As described in our ROADMAP.md, introduce new Swarm management API
endpoints relying on swarmkit to deploy services. It currently vendors
docker/engine-api changes.
This PR is fully backward compatible (joining a Swarm is an optional
feature of the Engine, and existing commands are not impacted).
Signed-off-by: Tonis Tiigi <tonistiigi@gmail.com>
Signed-off-by: Victor Vieux <vieux@docker.com>
Signed-off-by: Daniel Nephin <dnephin@docker.com>
Signed-off-by: Jana Radhakrishnan <mrjana@docker.com>
Signed-off-by: Madhu Venugopal <madhu@docker.com>
Using new methods from engine-api, that make it clearer which element is
required when consuming the API.
Signed-off-by: Vincent Demeester <vincent@sbr.pm>
Moving all strings to the errors package wasn't a good idea after all.
Our custom implementation of Go errors predates everything that's nice
and good about working with errors in Go. Take as an example what we
have to do to get an error message:
```go
func GetErrorMessage(err error) string {
switch err.(type) {
case errcode.Error:
e, _ := err.(errcode.Error)
return e.Message
case errcode.ErrorCode:
ec, _ := err.(errcode.ErrorCode)
return ec.Message()
default:
return err.Error()
}
}
```
This goes against every good practice for Go development. The language already provides a simple, intuitive and standard way to get error messages, that is calling the `Error()` method from an error. Reinventing the error interface is a mistake.
Our custom implementation also makes very hard to reason about errors, another nice thing about Go. I found several (>10) error declarations that we don't use anywhere. This is a clear sign about how little we know about the errors we return. I also found several error usages where the number of arguments was different than the parameters declared in the error, another clear example of how difficult is to reason about errors.
Moreover, our custom implementation didn't really make easier for people to return custom HTTP status code depending on the errors. Again, it's hard to reason about when to set custom codes and how. Take an example what we have to do to extract the message and status code from an error before returning a response from the API:
```go
switch err.(type) {
case errcode.ErrorCode:
daError, _ := err.(errcode.ErrorCode)
statusCode = daError.Descriptor().HTTPStatusCode
errMsg = daError.Message()
case errcode.Error:
// For reference, if you're looking for a particular error
// then you can do something like :
// import ( derr "github.com/docker/docker/errors" )
// if daError.ErrorCode() == derr.ErrorCodeNoSuchContainer { ... }
daError, _ := err.(errcode.Error)
statusCode = daError.ErrorCode().Descriptor().HTTPStatusCode
errMsg = daError.Message
default:
// This part of will be removed once we've
// converted everything over to use the errcode package
// FIXME: this is brittle and should not be necessary.
// If we need to differentiate between different possible error types,
// we should create appropriate error types with clearly defined meaning
errStr := strings.ToLower(err.Error())
for keyword, status := range map[string]int{
"not found": http.StatusNotFound,
"no such": http.StatusNotFound,
"bad parameter": http.StatusBadRequest,
"conflict": http.StatusConflict,
"impossible": http.StatusNotAcceptable,
"wrong login/password": http.StatusUnauthorized,
"hasn't been activated": http.StatusForbidden,
} {
if strings.Contains(errStr, keyword) {
statusCode = status
break
}
}
}
```
You can notice two things in that code:
1. We have to explain how errors work, because our implementation goes against how easy to use Go errors are.
2. At no moment we arrived to remove that `switch` statement that was the original reason to use our custom implementation.
This change removes all our status errors from the errors package and puts them back in their specific contexts.
IT puts the messages back with their contexts. That way, we know right away when errors used and how to generate their messages.
It uses custom interfaces to reason about errors. Errors that need to response with a custom status code MUST implementent this simple interface:
```go
type errorWithStatus interface {
HTTPErrorStatusCode() int
}
```
This interface is very straightforward to implement. It also preserves Go errors real behavior, getting the message is as simple as using the `Error()` method.
I included helper functions to generate errors that use custom status code in `errors/errors.go`.
By doing this, we remove the hard dependency we have eeverywhere to our custom errors package. Yes, you can use it as a helper to generate error, but it's still very easy to generate errors without it.
Please, read this fantastic blog post about errors in Go: http://dave.cheney.net/2014/12/24/inspecting-errors
Signed-off-by: David Calavera <david.calavera@gmail.com>
This is done by moving the following types to api/types/config.go:
- ContainersConfig
- ContainerAttachWithLogsConfig
- ContainerWsAttachWithLogsConfig
- ContainerLogsConfig
- ContainerStatsConfig
Remove dependency on "version" package from types.ContainerStatsConfig.
Decouple the "container" router from the "daemon/exec" implementation.
* This is done by making daemon.ContainerExecInspect() return an interface{}
value. The same trick is already used by daemon.ContainerInspect().
Improve documentation for router packages.
Extract localRoute and router into separate files.
Move local.router to image.imageRouter.
Changes:
- Move local/image.go to image/image_routes.go.
- Move local/local.go to image/image.go
- Rename router to imageRouter.
- Simplify imports for image/image.go (remove alias for router package).
Merge router/local package into router package.
Decouple the "image" router from the actual daemon implementation.
Add Daemon.GetNetworkByID and Daemon.GetNetworkByName.
Decouple the "network" router from the actual daemon implementation.
This is done by replacing the daemon.NetworkByName constant with
an explicit GetNetworkByName method.
Remove the unused Daemon.GetNetwork method and the associated constants NetworkByID and NetworkByName.
Signed-off-by: Lukas Waslowski <cr7pt0gr4ph7@gmail.com>
Signed-off-by: David Calavera <david.calavera@gmail.com>
docker's network disconnect api now supports `Force` option which can be
used to force cleanup an endpoint from any host in the cluster.
Signed-off-by: Madhu Venugopal <madhu@docker.com>
Add filter support for `network ls` to hide predefined network,
then user can use "docker network rm `docker network ls -f type=custom`"
to delete a bundle of userdefined networks.
Signed-off-by: Zhang Wei <zhangwei555@huawei.com>
This will prevent the api from trying to serve network requests in
systems where libnetwork is not enabled, returning 404 responses in any
case.
Signed-off-by: David Calavera <david.calavera@gmail.com>
- do existence check instead of get container
- new connect method on daemon.
- cli network disconnect integration test
Signed-off-by: Morgan Bauer <mbauer@us.ibm.com>
introduced --subnet, --ip-range and --gateway options in docker network
command. Also, user can allocate driver specific ip-address if any using
the --aux-address option.
Supports multiple subnets per network and also sharing ip range
across networks if the network-driver and ipam-driver supports it.
Example, Bridge driver doesnt support sharing same ip range across
networks.
Signed-off-by: Madhu Venugopal <madhu@docker.com>
* Made use of IPAM driver primitives for legacy IP configurations
* Replaced custom Generics with backend labels
Signed-off-by: Madhu Venugopal <madhu@docker.com>
* Moving Network Remote APIs out of experimental
* --net can now accept user created networks using network drivers/plugins
* Removed the experimental services concept and --default-network option
* Neccessary backend changes to accomodate multiple networks per container
* Integration Tests
Signed-off-by: David Calavera <david.calavera@gmail.com>
Signed-off-by: Madhu Venugopal <madhu@docker.com>