moby/vendor/github.com/hashicorp/go-sockaddr/ipv4addr.go
Chris Telfer f155f828a2 bump libnetwork to 430c00a
Bump libnetwork to 430c00a6a6b3dfdd774f21e1abd4ad6b0216c629.  This
includes the following moby-affecting changes:

 * Update vendoring for go-sockaddr (8df9f31a)
 * Fix inconsistent subnet allocation by preventing allocation of
   overlapping subnets (8579c5d2)
 * Handle IPv6 literals correctly in port bindings (474fcaf4)
 * Update vendoring for miekg/dns (8f307ac8)
 * Avoid subnet reallocation until required (9756ff7ed)
 * Bump libnetwork build to use go version 1.10.2 (603d2c1a)
 * Unwrap error type returned by PluginGetter (aacec8e1)
 * Update vendored components to match moby (d768021dd)
 * Add retry field to cluster-peers probe (dbbd06a7)
 * Fix net driver response loss on createEndpoint (1ab6e506)
   (fixes https://github.com/docker/for-linux/issues/348)

Signed-off-by: Chris Telfer <ctelfer@docker.com>
2018-06-29 11:03:20 -04:00

516 lines
15 KiB
Go

package sockaddr
import (
"encoding/binary"
"fmt"
"net"
"regexp"
"strconv"
"strings"
)
type (
// IPv4Address is a named type representing an IPv4 address.
IPv4Address uint32
// IPv4Network is a named type representing an IPv4 network.
IPv4Network uint32
// IPv4Mask is a named type representing an IPv4 network mask.
IPv4Mask uint32
)
// IPv4HostMask is a constant represents a /32 IPv4 Address
// (i.e. 255.255.255.255).
const IPv4HostMask = IPv4Mask(0xffffffff)
// ipv4AddrAttrMap is a map of the IPv4Addr type-specific attributes.
var ipv4AddrAttrMap map[AttrName]func(IPv4Addr) string
var ipv4AddrAttrs []AttrName
var trailingHexNetmaskRE *regexp.Regexp
// IPv4Addr implements a convenience wrapper around the union of Go's
// built-in net.IP and net.IPNet types. In UNIX-speak, IPv4Addr implements
// `sockaddr` when the the address family is set to AF_INET
// (i.e. `sockaddr_in`).
type IPv4Addr struct {
IPAddr
Address IPv4Address
Mask IPv4Mask
Port IPPort
}
func init() {
ipv4AddrInit()
trailingHexNetmaskRE = regexp.MustCompile(`/([0f]{8})$`)
}
// NewIPv4Addr creates an IPv4Addr from a string. String can be in the form
// of either an IPv4:port (e.g. `1.2.3.4:80`, in which case the mask is
// assumed to be a `/32`), an IPv4 address (e.g. `1.2.3.4`, also with a `/32`
// mask), or an IPv4 CIDR (e.g. `1.2.3.4/24`, which has its IP port
// initialized to zero). ipv4Str can not be a hostname.
//
// NOTE: Many net.*() routines will initialize and return an IPv6 address.
// To create uint32 values from net.IP, always test to make sure the address
// returned can be converted to a 4 byte array using To4().
func NewIPv4Addr(ipv4Str string) (IPv4Addr, error) {
// Strip off any bogus hex-encoded netmasks that will be mis-parsed by Go. In
// particular, clients with the Barracuda VPN client will see something like:
// `192.168.3.51/00ffffff` as their IP address.
trailingHexNetmaskRe := trailingHexNetmaskRE.Copy()
if match := trailingHexNetmaskRe.FindStringIndex(ipv4Str); match != nil {
ipv4Str = ipv4Str[:match[0]]
}
// Parse as an IPv4 CIDR
ipAddr, network, err := net.ParseCIDR(ipv4Str)
if err == nil {
ipv4 := ipAddr.To4()
if ipv4 == nil {
return IPv4Addr{}, fmt.Errorf("Unable to convert %s to an IPv4 address", ipv4Str)
}
// If we see an IPv6 netmask, convert it to an IPv4 mask.
netmaskSepPos := strings.LastIndexByte(ipv4Str, '/')
if netmaskSepPos != -1 && netmaskSepPos+1 < len(ipv4Str) {
netMask, err := strconv.ParseUint(ipv4Str[netmaskSepPos+1:], 10, 8)
if err != nil {
return IPv4Addr{}, fmt.Errorf("Unable to convert %s to an IPv4 address: unable to parse CIDR netmask: %v", ipv4Str, err)
} else if netMask > 128 {
return IPv4Addr{}, fmt.Errorf("Unable to convert %s to an IPv4 address: invalid CIDR netmask", ipv4Str)
}
if netMask >= 96 {
// Convert the IPv6 netmask to an IPv4 netmask
network.Mask = net.CIDRMask(int(netMask-96), IPv4len*8)
}
}
ipv4Addr := IPv4Addr{
Address: IPv4Address(binary.BigEndian.Uint32(ipv4)),
Mask: IPv4Mask(binary.BigEndian.Uint32(network.Mask)),
}
return ipv4Addr, nil
}
// Attempt to parse ipv4Str as a /32 host with a port number.
tcpAddr, err := net.ResolveTCPAddr("tcp4", ipv4Str)
if err == nil {
ipv4 := tcpAddr.IP.To4()
if ipv4 == nil {
return IPv4Addr{}, fmt.Errorf("Unable to resolve %+q as an IPv4 address", ipv4Str)
}
ipv4Uint32 := binary.BigEndian.Uint32(ipv4)
ipv4Addr := IPv4Addr{
Address: IPv4Address(ipv4Uint32),
Mask: IPv4HostMask,
Port: IPPort(tcpAddr.Port),
}
return ipv4Addr, nil
}
// Parse as a naked IPv4 address
ip := net.ParseIP(ipv4Str)
if ip != nil {
ipv4 := ip.To4()
if ipv4 == nil {
return IPv4Addr{}, fmt.Errorf("Unable to string convert %+q to an IPv4 address", ipv4Str)
}
ipv4Uint32 := binary.BigEndian.Uint32(ipv4)
ipv4Addr := IPv4Addr{
Address: IPv4Address(ipv4Uint32),
Mask: IPv4HostMask,
}
return ipv4Addr, nil
}
return IPv4Addr{}, fmt.Errorf("Unable to parse %+q to an IPv4 address: %v", ipv4Str, err)
}
// AddressBinString returns a string with the IPv4Addr's Address represented
// as a sequence of '0' and '1' characters. This method is useful for
// debugging or by operators who want to inspect an address.
func (ipv4 IPv4Addr) AddressBinString() string {
return fmt.Sprintf("%032s", strconv.FormatUint(uint64(ipv4.Address), 2))
}
// AddressHexString returns a string with the IPv4Addr address represented as
// a sequence of hex characters. This method is useful for debugging or by
// operators who want to inspect an address.
func (ipv4 IPv4Addr) AddressHexString() string {
return fmt.Sprintf("%08s", strconv.FormatUint(uint64(ipv4.Address), 16))
}
// Broadcast is an IPv4Addr-only method that returns the broadcast address of
// the network.
//
// NOTE: IPv6 only supports multicast, so this method only exists for
// IPv4Addr.
func (ipv4 IPv4Addr) Broadcast() IPAddr {
// Nothing should listen on a broadcast address.
return IPv4Addr{
Address: IPv4Address(ipv4.BroadcastAddress()),
Mask: IPv4HostMask,
}
}
// BroadcastAddress returns a IPv4Network of the IPv4Addr's broadcast
// address.
func (ipv4 IPv4Addr) BroadcastAddress() IPv4Network {
return IPv4Network(uint32(ipv4.Address)&uint32(ipv4.Mask) | ^uint32(ipv4.Mask))
}
// CmpAddress follows the Cmp() standard protocol and returns:
//
// - -1 If the receiver should sort first because its address is lower than arg
// - 0 if the SockAddr arg is equal to the receiving IPv4Addr or the argument is
// of a different type.
// - 1 If the argument should sort first.
func (ipv4 IPv4Addr) CmpAddress(sa SockAddr) int {
ipv4b, ok := sa.(IPv4Addr)
if !ok {
return sortDeferDecision
}
switch {
case ipv4.Address == ipv4b.Address:
return sortDeferDecision
case ipv4.Address < ipv4b.Address:
return sortReceiverBeforeArg
default:
return sortArgBeforeReceiver
}
}
// CmpPort follows the Cmp() standard protocol and returns:
//
// - -1 If the receiver should sort first because its port is lower than arg
// - 0 if the SockAddr arg's port number is equal to the receiving IPv4Addr,
// regardless of type.
// - 1 If the argument should sort first.
func (ipv4 IPv4Addr) CmpPort(sa SockAddr) int {
var saPort IPPort
switch v := sa.(type) {
case IPv4Addr:
saPort = v.Port
case IPv6Addr:
saPort = v.Port
default:
return sortDeferDecision
}
switch {
case ipv4.Port == saPort:
return sortDeferDecision
case ipv4.Port < saPort:
return sortReceiverBeforeArg
default:
return sortArgBeforeReceiver
}
}
// CmpRFC follows the Cmp() standard protocol and returns:
//
// - -1 If the receiver should sort first because it belongs to the RFC and its
// arg does not
// - 0 if the receiver and arg both belong to the same RFC or neither do.
// - 1 If the arg belongs to the RFC but receiver does not.
func (ipv4 IPv4Addr) CmpRFC(rfcNum uint, sa SockAddr) int {
recvInRFC := IsRFC(rfcNum, ipv4)
ipv4b, ok := sa.(IPv4Addr)
if !ok {
// If the receiver is part of the desired RFC and the SockAddr
// argument is not, return -1 so that the receiver sorts before
// the non-IPv4 SockAddr. Conversely, if the receiver is not
// part of the RFC, punt on sorting and leave it for the next
// sorter.
if recvInRFC {
return sortReceiverBeforeArg
} else {
return sortDeferDecision
}
}
argInRFC := IsRFC(rfcNum, ipv4b)
switch {
case (recvInRFC && argInRFC), (!recvInRFC && !argInRFC):
// If a and b both belong to the RFC, or neither belong to
// rfcNum, defer sorting to the next sorter.
return sortDeferDecision
case recvInRFC && !argInRFC:
return sortReceiverBeforeArg
default:
return sortArgBeforeReceiver
}
}
// Contains returns true if the SockAddr is contained within the receiver.
func (ipv4 IPv4Addr) Contains(sa SockAddr) bool {
ipv4b, ok := sa.(IPv4Addr)
if !ok {
return false
}
return ipv4.ContainsNetwork(ipv4b)
}
// ContainsAddress returns true if the IPv4Address is contained within the
// receiver.
func (ipv4 IPv4Addr) ContainsAddress(x IPv4Address) bool {
return IPv4Address(ipv4.NetworkAddress()) <= x &&
IPv4Address(ipv4.BroadcastAddress()) >= x
}
// ContainsNetwork returns true if the network from IPv4Addr is contained
// within the receiver.
func (ipv4 IPv4Addr) ContainsNetwork(x IPv4Addr) bool {
return ipv4.NetworkAddress() <= x.NetworkAddress() &&
ipv4.BroadcastAddress() >= x.BroadcastAddress()
}
// DialPacketArgs returns the arguments required to be passed to
// net.DialUDP(). If the Mask of ipv4 is not a /32 or the Port is 0,
// DialPacketArgs() will fail. See Host() to create an IPv4Addr with its
// mask set to /32.
func (ipv4 IPv4Addr) DialPacketArgs() (network, dialArgs string) {
if ipv4.Mask != IPv4HostMask || ipv4.Port == 0 {
return "udp4", ""
}
return "udp4", fmt.Sprintf("%s:%d", ipv4.NetIP().String(), ipv4.Port)
}
// DialStreamArgs returns the arguments required to be passed to
// net.DialTCP(). If the Mask of ipv4 is not a /32 or the Port is 0,
// DialStreamArgs() will fail. See Host() to create an IPv4Addr with its
// mask set to /32.
func (ipv4 IPv4Addr) DialStreamArgs() (network, dialArgs string) {
if ipv4.Mask != IPv4HostMask || ipv4.Port == 0 {
return "tcp4", ""
}
return "tcp4", fmt.Sprintf("%s:%d", ipv4.NetIP().String(), ipv4.Port)
}
// Equal returns true if a SockAddr is equal to the receiving IPv4Addr.
func (ipv4 IPv4Addr) Equal(sa SockAddr) bool {
ipv4b, ok := sa.(IPv4Addr)
if !ok {
return false
}
if ipv4.Port != ipv4b.Port {
return false
}
if ipv4.Address != ipv4b.Address {
return false
}
if ipv4.NetIPNet().String() != ipv4b.NetIPNet().String() {
return false
}
return true
}
// FirstUsable returns an IPv4Addr set to the first address following the
// network prefix. The first usable address in a network is normally the
// gateway and should not be used except by devices forwarding packets
// between two administratively distinct networks (i.e. a router). This
// function does not discriminate against first usable vs "first address that
// should be used." For example, FirstUsable() on "192.168.1.10/24" would
// return the address "192.168.1.1/24".
func (ipv4 IPv4Addr) FirstUsable() IPAddr {
addr := ipv4.NetworkAddress()
// If /32, return the address itself. If /31 assume a point-to-point
// link and return the lower address.
if ipv4.Maskbits() < 31 {
addr++
}
return IPv4Addr{
Address: IPv4Address(addr),
Mask: IPv4HostMask,
}
}
// Host returns a copy of ipv4 with its mask set to /32 so that it can be
// used by DialPacketArgs(), DialStreamArgs(), ListenPacketArgs(), or
// ListenStreamArgs().
func (ipv4 IPv4Addr) Host() IPAddr {
// Nothing should listen on a broadcast address.
return IPv4Addr{
Address: ipv4.Address,
Mask: IPv4HostMask,
Port: ipv4.Port,
}
}
// IPPort returns the Port number attached to the IPv4Addr
func (ipv4 IPv4Addr) IPPort() IPPort {
return ipv4.Port
}
// LastUsable returns the last address before the broadcast address in a
// given network.
func (ipv4 IPv4Addr) LastUsable() IPAddr {
addr := ipv4.BroadcastAddress()
// If /32, return the address itself. If /31 assume a point-to-point
// link and return the upper address.
if ipv4.Maskbits() < 31 {
addr--
}
return IPv4Addr{
Address: IPv4Address(addr),
Mask: IPv4HostMask,
}
}
// ListenPacketArgs returns the arguments required to be passed to
// net.ListenUDP(). If the Mask of ipv4 is not a /32, ListenPacketArgs()
// will fail. See Host() to create an IPv4Addr with its mask set to /32.
func (ipv4 IPv4Addr) ListenPacketArgs() (network, listenArgs string) {
if ipv4.Mask != IPv4HostMask {
return "udp4", ""
}
return "udp4", fmt.Sprintf("%s:%d", ipv4.NetIP().String(), ipv4.Port)
}
// ListenStreamArgs returns the arguments required to be passed to
// net.ListenTCP(). If the Mask of ipv4 is not a /32, ListenStreamArgs()
// will fail. See Host() to create an IPv4Addr with its mask set to /32.
func (ipv4 IPv4Addr) ListenStreamArgs() (network, listenArgs string) {
if ipv4.Mask != IPv4HostMask {
return "tcp4", ""
}
return "tcp4", fmt.Sprintf("%s:%d", ipv4.NetIP().String(), ipv4.Port)
}
// Maskbits returns the number of network mask bits in a given IPv4Addr. For
// example, the Maskbits() of "192.168.1.1/24" would return 24.
func (ipv4 IPv4Addr) Maskbits() int {
mask := make(net.IPMask, IPv4len)
binary.BigEndian.PutUint32(mask, uint32(ipv4.Mask))
maskOnes, _ := mask.Size()
return maskOnes
}
// MustIPv4Addr is a helper method that must return an IPv4Addr or panic on
// invalid input.
func MustIPv4Addr(addr string) IPv4Addr {
ipv4, err := NewIPv4Addr(addr)
if err != nil {
panic(fmt.Sprintf("Unable to create an IPv4Addr from %+q: %v", addr, err))
}
return ipv4
}
// NetIP returns the address as a net.IP (address is always presized to
// IPv4).
func (ipv4 IPv4Addr) NetIP() *net.IP {
x := make(net.IP, IPv4len)
binary.BigEndian.PutUint32(x, uint32(ipv4.Address))
return &x
}
// NetIPMask create a new net.IPMask from the IPv4Addr.
func (ipv4 IPv4Addr) NetIPMask() *net.IPMask {
ipv4Mask := net.IPMask{}
ipv4Mask = make(net.IPMask, IPv4len)
binary.BigEndian.PutUint32(ipv4Mask, uint32(ipv4.Mask))
return &ipv4Mask
}
// NetIPNet create a new net.IPNet from the IPv4Addr.
func (ipv4 IPv4Addr) NetIPNet() *net.IPNet {
ipv4net := &net.IPNet{}
ipv4net.IP = make(net.IP, IPv4len)
binary.BigEndian.PutUint32(ipv4net.IP, uint32(ipv4.NetworkAddress()))
ipv4net.Mask = *ipv4.NetIPMask()
return ipv4net
}
// Network returns the network prefix or network address for a given network.
func (ipv4 IPv4Addr) Network() IPAddr {
return IPv4Addr{
Address: IPv4Address(ipv4.NetworkAddress()),
Mask: ipv4.Mask,
}
}
// NetworkAddress returns an IPv4Network of the IPv4Addr's network address.
func (ipv4 IPv4Addr) NetworkAddress() IPv4Network {
return IPv4Network(uint32(ipv4.Address) & uint32(ipv4.Mask))
}
// Octets returns a slice of the four octets in an IPv4Addr's Address. The
// order of the bytes is big endian.
func (ipv4 IPv4Addr) Octets() []int {
return []int{
int(ipv4.Address >> 24),
int((ipv4.Address >> 16) & 0xff),
int((ipv4.Address >> 8) & 0xff),
int(ipv4.Address & 0xff),
}
}
// String returns a string representation of the IPv4Addr
func (ipv4 IPv4Addr) String() string {
if ipv4.Port != 0 {
return fmt.Sprintf("%s:%d", ipv4.NetIP().String(), ipv4.Port)
}
if ipv4.Maskbits() == 32 {
return ipv4.NetIP().String()
}
return fmt.Sprintf("%s/%d", ipv4.NetIP().String(), ipv4.Maskbits())
}
// Type is used as a type switch and returns TypeIPv4
func (IPv4Addr) Type() SockAddrType {
return TypeIPv4
}
// IPv4AddrAttr returns a string representation of an attribute for the given
// IPv4Addr.
func IPv4AddrAttr(ipv4 IPv4Addr, selector AttrName) string {
fn, found := ipv4AddrAttrMap[selector]
if !found {
return ""
}
return fn(ipv4)
}
// IPv4Attrs returns a list of attributes supported by the IPv4Addr type
func IPv4Attrs() []AttrName {
return ipv4AddrAttrs
}
// ipv4AddrInit is called once at init()
func ipv4AddrInit() {
// Sorted for human readability
ipv4AddrAttrs = []AttrName{
"size", // Same position as in IPv6 for output consistency
"broadcast",
"uint32",
}
ipv4AddrAttrMap = map[AttrName]func(ipv4 IPv4Addr) string{
"broadcast": func(ipv4 IPv4Addr) string {
return ipv4.Broadcast().String()
},
"size": func(ipv4 IPv4Addr) string {
return fmt.Sprintf("%d", 1<<uint(IPv4len*8-ipv4.Maskbits()))
},
"uint32": func(ipv4 IPv4Addr) string {
return fmt.Sprintf("%d", uint32(ipv4.Address))
},
}
}