The io/ioutil package has been deprecated in Go 1.16. This commit
replaces the existing io/ioutil functions with their new definitions in
io and os packages.
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
After moving libnetwork to this repo, we need to update all the import
paths for libnetwork to point to docker/docker/libnetwork instead of
docker/libnetwork.
This change implements that.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
This made my IDE unhappy; `ConfigFilePath` is an exported function, so
it makes sense to use the same signature for both Linux and Windows.
This patch also adds error handling (same as on Linux), even though the
current implementation will never return an error (it's good practice
to handle errors, so I assumed this would be the right approach)
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
The Swarmkit api specifies a target for configs called called "Runtime"
which indicates that the config is not mounted into the container but
has some other use. This commit updates the Docker api to reflect this.
Signed-off-by: Drew Erny <drew.erny@docker.com>
As standard mount.Unmount does what we need, let's use it.
In addition, this adds ignoring "not mounted" condition, which
was previously implemented (see PR#33329, commit cfa2591d3f)
via a very expensive call to mount.Mounted().
Signed-off-by: Kir Kolyshkin <kolyshkin@gmail.com>
Handle the case of systemd-resolved, and if in place
use a different resolv.conf source.
Set appropriately the option on libnetwork.
Move unix specific code to container_operation_unix
Signed-off-by: Flavio Crisciani <flavio.crisciani@docker.com>
These network operations really don't have anything to do with the
container but rather are setting up the networking.
Ideally these wouldn't get shoved into the daemon package, but doing
something else (e.g. extract a network service into a new package) but
there's a lot more work to do in that regard.
In reality, this probably simplifies some of that work as it moves all
the network operations to the same place.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
On unix, merge secrets/configs handling. This is important because
configs can contain secrets (via templating) and potentially a config
could just simply have secret information "by accident" from the user.
This just make sure that configs are as secure as secrets and de-dups a
lot of code.
Generally this makes everything simpler and configs more secure.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
It's a common scenario for admins and/or monitoring applications to
mount in the daemon root dir into a container. When doing so all mounts
get coppied into the container, often with private references.
This can prevent removal of a container due to the various mounts that
must be configured before a container is started (for example, for
shared /dev/shm, or secrets) being leaked into another namespace,
usually with private references.
This is particularly problematic on older kernels (e.g. RHEL < 7.4)
where a mount may be active in another namespace and attempting to
remove a mountpoint which is active in another namespace fails.
This change moves all container resource mounts into a common directory
so that the directory can be made unbindable.
What this does is prevents sub-mounts of this new directory from leaking
into other namespaces when mounted with `rbind`... which is how all
binds are handled for containers.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
This fix is a follow up to 30397, with `FindUniqueNetwork`
changed to `FindNetwork` based on the review feedback.
Signed-off-by: Yong Tang <yong.tang.github@outlook.com>
There are cases such as migrating from classic overlay network to the
swarm-mode networking (without kv-store), such a mechanism to allow
disconnecting a container even when a network isnt available will be
useful.
Signed-off-by: Madhu Venugopal <madhu@docker.com>
Signed-off-by: John Howard <jhoward@microsoft.com>
Signed-off-by: John Starks <jostarks@microsoft.com>
Signed-off-by: Darren Stahl <darst@microsoft.com>
Signed-off-by: Tonis Tiigi <tonistiigi@gmail.com>
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
dockerinit has been around for a very long time. It was originally used
as a way for us to do configuration for LXC containers once the
container had started. LXC is no longer supported, and /.dockerinit has
been dead code for quite a while. This removes all code and references
in code to dockerinit.
Signed-off-by: Aleksa Sarai <asarai@suse.com>
docker's network disconnect api now supports `Force` option which can be
used to force cleanup an endpoint from any host in the cluster.
Signed-off-by: Madhu Venugopal <madhu@docker.com>
RWLayer will now have more operations and be protected through a referenced type rather than always looked up by string in the layer store.
Separates creation of RWLayer (write capture layer) from mounting of the layer.
This allows mount labels to be applied after creation and allowing RWLayer objects to have the same lifespan as a container without performance regressions from requiring mount.
Signed-off-by: Derek McGowan <derek@mcgstyle.net> (github: dmcgowan)
- Make the API client library completely standalone.
- Move windows partition isolation detection to the client, so the
driver doesn't use external types.
Signed-off-by: David Calavera <david.calavera@gmail.com>
To make docker inspect return a consistent result of networksettings
for created container and stopped container, it's bettew to update
the network settings on container creating.
Signed-off-by: Lei Jitang <leijitang@huawei.com>