)
e.nDB.nodes[mn.Name] = &node{Node: *mn}
log.G(context.TODO()).Infof("Node %s/%s, added to nodes list", mn.Name, mn.Addr)
}
func (e *eventDelegate) NotifyLeave(mn *memberlist.Node) {
log.G(context.TODO()).Infof("Node %s/%s, left gossip cluster", mn.Name, mn.Addr)
e.broadcastNodeEvent(mn.Addr, opDelete)
e.nDB.Lock()
defer e.nDB.Unlock()
n, currState, _ := e.nDB.findNode(mn.Name)
if n == nil {
log.G(context.TODO()).Errorf("Node %s/%s not found in the node lists", mn.Name, mn.Addr)
return
}
// if the node was active means that did not send the leave cluster message, so it's probable that
// failed. Else would be already in the left list so nothing else has to be done
if currState == nodeActiveState {
moved, err := e.nDB.changeNodeState(mn.Name, nodeFailedState)
if err != nil {
log.G(context.TODO()).WithError(err).Errorf("impossible condition, node %s/%s not present in the list", mn.Name, mn.Addr)
return
}
if moved {
log.G(context.TODO()).Infof("Node %s/%s, added to failed nodes list", mn.Name, mn.Addr)
}
}
}
func (e *eventDelegate) NotifyUpdate(n *memberlist.Node) {
}