f155f828a2
Bump libnetwork to 430c00a6a6b3dfdd774f21e1abd4ad6b0216c629. This includes the following moby-affecting changes: * Update vendoring for go-sockaddr (8df9f31a) * Fix inconsistent subnet allocation by preventing allocation of overlapping subnets (8579c5d2) * Handle IPv6 literals correctly in port bindings (474fcaf4) * Update vendoring for miekg/dns (8f307ac8) * Avoid subnet reallocation until required (9756ff7ed) * Bump libnetwork build to use go version 1.10.2 (603d2c1a) * Unwrap error type returned by PluginGetter (aacec8e1) * Update vendored components to match moby (d768021dd) * Add retry field to cluster-peers probe (dbbd06a7) * Fix net driver response loss on createEndpoint (1ab6e506) (fixes https://github.com/docker/for-linux/issues/348) Signed-off-by: Chris Telfer <ctelfer@docker.com>
516 lines
15 KiB
Go
516 lines
15 KiB
Go
package sockaddr
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import (
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"encoding/binary"
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"fmt"
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"net"
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"regexp"
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"strconv"
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"strings"
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)
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type (
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// IPv4Address is a named type representing an IPv4 address.
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IPv4Address uint32
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// IPv4Network is a named type representing an IPv4 network.
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IPv4Network uint32
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// IPv4Mask is a named type representing an IPv4 network mask.
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IPv4Mask uint32
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)
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// IPv4HostMask is a constant represents a /32 IPv4 Address
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// (i.e. 255.255.255.255).
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const IPv4HostMask = IPv4Mask(0xffffffff)
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// ipv4AddrAttrMap is a map of the IPv4Addr type-specific attributes.
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var ipv4AddrAttrMap map[AttrName]func(IPv4Addr) string
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var ipv4AddrAttrs []AttrName
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var trailingHexNetmaskRE *regexp.Regexp
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// IPv4Addr implements a convenience wrapper around the union of Go's
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// built-in net.IP and net.IPNet types. In UNIX-speak, IPv4Addr implements
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// `sockaddr` when the the address family is set to AF_INET
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// (i.e. `sockaddr_in`).
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type IPv4Addr struct {
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IPAddr
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Address IPv4Address
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Mask IPv4Mask
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Port IPPort
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}
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func init() {
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ipv4AddrInit()
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trailingHexNetmaskRE = regexp.MustCompile(`/([0f]{8})$`)
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}
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// NewIPv4Addr creates an IPv4Addr from a string. String can be in the form
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// of either an IPv4:port (e.g. `1.2.3.4:80`, in which case the mask is
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// assumed to be a `/32`), an IPv4 address (e.g. `1.2.3.4`, also with a `/32`
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// mask), or an IPv4 CIDR (e.g. `1.2.3.4/24`, which has its IP port
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// initialized to zero). ipv4Str can not be a hostname.
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//
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// NOTE: Many net.*() routines will initialize and return an IPv6 address.
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// To create uint32 values from net.IP, always test to make sure the address
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// returned can be converted to a 4 byte array using To4().
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func NewIPv4Addr(ipv4Str string) (IPv4Addr, error) {
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// Strip off any bogus hex-encoded netmasks that will be mis-parsed by Go. In
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// particular, clients with the Barracuda VPN client will see something like:
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// `192.168.3.51/00ffffff` as their IP address.
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trailingHexNetmaskRe := trailingHexNetmaskRE.Copy()
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if match := trailingHexNetmaskRe.FindStringIndex(ipv4Str); match != nil {
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ipv4Str = ipv4Str[:match[0]]
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}
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// Parse as an IPv4 CIDR
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ipAddr, network, err := net.ParseCIDR(ipv4Str)
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if err == nil {
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ipv4 := ipAddr.To4()
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if ipv4 == nil {
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return IPv4Addr{}, fmt.Errorf("Unable to convert %s to an IPv4 address", ipv4Str)
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}
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// If we see an IPv6 netmask, convert it to an IPv4 mask.
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netmaskSepPos := strings.LastIndexByte(ipv4Str, '/')
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if netmaskSepPos != -1 && netmaskSepPos+1 < len(ipv4Str) {
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netMask, err := strconv.ParseUint(ipv4Str[netmaskSepPos+1:], 10, 8)
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if err != nil {
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return IPv4Addr{}, fmt.Errorf("Unable to convert %s to an IPv4 address: unable to parse CIDR netmask: %v", ipv4Str, err)
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} else if netMask > 128 {
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return IPv4Addr{}, fmt.Errorf("Unable to convert %s to an IPv4 address: invalid CIDR netmask", ipv4Str)
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}
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if netMask >= 96 {
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// Convert the IPv6 netmask to an IPv4 netmask
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network.Mask = net.CIDRMask(int(netMask-96), IPv4len*8)
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}
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}
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ipv4Addr := IPv4Addr{
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Address: IPv4Address(binary.BigEndian.Uint32(ipv4)),
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Mask: IPv4Mask(binary.BigEndian.Uint32(network.Mask)),
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}
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return ipv4Addr, nil
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}
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// Attempt to parse ipv4Str as a /32 host with a port number.
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tcpAddr, err := net.ResolveTCPAddr("tcp4", ipv4Str)
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if err == nil {
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ipv4 := tcpAddr.IP.To4()
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if ipv4 == nil {
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return IPv4Addr{}, fmt.Errorf("Unable to resolve %+q as an IPv4 address", ipv4Str)
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}
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ipv4Uint32 := binary.BigEndian.Uint32(ipv4)
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ipv4Addr := IPv4Addr{
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Address: IPv4Address(ipv4Uint32),
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Mask: IPv4HostMask,
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Port: IPPort(tcpAddr.Port),
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}
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return ipv4Addr, nil
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}
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// Parse as a naked IPv4 address
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ip := net.ParseIP(ipv4Str)
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if ip != nil {
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ipv4 := ip.To4()
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if ipv4 == nil {
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return IPv4Addr{}, fmt.Errorf("Unable to string convert %+q to an IPv4 address", ipv4Str)
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}
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ipv4Uint32 := binary.BigEndian.Uint32(ipv4)
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ipv4Addr := IPv4Addr{
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Address: IPv4Address(ipv4Uint32),
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Mask: IPv4HostMask,
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}
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return ipv4Addr, nil
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}
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return IPv4Addr{}, fmt.Errorf("Unable to parse %+q to an IPv4 address: %v", ipv4Str, err)
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}
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// AddressBinString returns a string with the IPv4Addr's Address represented
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// as a sequence of '0' and '1' characters. This method is useful for
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// debugging or by operators who want to inspect an address.
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func (ipv4 IPv4Addr) AddressBinString() string {
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return fmt.Sprintf("%032s", strconv.FormatUint(uint64(ipv4.Address), 2))
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}
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// AddressHexString returns a string with the IPv4Addr address represented as
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// a sequence of hex characters. This method is useful for debugging or by
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// operators who want to inspect an address.
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func (ipv4 IPv4Addr) AddressHexString() string {
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return fmt.Sprintf("%08s", strconv.FormatUint(uint64(ipv4.Address), 16))
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}
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// Broadcast is an IPv4Addr-only method that returns the broadcast address of
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// the network.
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//
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// NOTE: IPv6 only supports multicast, so this method only exists for
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// IPv4Addr.
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func (ipv4 IPv4Addr) Broadcast() IPAddr {
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// Nothing should listen on a broadcast address.
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return IPv4Addr{
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Address: IPv4Address(ipv4.BroadcastAddress()),
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Mask: IPv4HostMask,
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}
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}
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// BroadcastAddress returns a IPv4Network of the IPv4Addr's broadcast
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// address.
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func (ipv4 IPv4Addr) BroadcastAddress() IPv4Network {
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return IPv4Network(uint32(ipv4.Address)&uint32(ipv4.Mask) | ^uint32(ipv4.Mask))
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}
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// CmpAddress follows the Cmp() standard protocol and returns:
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//
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// - -1 If the receiver should sort first because its address is lower than arg
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// - 0 if the SockAddr arg is equal to the receiving IPv4Addr or the argument is
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// of a different type.
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// - 1 If the argument should sort first.
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func (ipv4 IPv4Addr) CmpAddress(sa SockAddr) int {
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ipv4b, ok := sa.(IPv4Addr)
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if !ok {
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return sortDeferDecision
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}
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switch {
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case ipv4.Address == ipv4b.Address:
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return sortDeferDecision
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case ipv4.Address < ipv4b.Address:
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return sortReceiverBeforeArg
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default:
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return sortArgBeforeReceiver
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}
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}
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// CmpPort follows the Cmp() standard protocol and returns:
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//
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// - -1 If the receiver should sort first because its port is lower than arg
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// - 0 if the SockAddr arg's port number is equal to the receiving IPv4Addr,
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// regardless of type.
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// - 1 If the argument should sort first.
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func (ipv4 IPv4Addr) CmpPort(sa SockAddr) int {
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var saPort IPPort
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switch v := sa.(type) {
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case IPv4Addr:
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saPort = v.Port
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case IPv6Addr:
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saPort = v.Port
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default:
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return sortDeferDecision
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}
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switch {
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case ipv4.Port == saPort:
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return sortDeferDecision
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case ipv4.Port < saPort:
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return sortReceiverBeforeArg
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default:
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return sortArgBeforeReceiver
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}
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}
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// CmpRFC follows the Cmp() standard protocol and returns:
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//
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// - -1 If the receiver should sort first because it belongs to the RFC and its
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// arg does not
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// - 0 if the receiver and arg both belong to the same RFC or neither do.
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// - 1 If the arg belongs to the RFC but receiver does not.
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func (ipv4 IPv4Addr) CmpRFC(rfcNum uint, sa SockAddr) int {
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recvInRFC := IsRFC(rfcNum, ipv4)
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ipv4b, ok := sa.(IPv4Addr)
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if !ok {
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// If the receiver is part of the desired RFC and the SockAddr
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// argument is not, return -1 so that the receiver sorts before
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// the non-IPv4 SockAddr. Conversely, if the receiver is not
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// part of the RFC, punt on sorting and leave it for the next
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// sorter.
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if recvInRFC {
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return sortReceiverBeforeArg
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} else {
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return sortDeferDecision
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}
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}
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argInRFC := IsRFC(rfcNum, ipv4b)
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switch {
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case (recvInRFC && argInRFC), (!recvInRFC && !argInRFC):
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// If a and b both belong to the RFC, or neither belong to
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// rfcNum, defer sorting to the next sorter.
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return sortDeferDecision
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case recvInRFC && !argInRFC:
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return sortReceiverBeforeArg
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default:
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return sortArgBeforeReceiver
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}
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}
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// Contains returns true if the SockAddr is contained within the receiver.
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func (ipv4 IPv4Addr) Contains(sa SockAddr) bool {
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ipv4b, ok := sa.(IPv4Addr)
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if !ok {
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return false
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}
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return ipv4.ContainsNetwork(ipv4b)
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}
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// ContainsAddress returns true if the IPv4Address is contained within the
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// receiver.
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func (ipv4 IPv4Addr) ContainsAddress(x IPv4Address) bool {
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return IPv4Address(ipv4.NetworkAddress()) <= x &&
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IPv4Address(ipv4.BroadcastAddress()) >= x
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}
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// ContainsNetwork returns true if the network from IPv4Addr is contained
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// within the receiver.
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func (ipv4 IPv4Addr) ContainsNetwork(x IPv4Addr) bool {
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return ipv4.NetworkAddress() <= x.NetworkAddress() &&
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ipv4.BroadcastAddress() >= x.BroadcastAddress()
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}
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// DialPacketArgs returns the arguments required to be passed to
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// net.DialUDP(). If the Mask of ipv4 is not a /32 or the Port is 0,
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// DialPacketArgs() will fail. See Host() to create an IPv4Addr with its
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// mask set to /32.
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func (ipv4 IPv4Addr) DialPacketArgs() (network, dialArgs string) {
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if ipv4.Mask != IPv4HostMask || ipv4.Port == 0 {
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return "udp4", ""
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}
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return "udp4", fmt.Sprintf("%s:%d", ipv4.NetIP().String(), ipv4.Port)
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}
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// DialStreamArgs returns the arguments required to be passed to
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// net.DialTCP(). If the Mask of ipv4 is not a /32 or the Port is 0,
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// DialStreamArgs() will fail. See Host() to create an IPv4Addr with its
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// mask set to /32.
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func (ipv4 IPv4Addr) DialStreamArgs() (network, dialArgs string) {
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if ipv4.Mask != IPv4HostMask || ipv4.Port == 0 {
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return "tcp4", ""
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}
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return "tcp4", fmt.Sprintf("%s:%d", ipv4.NetIP().String(), ipv4.Port)
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}
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// Equal returns true if a SockAddr is equal to the receiving IPv4Addr.
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func (ipv4 IPv4Addr) Equal(sa SockAddr) bool {
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ipv4b, ok := sa.(IPv4Addr)
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if !ok {
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return false
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}
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if ipv4.Port != ipv4b.Port {
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return false
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}
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if ipv4.Address != ipv4b.Address {
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return false
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}
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if ipv4.NetIPNet().String() != ipv4b.NetIPNet().String() {
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return false
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}
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return true
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}
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// FirstUsable returns an IPv4Addr set to the first address following the
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// network prefix. The first usable address in a network is normally the
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// gateway and should not be used except by devices forwarding packets
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// between two administratively distinct networks (i.e. a router). This
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// function does not discriminate against first usable vs "first address that
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// should be used." For example, FirstUsable() on "192.168.1.10/24" would
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// return the address "192.168.1.1/24".
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func (ipv4 IPv4Addr) FirstUsable() IPAddr {
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addr := ipv4.NetworkAddress()
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// If /32, return the address itself. If /31 assume a point-to-point
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// link and return the lower address.
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if ipv4.Maskbits() < 31 {
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addr++
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}
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return IPv4Addr{
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Address: IPv4Address(addr),
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Mask: IPv4HostMask,
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}
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}
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// Host returns a copy of ipv4 with its mask set to /32 so that it can be
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// used by DialPacketArgs(), DialStreamArgs(), ListenPacketArgs(), or
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// ListenStreamArgs().
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func (ipv4 IPv4Addr) Host() IPAddr {
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// Nothing should listen on a broadcast address.
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return IPv4Addr{
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Address: ipv4.Address,
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Mask: IPv4HostMask,
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Port: ipv4.Port,
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}
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}
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// IPPort returns the Port number attached to the IPv4Addr
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func (ipv4 IPv4Addr) IPPort() IPPort {
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return ipv4.Port
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}
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// LastUsable returns the last address before the broadcast address in a
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// given network.
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func (ipv4 IPv4Addr) LastUsable() IPAddr {
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addr := ipv4.BroadcastAddress()
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// If /32, return the address itself. If /31 assume a point-to-point
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// link and return the upper address.
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if ipv4.Maskbits() < 31 {
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addr--
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}
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return IPv4Addr{
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Address: IPv4Address(addr),
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Mask: IPv4HostMask,
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}
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}
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// ListenPacketArgs returns the arguments required to be passed to
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// net.ListenUDP(). If the Mask of ipv4 is not a /32, ListenPacketArgs()
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// will fail. See Host() to create an IPv4Addr with its mask set to /32.
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func (ipv4 IPv4Addr) ListenPacketArgs() (network, listenArgs string) {
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if ipv4.Mask != IPv4HostMask {
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return "udp4", ""
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}
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return "udp4", fmt.Sprintf("%s:%d", ipv4.NetIP().String(), ipv4.Port)
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}
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// ListenStreamArgs returns the arguments required to be passed to
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// net.ListenTCP(). If the Mask of ipv4 is not a /32, ListenStreamArgs()
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// will fail. See Host() to create an IPv4Addr with its mask set to /32.
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func (ipv4 IPv4Addr) ListenStreamArgs() (network, listenArgs string) {
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if ipv4.Mask != IPv4HostMask {
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return "tcp4", ""
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}
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return "tcp4", fmt.Sprintf("%s:%d", ipv4.NetIP().String(), ipv4.Port)
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}
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// Maskbits returns the number of network mask bits in a given IPv4Addr. For
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// example, the Maskbits() of "192.168.1.1/24" would return 24.
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func (ipv4 IPv4Addr) Maskbits() int {
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mask := make(net.IPMask, IPv4len)
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binary.BigEndian.PutUint32(mask, uint32(ipv4.Mask))
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maskOnes, _ := mask.Size()
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return maskOnes
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}
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// MustIPv4Addr is a helper method that must return an IPv4Addr or panic on
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// invalid input.
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func MustIPv4Addr(addr string) IPv4Addr {
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ipv4, err := NewIPv4Addr(addr)
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if err != nil {
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panic(fmt.Sprintf("Unable to create an IPv4Addr from %+q: %v", addr, err))
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}
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return ipv4
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}
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// NetIP returns the address as a net.IP (address is always presized to
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// IPv4).
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func (ipv4 IPv4Addr) NetIP() *net.IP {
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x := make(net.IP, IPv4len)
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binary.BigEndian.PutUint32(x, uint32(ipv4.Address))
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return &x
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}
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// NetIPMask create a new net.IPMask from the IPv4Addr.
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func (ipv4 IPv4Addr) NetIPMask() *net.IPMask {
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ipv4Mask := net.IPMask{}
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ipv4Mask = make(net.IPMask, IPv4len)
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binary.BigEndian.PutUint32(ipv4Mask, uint32(ipv4.Mask))
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return &ipv4Mask
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}
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// NetIPNet create a new net.IPNet from the IPv4Addr.
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func (ipv4 IPv4Addr) NetIPNet() *net.IPNet {
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ipv4net := &net.IPNet{}
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ipv4net.IP = make(net.IP, IPv4len)
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binary.BigEndian.PutUint32(ipv4net.IP, uint32(ipv4.NetworkAddress()))
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ipv4net.Mask = *ipv4.NetIPMask()
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return ipv4net
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}
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// Network returns the network prefix or network address for a given network.
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func (ipv4 IPv4Addr) Network() IPAddr {
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return IPv4Addr{
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Address: IPv4Address(ipv4.NetworkAddress()),
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Mask: ipv4.Mask,
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}
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}
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// NetworkAddress returns an IPv4Network of the IPv4Addr's network address.
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func (ipv4 IPv4Addr) NetworkAddress() IPv4Network {
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return IPv4Network(uint32(ipv4.Address) & uint32(ipv4.Mask))
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}
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// Octets returns a slice of the four octets in an IPv4Addr's Address. The
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// order of the bytes is big endian.
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func (ipv4 IPv4Addr) Octets() []int {
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return []int{
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int(ipv4.Address >> 24),
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int((ipv4.Address >> 16) & 0xff),
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int((ipv4.Address >> 8) & 0xff),
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int(ipv4.Address & 0xff),
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}
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}
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// String returns a string representation of the IPv4Addr
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func (ipv4 IPv4Addr) String() string {
|
|
if ipv4.Port != 0 {
|
|
return fmt.Sprintf("%s:%d", ipv4.NetIP().String(), ipv4.Port)
|
|
}
|
|
|
|
if ipv4.Maskbits() == 32 {
|
|
return ipv4.NetIP().String()
|
|
}
|
|
|
|
return fmt.Sprintf("%s/%d", ipv4.NetIP().String(), ipv4.Maskbits())
|
|
}
|
|
|
|
// Type is used as a type switch and returns TypeIPv4
|
|
func (IPv4Addr) Type() SockAddrType {
|
|
return TypeIPv4
|
|
}
|
|
|
|
// IPv4AddrAttr returns a string representation of an attribute for the given
|
|
// IPv4Addr.
|
|
func IPv4AddrAttr(ipv4 IPv4Addr, selector AttrName) string {
|
|
fn, found := ipv4AddrAttrMap[selector]
|
|
if !found {
|
|
return ""
|
|
}
|
|
|
|
return fn(ipv4)
|
|
}
|
|
|
|
// IPv4Attrs returns a list of attributes supported by the IPv4Addr type
|
|
func IPv4Attrs() []AttrName {
|
|
return ipv4AddrAttrs
|
|
}
|
|
|
|
// ipv4AddrInit is called once at init()
|
|
func ipv4AddrInit() {
|
|
// Sorted for human readability
|
|
ipv4AddrAttrs = []AttrName{
|
|
"size", // Same position as in IPv6 for output consistency
|
|
"broadcast",
|
|
"uint32",
|
|
}
|
|
|
|
ipv4AddrAttrMap = map[AttrName]func(ipv4 IPv4Addr) string{
|
|
"broadcast": func(ipv4 IPv4Addr) string {
|
|
return ipv4.Broadcast().String()
|
|
},
|
|
"size": func(ipv4 IPv4Addr) string {
|
|
return fmt.Sprintf("%d", 1<<uint(IPv4len*8-ipv4.Maskbits()))
|
|
},
|
|
"uint32": func(ipv4 IPv4Addr) string {
|
|
return fmt.Sprintf("%d", uint32(ipv4.Address))
|
|
},
|
|
}
|
|
}
|