moby/daemon/kill.go
Alexandr Morozov 8d056423f8 Separate events subsystem
* Events subsystem merged from `server/events.go` and
  `utils/jsonmessagepublisher.go` and moved to `events/events.go`
* Only public interface for this subsystem is engine jobs
* There is two new engine jobs - `log_event` and `subscribers_count`
* There is auxiliary function `container.LogEvent` for logging events for
  containers

Docker-DCO-1.1-Signed-off-by: Alexandr Morozov <lk4d4math@gmail.com> (github: LK4D4)
[solomon@docker.com: resolve merge conflicts]
Signed-off-by: Solomon Hykes <solomon@docker.com>
2014-08-06 10:08:19 +00:00

59 lines
1.7 KiB
Go

package daemon
import (
"strconv"
"strings"
"syscall"
"github.com/docker/docker/engine"
"github.com/docker/docker/pkg/signal"
)
// ContainerKill send signal to the container
// If no signal is given (sig 0), then Kill with SIGKILL and wait
// for the container to exit.
// If a signal is given, then just send it to the container and return.
func (daemon *Daemon) ContainerKill(job *engine.Job) engine.Status {
if n := len(job.Args); n < 1 || n > 2 {
return job.Errorf("Usage: %s CONTAINER [SIGNAL]", job.Name)
}
var (
name = job.Args[0]
sig uint64
err error
)
// If we have a signal, look at it. Otherwise, do nothing
if len(job.Args) == 2 && job.Args[1] != "" {
// Check if we passed the signal as a number:
// The largest legal signal is 31, so let's parse on 5 bits
sig, err = strconv.ParseUint(job.Args[1], 10, 5)
if err != nil {
// The signal is not a number, treat it as a string (either like "KILL" or like "SIGKILL")
sig = uint64(signal.SignalMap[strings.TrimPrefix(job.Args[1], "SIG")])
}
if sig == 0 {
return job.Errorf("Invalid signal: %s", job.Args[1])
}
}
if container := daemon.Get(name); container != nil {
// If no signal is passed, or SIGKILL, perform regular Kill (SIGKILL + wait())
if sig == 0 || syscall.Signal(sig) == syscall.SIGKILL {
if err := container.Kill(); err != nil {
return job.Errorf("Cannot kill container %s: %s", name, err)
}
container.LogEvent("kill")
} else {
// Otherwise, just send the requested signal
if err := container.KillSig(int(sig)); err != nil {
return job.Errorf("Cannot kill container %s: %s", name, err)
}
// FIXME: Add event for signals
}
} else {
return job.Errorf("No such container: %s", name)
}
return engine.StatusOK
}