this refactors the Stop command to fix a few issues and behaviors that
dont seem completely correct:
1. first it fixes a situation where stop could hang forever (#41579)
2. fixes a behavior where if sending the
stop signal failed, then the code directly sends a -9 signal. If that
fails, it returns without waiting for the process to exit or going
through the full docker kill codepath.
3. fixes a behavior where if sending the stop signal failed, then the
code sends a -9 signal. If that succeeds, then we still go through the
same stop waiting process, and may even go through the docker kill path
again, even though we've already sent a -9.
4. fixes a behavior where the code would wait the full 30 seconds after
sending a stop signal, even if we already know the stop signal failed.
fixes#41579
Signed-off-by: Cam <gh@sparr.email>
1. As daemon.ContainerStop() documentation says,
> If a negative number of seconds is given, ContainerStop
> will wait for a graceful termination.
but since commit cfdf84d5d0 (PR #32237) this is no longer the case.
This happens because `context.WithTimeout(ctx, timeout)` is implemented
as `WithDeadline(ctx, time.Now().Add(timeout))`, resulting in a deadline
which is in the past.
To fix, don't use WithDeadline() if the timeout is negative.
2. Add a test case to validate the correct behavior and
as a means to prevent a similar regression in the future.
3. Fix/improve daemon.ContainerStop() and client.ContainerStop()
description for clarity and completeness.
4. Fix/improve DefaultStopTimeout description.
Fixes: cfdf84d5d0 ("Update Container Wait")
Signed-off-by: Kir Kolyshkin <kolyshkin@gmail.com>
Instead of having to create a bunch of custom error types that are doing
nothing but wrapping another error in sub-packages, use a common helper
to create errors of the requested type.
e.g. instead of re-implementing this over and over:
```go
type notFoundError struct {
cause error
}
func(e notFoundError) Error() string {
return e.cause.Error()
}
func(e notFoundError) NotFound() {}
func(e notFoundError) Cause() error {
return e.cause
}
```
Packages can instead just do:
```
errdefs.NotFound(err)
```
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
- Fix OOM event updating healthchecks and persisting container state
without locks
- Fix healthchecks being updated without locks on container stop
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Use strongly typed errors to set HTTP status codes.
Error interfaces are defined in the api/errors package and errors
returned from controllers are checked against these interfaces.
Errors can be wraeped in a pkg/errors.Causer, as long as somewhere in the
line of causes one of the interfaces is implemented. The special error
interfaces take precedence over Causer, meaning if both Causer and one
of the new error interfaces are implemented, the Causer is not
traversed.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
This patch adds the untilRemoved option to the ContainerWait API which
allows the client to wait until the container is not only exited but
also removed.
This patch also adds some more CLI integration tests for waiting for a
created container and waiting with the new --until-removed flag.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Handle detach sequence in CLI
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Update Container Wait Conditions
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Apply container wait changes to API 1.30
The set of changes to the containerWait API missed the cut for the
Docker 17.05 release (API version 1.29). This patch bumps the version
checks to use 1.30 instead.
This patch also makes a minor update to a testfile which was added to
the builder/dockerfile package.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Remove wait changes from CLI
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Address minor nits on wait changes
- Changed the name of the tty Proxy wrapper to `escapeProxy`
- Removed the unnecessary Error() method on container.State
- Fixes a typo in comment (repeated word)
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Use router.WithCancel in the containerWait handler
This handler previously added this functionality manually but now uses
the existing wrapper which does it for us.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Add WaitCondition constants to api/types/container
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Address more ContainerWait review comments
- Update ContainerWait backend interface to not return pointer values
for container.StateStatus type.
- Updated container state's Wait() method comments to clarify that a
context MUST be used for cancelling the request, setting timeouts,
and to avoid goroutine leaks.
- Removed unnecessary buffering when making channels in the client's
ContainerWait methods.
- Renamed result and error channels in client's ContainerWait methods
to clarify that only a single result or error value would be sent
on the channel.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Move container.WaitCondition type to separate file
... to avoid conflict with swagger-generated code for API response
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Address more ContainerWait review comments
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
This patch consolidates the two WaitStop and WaitWithContext methods
on the container.State type. Now there is a single method, Wait, which
takes a context and a bool specifying whether to wait for not just a
container exit but also removal.
The behavior has been changed slightly so that a wait call during a
Created state will not return immediately but instead wait for the
container to be started and then exited.
The interface has been changed to no longer block, but instead returns
a channel on which the caller can receive a *StateStatus value which
indicates the ExitCode or an error if there was one (like a context
timeout or state transition error).
These changes have been propagated through the rest of the deamon to
preserve all other existing behavior.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
This PR adds support for user-defined health-check probes for Docker
containers. It adds a `HEALTHCHECK` instruction to the Dockerfile syntax plus
some corresponding "docker run" options. It can be used with a restart policy
to automatically restart a container if the check fails.
The `HEALTHCHECK` instruction has two forms:
* `HEALTHCHECK [OPTIONS] CMD command` (check container health by running a command inside the container)
* `HEALTHCHECK NONE` (disable any healthcheck inherited from the base image)
The `HEALTHCHECK` instruction tells Docker how to test a container to check that
it is still working. This can detect cases such as a web server that is stuck in
an infinite loop and unable to handle new connections, even though the server
process is still running.
When a container has a healthcheck specified, it has a _health status_ in
addition to its normal status. This status is initially `starting`. Whenever a
health check passes, it becomes `healthy` (whatever state it was previously in).
After a certain number of consecutive failures, it becomes `unhealthy`.
The options that can appear before `CMD` are:
* `--interval=DURATION` (default: `30s`)
* `--timeout=DURATION` (default: `30s`)
* `--retries=N` (default: `1`)
The health check will first run **interval** seconds after the container is
started, and then again **interval** seconds after each previous check completes.
If a single run of the check takes longer than **timeout** seconds then the check
is considered to have failed.
It takes **retries** consecutive failures of the health check for the container
to be considered `unhealthy`.
There can only be one `HEALTHCHECK` instruction in a Dockerfile. If you list
more than one then only the last `HEALTHCHECK` will take effect.
The command after the `CMD` keyword can be either a shell command (e.g. `HEALTHCHECK
CMD /bin/check-running`) or an _exec_ array (as with other Dockerfile commands;
see e.g. `ENTRYPOINT` for details).
The command's exit status indicates the health status of the container.
The possible values are:
- 0: success - the container is healthy and ready for use
- 1: unhealthy - the container is not working correctly
- 2: starting - the container is not ready for use yet, but is working correctly
If the probe returns 2 ("starting") when the container has already moved out of the
"starting" state then it is treated as "unhealthy" instead.
For example, to check every five minutes or so that a web-server is able to
serve the site's main page within three seconds:
HEALTHCHECK --interval=5m --timeout=3s \
CMD curl -f http://localhost/ || exit 1
To help debug failing probes, any output text (UTF-8 encoded) that the command writes
on stdout or stderr will be stored in the health status and can be queried with
`docker inspect`. Such output should be kept short (only the first 4096 bytes
are stored currently).
When the health status of a container changes, a `health_status` event is
generated with the new status. The health status is also displayed in the
`docker ps` output.
Signed-off-by: Thomas Leonard <thomas.leonard@docker.com>
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
Currently some commands including `kill`, `pause`, `restart`, `rm`,
`rmi`, `stop`, `unpause`, `udpate`, `wait` will print a lot of error
message on client side, with a lot of redundant messages, this commit is
trying to remove the unuseful and redundant information for user.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
So other packages don't need to import the daemon package when they
want to use this struct.
Signed-off-by: David Calavera <david.calavera@gmail.com>
Signed-off-by: Tibor Vass <tibor@docker.com>
Although having a request ID available throughout the codebase is very
valuable, the impact of requiring a Context as an argument to every
function in the codepath of an API request, is too significant and was
not properly understood at the time of the review.
Furthermore, mixing API-layer code with non-API-layer code makes the
latter usable only by API-layer code (one that has a notion of Context).
This reverts commit de41640435, reversing
changes made to 7daeecd42d.
Signed-off-by: Tibor Vass <tibor@docker.com>
Conflicts:
api/server/container.go
builder/internals.go
daemon/container_unix.go
daemon/create.go
This PR adds a "request ID" to each event generated, the 'docker events'
stream now looks like this:
```
2015-09-10T15:02:50.000000000-07:00 [reqid: c01e3534ddca] de7c5d4ca927253cf4e978ee9c4545161e406e9b5a14617efb52c658b249174a: (from ubuntu) create
```
Note the `[reqID: c01e3534ddca]` part, that's new.
Each HTTP request will generate its own unique ID. So, if you do a
`docker build` you'll see a series of events all with the same reqID.
This allow for log processing tools to determine which events are all related
to the same http request.
I didn't propigate the context to all possible funcs in the daemon,
I decided to just do the ones that needed it in order to get the reqID
into the events. I'd like to have people review this direction first, and
if we're ok with it then I'll make sure we're consistent about when
we pass around the context - IOW, make sure that all funcs at the same level
have a context passed in even if they don't call the log funcs - this will
ensure we're consistent w/o passing it around for all calls unnecessarily.
ping @icecrime @calavera @crosbymichael
Signed-off-by: Doug Davis <dug@us.ibm.com>
- some method names were changed to have a 'Locking' suffix, as the
downcased versions already existed, and the existing functions simply
had locks around the already downcased version.
- deleting unused functions
- package comment
- magic numbers replaced by golang constants
- comments all over
Signed-off-by: Morgan Bauer <mbauer@us.ibm.com>
Move some calls to container.LogEvent down lower so that there's
less of a chance of them being missed. Also add a few more events
that appear to have been missed.
Added testcases for new events: commit, copy, resize, attach, rename, top
Signed-off-by: Doug Davis <dug@us.ibm.com>
* Events subsystem merged from `server/events.go` and
`utils/jsonmessagepublisher.go` and moved to `events/events.go`
* Only public interface for this subsystem is engine jobs
* There is two new engine jobs - `log_event` and `subscribers_count`
* There is auxiliary function `container.LogEvent` for logging events for
containers
Docker-DCO-1.1-Signed-off-by: Alexandr Morozov <lk4d4math@gmail.com> (github: LK4D4)
[solomon@docker.com: resolve merge conflicts]
Signed-off-by: Solomon Hykes <solomon@docker.com>
This is part of an effort to break apart the deprecated server/ package
Docker-DCO-1.1-Signed-off-by: Solomon Hykes <solomon@docker.com> (github: shykes)