cff4f20c44
The github.com/containerd/containerd/log package was moved to a separate module, which will also be used by upcoming (patch) releases of containerd. This patch moves our own uses of the package to use the new module. Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
83 lines
1.9 KiB
Go
83 lines
1.9 KiB
Go
package container // import "github.com/docker/docker/container"
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import (
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"context"
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"sync"
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"github.com/containerd/log"
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"github.com/docker/docker/api/types"
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)
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// Health holds the current container health-check state
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type Health struct {
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types.Health
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stop chan struct{} // Write struct{} to stop the monitor
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mu sync.Mutex
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}
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// String returns a human-readable description of the health-check state
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func (s *Health) String() string {
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status := s.Status()
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switch status {
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case types.Starting:
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return "health: starting"
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default: // Healthy and Unhealthy are clear on their own
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return status
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}
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}
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// Status returns the current health status.
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//
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// Note that this takes a lock and the value may change after being read.
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func (s *Health) Status() string {
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s.mu.Lock()
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defer s.mu.Unlock()
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// This happens when the monitor has yet to be setup.
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if s.Health.Status == "" {
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return types.Unhealthy
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}
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return s.Health.Status
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}
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// SetStatus writes the current status to the underlying health structure,
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// obeying the locking semantics.
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//
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// Status may be set directly if another lock is used.
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func (s *Health) SetStatus(new string) {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.Health.Status = new
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}
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// OpenMonitorChannel creates and returns a new monitor channel. If there
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// already is one, it returns nil.
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func (s *Health) OpenMonitorChannel() chan struct{} {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.stop == nil {
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log.G(context.TODO()).Debug("OpenMonitorChannel")
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s.stop = make(chan struct{})
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return s.stop
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}
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return nil
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}
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// CloseMonitorChannel closes any existing monitor channel.
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func (s *Health) CloseMonitorChannel() {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.stop != nil {
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log.G(context.TODO()).Debug("CloseMonitorChannel: waiting for probe to stop")
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close(s.stop)
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s.stop = nil
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// unhealthy when the monitor has stopped for compatibility reasons
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s.Health.Status = types.Unhealthy
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log.G(context.TODO()).Debug("CloseMonitorChannel done")
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}
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}
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