Merge pull request #26738 from thaJeztah/remove-unused-state-functions
Removed unused state functions
This commit is contained in:
commit
1dded94b1b
2 changed files with 8 additions and 19 deletions
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@ -156,7 +156,7 @@ func wait(waitChan <-chan struct{}, timeout time.Duration) error {
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// WaitStop waits until state is stopped. If state already stopped it returns
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// immediately. If you want wait forever you must supply negative timeout.
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// Returns exit code, that was passed to SetStoppedLocking
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// Returns exit code, that was passed to SetStopped
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func (s *State) WaitStop(timeout time.Duration) (int, error) {
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s.Lock()
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if !s.Running {
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@ -243,13 +243,6 @@ func (s *State) SetRunning(pid int, initial bool) {
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}
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}
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// SetStoppedLocking locks the container state and sets it to "stopped".
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func (s *State) SetStoppedLocking(exitStatus *ExitStatus) {
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s.Lock()
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s.SetStopped(exitStatus)
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s.Unlock()
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}
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// SetStopped sets the container state to "stopped" without locking.
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func (s *State) SetStopped(exitStatus *ExitStatus) {
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s.Running = false
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@ -262,15 +255,7 @@ func (s *State) SetStopped(exitStatus *ExitStatus) {
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s.waitChan = make(chan struct{})
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}
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// SetRestartingLocking is when docker handles the auto restart of containers when they are
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// in the middle of a stop and being restarted again
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func (s *State) SetRestartingLocking(exitStatus *ExitStatus) {
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s.Lock()
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s.SetRestarting(exitStatus)
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s.Unlock()
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}
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// SetRestarting sets the container state to "restarting".
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// SetRestarting sets the container state to "restarting" without locking.
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// It also sets the container PID to 0.
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func (s *State) SetRestarting(exitStatus *ExitStatus) {
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// we should consider the container running when it is restarting because of
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@ -30,7 +30,9 @@ func TestStateRunStop(t *testing.T) {
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atomic.StoreInt64(&exit, int64(exitCode))
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close(stopped)
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}()
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s.SetStoppedLocking(&ExitStatus{ExitCode: i})
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s.Lock()
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s.SetStopped(&ExitStatus{ExitCode: i})
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s.Unlock()
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if s.IsRunning() {
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t.Fatal("State is running")
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}
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@ -70,7 +72,9 @@ func TestStateTimeoutWait(t *testing.T) {
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t.Log("Stop callback fired")
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}
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s.SetStoppedLocking(&ExitStatus{ExitCode: 1})
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s.Lock()
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s.SetStopped(&ExitStatus{ExitCode: 1})
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s.Unlock()
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stopped = make(chan struct{})
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go func() {
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