Since Go 1.7, context is a standard package. Since Go 1.9, everything
that is provided by "x/net/context" is a couple of type aliases to
types in "context".
Many vendored packages still use x/net/context, so vendor entry remains
for now.
Signed-off-by: Kir Kolyshkin <kolyshkin@gmail.com>
Instead of having to create a bunch of custom error types that are doing
nothing but wrapping another error in sub-packages, use a common helper
to create errors of the requested type.
e.g. instead of re-implementing this over and over:
```go
type notFoundError struct {
cause error
}
func(e notFoundError) Error() string {
return e.cause.Error()
}
func(e notFoundError) NotFound() {}
func(e notFoundError) Cause() error {
return e.cause
}
```
Packages can instead just do:
```
errdefs.NotFound(err)
```
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Use strongly typed errors to set HTTP status codes.
Error interfaces are defined in the api/errors package and errors
returned from controllers are checked against these interfaces.
Errors can be wraeped in a pkg/errors.Causer, as long as somewhere in the
line of causes one of the interfaces is implemented. The special error
interfaces take precedence over Causer, meaning if both Causer and one
of the new error interfaces are implemented, the Causer is not
traversed.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
This patch adds the untilRemoved option to the ContainerWait API which
allows the client to wait until the container is not only exited but
also removed.
This patch also adds some more CLI integration tests for waiting for a
created container and waiting with the new --until-removed flag.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Handle detach sequence in CLI
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Update Container Wait Conditions
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Apply container wait changes to API 1.30
The set of changes to the containerWait API missed the cut for the
Docker 17.05 release (API version 1.29). This patch bumps the version
checks to use 1.30 instead.
This patch also makes a minor update to a testfile which was added to
the builder/dockerfile package.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Remove wait changes from CLI
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Address minor nits on wait changes
- Changed the name of the tty Proxy wrapper to `escapeProxy`
- Removed the unnecessary Error() method on container.State
- Fixes a typo in comment (repeated word)
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Use router.WithCancel in the containerWait handler
This handler previously added this functionality manually but now uses
the existing wrapper which does it for us.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Add WaitCondition constants to api/types/container
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Address more ContainerWait review comments
- Update ContainerWait backend interface to not return pointer values
for container.StateStatus type.
- Updated container state's Wait() method comments to clarify that a
context MUST be used for cancelling the request, setting timeouts,
and to avoid goroutine leaks.
- Removed unnecessary buffering when making channels in the client's
ContainerWait methods.
- Renamed result and error channels in client's ContainerWait methods
to clarify that only a single result or error value would be sent
on the channel.
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Move container.WaitCondition type to separate file
... to avoid conflict with swagger-generated code for API response
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
Address more ContainerWait review comments
Docker-DCO-1.1-Signed-off-by: Josh Hawn <josh.hawn@docker.com> (github: jlhawn)
This cleans up attach a little bit, and moves it out of the container
package.
Really `AttachStream` is a method on `*stream.Config`, so moved if from
a package level function to one bound to `Config`.
In addition, uses a config struct rather than passing around tons and
tons of arguments.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
`StreamConfig` carries with it a dep on libcontainerd, which is used by
other projects, but libcontainerd doesn't compile on all platforms, so
move it to `github.com/docker/docker/container/stream`
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Keeping the current behavior for exec, i.e., inheriting
variables from main process. New variables will be added
to current ones. If there's already a variable with that
name it will be overwritten.
Example of usage: docker exec -it -e TERM=vt100 <container> top
Closes#24355.
Signed-off-by: Jonh Wendell <jonh.wendell@redhat.com>
When the `-t` flag is passed on exec make sure to add the TERM env var
to mirror the expected configuration from run.
Fixes#9299
Signed-off-by: Michael Crosby <crosbymichael@gmail.com>
This fix tries to fix logrus formatting by removing `f` from
`logrus.[Error|Warn|Debug|Fatal|Panic|Info]f` when formatting string
is not present.
This fix fixes#23459.
Signed-off-by: Yong Tang <yong.tang.github@outlook.com>
If we attach to a running container and stream is closed afterwards, we
can never be sure if the container is stopped or detached. Adding a new
type of `detach` event can explicitly notify client that container is
detached, so client will know that there's no need to wait for its exit
code and it can move forward to next step now.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
This PR adds support for user-defined health-check probes for Docker
containers. It adds a `HEALTHCHECK` instruction to the Dockerfile syntax plus
some corresponding "docker run" options. It can be used with a restart policy
to automatically restart a container if the check fails.
The `HEALTHCHECK` instruction has two forms:
* `HEALTHCHECK [OPTIONS] CMD command` (check container health by running a command inside the container)
* `HEALTHCHECK NONE` (disable any healthcheck inherited from the base image)
The `HEALTHCHECK` instruction tells Docker how to test a container to check that
it is still working. This can detect cases such as a web server that is stuck in
an infinite loop and unable to handle new connections, even though the server
process is still running.
When a container has a healthcheck specified, it has a _health status_ in
addition to its normal status. This status is initially `starting`. Whenever a
health check passes, it becomes `healthy` (whatever state it was previously in).
After a certain number of consecutive failures, it becomes `unhealthy`.
The options that can appear before `CMD` are:
* `--interval=DURATION` (default: `30s`)
* `--timeout=DURATION` (default: `30s`)
* `--retries=N` (default: `1`)
The health check will first run **interval** seconds after the container is
started, and then again **interval** seconds after each previous check completes.
If a single run of the check takes longer than **timeout** seconds then the check
is considered to have failed.
It takes **retries** consecutive failures of the health check for the container
to be considered `unhealthy`.
There can only be one `HEALTHCHECK` instruction in a Dockerfile. If you list
more than one then only the last `HEALTHCHECK` will take effect.
The command after the `CMD` keyword can be either a shell command (e.g. `HEALTHCHECK
CMD /bin/check-running`) or an _exec_ array (as with other Dockerfile commands;
see e.g. `ENTRYPOINT` for details).
The command's exit status indicates the health status of the container.
The possible values are:
- 0: success - the container is healthy and ready for use
- 1: unhealthy - the container is not working correctly
- 2: starting - the container is not ready for use yet, but is working correctly
If the probe returns 2 ("starting") when the container has already moved out of the
"starting" state then it is treated as "unhealthy" instead.
For example, to check every five minutes or so that a web-server is able to
serve the site's main page within three seconds:
HEALTHCHECK --interval=5m --timeout=3s \
CMD curl -f http://localhost/ || exit 1
To help debug failing probes, any output text (UTF-8 encoded) that the command writes
on stdout or stderr will be stored in the health status and can be queried with
`docker inspect`. Such output should be kept short (only the first 4096 bytes
are stored currently).
When the health status of a container changes, a `health_status` event is
generated with the new status. The health status is also displayed in the
`docker ps` output.
Signed-off-by: Thomas Leonard <thomas.leonard@docker.com>
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
Using new methods from engine-api, that make it clearer which element is
required when consuming the API.
Signed-off-by: Vincent Demeester <vincent@sbr.pm>
When I use `docker exec -ti test ls`, I got error:
```
ERRO[0035] Handler for POST /v1.23/exec/9677ecd7aa9de96f8e9e667519ff266ad26a5be80e80021a997fff6084ed6d75/resize returned error: bad file descriptor
```
It's because `POST /exec/<id>/start` and
`POST /exec/<id>/resize` are asynchronous, it is
possible that exec process finishes and ternimal
is closed before resize. Then `console.Fd()` will
get a large invalid number and we got the above
error.
Fix it by adding synchronization between exec and
resize.
Signed-off-by: Qiang Huang <h.huangqiang@huawei.com>
Attach can hang forever if there is no data to send. This PR adds notification
of Attach goroutine about container stop.
Signed-off-by: Alexander Morozov <lk4d4@docker.com>
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
Currently if we exec a restarting container, client will fail silently,
and daemon will print error that container can't be found which is not a
very meaningful prompt to user.
This commit will stop user from exec a restarting container and gives
more explicit error message.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
Issue was caused when exec is tarted, exits, then stated again.
In this case, `Close` is called twice, which closes a channel twice.
Changes execConfig.ExitCode to a pointer so we can test if the it has
been set or not.
This allows us to return early when the exec has already been run.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>