This variable was only accessed from within LocalRegistry methods, but
due to being a package-level variable, tests had to deal with setting
and resetting it.
Move it to be a field scoped to the LocalRegistry. This simplifies the
tests, and to make this more transparent, also removing the "Setup()"
helper (which, wasn't marked as a t.Helper()).
Signed-off-by: Sebastiaan van Stijn <github@gone.nl>
The io/ioutil package has been deprecated in Go 1.16. This commit
replaces the existing io/ioutil functions with their new definitions in
io and os packages.
Signed-off-by: Eng Zer Jun <engzerjun@gmail.com>
The plugin spec says that plugins can live in one of:
- /var/run/docker/plugins/<name>.sock
- /var/run/docker/plugins/<name>/<name>.sock
- /etc/docker/plugins/<name>.[json,spec]
- /etc/docker/plugins/<name>/<name>.<json,spec>
- /usr/lib/docker/plugins/<name>.<json,spec>
- /usr/lib/docker/plugins/<name>/<name>.<json,spec>
However, the plugin scanner which is used by the volume list API was
doing `filepath.Walk`, which will walk the entire tree for each of the
supported paths.
This means that even v2 plugins in
`/var/run/docker/plugins/<id>/<name>.sock` were being detected as a v1
plugin.
When the v1 plugin loader tried to load such a plugin it would log an
error that it couldn't find it because it doesn't match one of the
supported patterns... e.g. when in a subdir, the subdir name must match
the plugin name for the socket.
There is no behavior change as the error is only on the `Scan()` call,
which is passing names to the plugin registry when someone calls the
volume list API.
Signed-off-by: Brian Goff <cpuguy83@gmail.com>
Increases the test coverage of pkg/plugins.
Changed signature of function NewClientWithTimeout in pkg/plugin/client, to
take time.Duration instead of integers.
Signed-off-by: Raja Sami <raja.sami@tenpearl.com>
This patch introduces a new experimental engine-level plugin management
with a new API and command line. Plugins can be distributed via a Docker
registry, and their lifecycle is managed by the engine.
This makes plugins a first-class construct.
For more background, have a look at issue #20363.
Documentation is in a separate commit. If you want to understand how the
new plugin system works, you can start by reading the documentation.
Note: backwards compatibility with existing plugins is maintained,
albeit they won't benefit from the advantages of the new system.
Signed-off-by: Tibor Vass <tibor@docker.com>
Signed-off-by: Anusha Ragunathan <anusha@docker.com>