Move the initialization logic to the attachContext itself, so that
the container doesn't have to be aware about mutexes and other logic.
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
The github.com/containerd/containerd/log package was moved to a separate
module, which will also be used by upcoming (patch) releases of containerd.
This patch moves our own uses of the package to use the new module.
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
Define consts for the Actions we use for events, instead of "ad-hoc" strings.
Having these consts makes it easier to find where specific events are triggered,
makes the events less error-prone, and allows documenting each Action (if needed).
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
When daemon.ContainerLogs() is called with options.follow=true
(as in "docker logs --follow"), the "loggerutils.followLogs()"
function never returns (even then the logs consumer is gone).
As a result, all the resources associated with it (including
an opened file descriptor for the log file being read, two FDs
for a pipe, and two FDs for inotify watch) are never released.
If this is repeated (such as by running "docker logs --follow"
and pressing Ctrl-C a few times), this results in DoS caused by
either hitting the limit of inotify watches, or the limit of
opened files. The only cure is daemon restart.
Apparently, what happens is:
1. logs producer (a container) is gone, calling (*LogWatcher).Close()
for all its readers (daemon/logger/jsonfilelog/jsonfilelog.go:175).
2. WatchClose() is properly handled by a dedicated goroutine in
followLogs(), cancelling the context.
3. Upon receiving the ctx.Done(), the code in followLogs()
(daemon/logger/loggerutils/logfile.go#L626-L638) keeps to
send messages _synchronously_ (which is OK for now).
4. Logs consumer is gone (Ctrl-C is pressed on a terminal running
"docker logs --follow"). Method (*LogWatcher).Close() is properly
called (see daemon/logs.go:114). Since it was called before and
due to to once.Do(), nothing happens (which is kinda good, as
otherwise it will panic on closing a closed channel).
5. A goroutine (see item 3 above) keeps sending log messages
synchronously to the logWatcher.Msg channel. Since the
channel reader is gone, the channel send operation blocks forever,
and resource cleanup set up in defer statements at the beginning
of followLogs() never happens.
Alas, the fix is somewhat complicated:
1. Distinguish between close from logs producer and logs consumer.
To that effect,
- yet another channel is added to LogWatcher();
- {Watch,}Close() are renamed to {Watch,}ProducerGone();
- {Watch,}ConsumerGone() are added;
*NOTE* that ProducerGone()/WatchProducerGone() pair is ONLY needed
in order to stop ConsumerLogs(follow=true) when a container is stopped;
otherwise we're not interested in it. In other words, we're only
using it in followLogs().
2. Code that was doing (logWatcher*).Close() is modified to either call
ProducerGone() or ConsumerGone(), depending on the context.
3. Code that was waiting for WatchClose() is modified to wait for
either ConsumerGone() or ProducerGone(), or both, depending on the
context.
4. followLogs() are modified accordingly:
- context cancellation is happening on WatchProducerGone(),
and once it's received the FileWatcher is closed and waitRead()
returns errDone on EOF (i.e. log rotation handling logic is disabled);
- due to this, code that was writing synchronously to logWatcher.Msg
can be and is removed as the code above it handles this case;
- function returns once ConsumerGone is received, freeing all the
resources -- this is the bugfix itself.
While at it,
1. Let's also remove the ctx usage to simplify the code a bit.
It was introduced by commit a69a59ffc7 ("Decouple removing the
fileWatcher from reading") in order to fix a bug. The bug was actually
a deadlock in fsnotify, and the fix was just a workaround. Since then
the fsnofify bug has been fixed, and a new fsnotify was vendored in.
For more details, please see
https://github.com/moby/moby/pull/27782#issuecomment-416794490
2. Since `(*filePoller).Close()` is fixed to remove all the files
being watched, there is no need to explicitly call
fileWatcher.Remove(name) anymore, so get rid of the extra code.
Should fix https://github.com/moby/moby/issues/37391
Signed-off-by: Kir Kolyshkin <kolyshkin@gmail.com>
With a full attach, each attach was leaking 4 goroutines.
This updates attach to use errgroup instead of the hodge-podge of
waitgroups and channels.
In addition, the detach event was never being sent.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Instead of having to create a bunch of custom error types that are doing
nothing but wrapping another error in sub-packages, use a common helper
to create errors of the requested type.
e.g. instead of re-implementing this over and over:
```go
type notFoundError struct {
cause error
}
func(e notFoundError) Error() string {
return e.cause.Error()
}
func(e notFoundError) NotFound() {}
func(e notFoundError) Cause() error {
return e.cause
}
```
Packages can instead just do:
```
errdefs.NotFound(err)
```
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Use strongly typed errors to set HTTP status codes.
Error interfaces are defined in the api/errors package and errors
returned from controllers are checked against these interfaces.
Errors can be wraeped in a pkg/errors.Causer, as long as somewhere in the
line of causes one of the interfaces is implemented. The special error
interfaces take precedence over Causer, meaning if both Causer and one
of the new error interfaces are implemented, the Causer is not
traversed.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
This patch adds the untilRemoved option to the ContainerWait API which
allows the client to wait until the container is not only exited but
also removed.
This patch also adds some more CLI integration tests for waiting for a
created container and waiting with the new --until-removed flag.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Handle detach sequence in CLI
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Update Container Wait Conditions
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Apply container wait changes to API 1.30
The set of changes to the containerWait API missed the cut for the
Docker 17.05 release (API version 1.29). This patch bumps the version
checks to use 1.30 instead.
This patch also makes a minor update to a testfile which was added to
the builder/dockerfile package.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Remove wait changes from CLI
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Address minor nits on wait changes
- Changed the name of the tty Proxy wrapper to `escapeProxy`
- Removed the unnecessary Error() method on container.State
- Fixes a typo in comment (repeated word)
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Use router.WithCancel in the containerWait handler
This handler previously added this functionality manually but now uses
the existing wrapper which does it for us.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Add WaitCondition constants to api/types/container
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Address more ContainerWait review comments
- Update ContainerWait backend interface to not return pointer values
for container.StateStatus type.
- Updated container state's Wait() method comments to clarify that a
context MUST be used for cancelling the request, setting timeouts,
and to avoid goroutine leaks.
- Removed unnecessary buffering when making channels in the client's
ContainerWait methods.
- Renamed result and error channels in client's ContainerWait methods
to clarify that only a single result or error value would be sent
on the channel.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Move container.WaitCondition type to separate file
... to avoid conflict with swagger-generated code for API response
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Address more ContainerWait review comments
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
This patch consolidates the two WaitStop and WaitWithContext methods
on the container.State type. Now there is a single method, Wait, which
takes a context and a bool specifying whether to wait for not just a
container exit but also removal.
The behavior has been changed slightly so that a wait call during a
Created state will not return immediately but instead wait for the
container to be started and then exited.
The interface has been changed to no longer block, but instead returns
a channel on which the caller can receive a *StateStatus value which
indicates the ExitCode or an error if there was one (like a context
timeout or state transition error).
These changes have been propagated through the rest of the deamon to
preserve all other existing behavior.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
This cleans up attach a little bit, and moves it out of the container
package.
Really `AttachStream` is a method on `*stream.Config`, so moved if from
a package level function to one bound to `Config`.
In addition, uses a config struct rather than passing around tons and
tons of arguments.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
This fix tries to fix logrus formatting by removing `f` from
`logrus.[Error|Warn|Debug|Fatal|Panic|Info]f` when formatting string
is not present.
This fix fixes#23459.
Signed-off-by: Yong Tang <yong.tang.github@outlook.com>
e.g.
```
$ docker run -i --restart always busybox sh
pwd
/
exit 11
<...hang...>
```
This is because Attach(daemon side) and Run(client side) both hangs on
WaitStop, if container is restarted too quickly, wait won't have chance
to get exit signal.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
If we attach to a running container and stream is closed afterwards, we
can never be sure if the container is stopped or detached. Adding a new
type of `detach` event can explicitly notify client that container is
detached, so client will know that there's no need to wait for its exit
code and it can move forward to next step now.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
This is done by moving the following types to api/types/config.go:
- ContainersConfig
- ContainerAttachWithLogsConfig
- ContainerWsAttachWithLogsConfig
- ContainerLogsConfig
- ContainerStatsConfig
Remove dependency on "version" package from types.ContainerStatsConfig.
Decouple the "container" router from the "daemon/exec" implementation.
* This is done by making daemon.ContainerExecInspect() return an interface{}
value. The same trick is already used by daemon.ContainerInspect().
Improve documentation for router packages.
Extract localRoute and router into separate files.
Move local.router to image.imageRouter.
Changes:
- Move local/image.go to image/image_routes.go.
- Move local/local.go to image/image.go
- Rename router to imageRouter.
- Simplify imports for image/image.go (remove alias for router package).
Merge router/local package into router package.
Decouple the "image" router from the actual daemon implementation.
Add Daemon.GetNetworkByID and Daemon.GetNetworkByName.
Decouple the "network" router from the actual daemon implementation.
This is done by replacing the daemon.NetworkByName constant with
an explicit GetNetworkByName method.
Remove the unused Daemon.GetNetwork method and the associated constants NetworkByID and NetworkByName.
Signed-off-by: Lukas Waslowski <cr7pt0gr4ph7@gmail.com>
Signed-off-by: David Calavera <david.calavera@gmail.com>
Currently, daemonbuilder package (part of daemon) implemented the
builder backend. However, it was a very thin wrapper around daemon
methods and caused an implementation dependency for api/server build
endpoint. api/server buildrouter should only know about the backend
implementing the /build API endpoint.
Removing daemonbuilder involved moving build specific methods to
respective files in the daemon, where they fit naturally.
Signed-off-by: Anusha Ragunathan <anusha@docker.com>
Implement configurable detach keys (for `attach`, exec`, `run` and
`start`) using the client-side configuration
- Adds a `--detach-keys` flag to `attach`, `exec`, `run` and `start`
commands.
- Adds a new configuration field (in `~/.docker/config.json`) to
configure the default escape keys for docker client.
Signed-off-by: Vincent Demeester <vincent@sbr.pm>
So other packages don't need to import the daemon package when they
want to use this struct.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Signed-off-by: Tibor Vass <tibor@docker.com>
Although having a request ID available throughout the codebase is very
valuable, the impact of requiring a Context as an argument to every
function in the codepath of an API request, is too significant and was
not properly understood at the time of the review.
Furthermore, mixing API-layer code with non-API-layer code makes the
latter usable only by API-layer code (one that has a notion of Context).
This reverts commit de41640435, reversing
changes made to 7daeecd42d.
Signed-off-by: Tibor Vass <tibor@docker.com>
Conflicts:
api/server/container.go
builder/internals.go
daemon/container_unix.go
daemon/create.go
This PR adds a "request ID" to each event generated, the 'docker events'
stream now looks like this:
```
2015-09-10T15:02:50.000000000-07:00 [reqid: c01e3534ddca] de7c5d4ca927253cf4e978ee9c4545161e406e9b5a14617efb52c658b249174a: (from ubuntu) create
```
Note the `[reqID: c01e3534ddca]` part, that's new.
Each HTTP request will generate its own unique ID. So, if you do a
`docker build` you'll see a series of events all with the same reqID.
This allow for log processing tools to determine which events are all related
to the same http request.
I didn't propigate the context to all possible funcs in the daemon,
I decided to just do the ones that needed it in order to get the reqID
into the events. I'd like to have people review this direction first, and
if we're ok with it then I'll make sure we're consistent about when
we pass around the context - IOW, make sure that all funcs at the same level
have a context passed in even if they don't call the log funcs - this will
ensure we're consistent w/o passing it around for all calls unnecessarily.
ping @icecrime @calavera @crosbymichael
Signed-off-by: Doug Davis <dug@us.ibm.com>
- some method names were changed to have a 'Locking' suffix, as the
downcased versions already existed, and the existing functions simply
had locks around the already downcased version.
- deleting unused functions
- package comment
- magic numbers replaced by golang constants
- comments all over
Signed-off-by: Morgan Bauer <mbauer@us.ibm.com>