2015-03-24 20:56:52 +00:00
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// Network utility functions.
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2015-04-13 18:40:42 +00:00
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package netutils
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2015-03-24 20:56:52 +00:00
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import (
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2015-04-14 04:12:40 +00:00
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"crypto/rand"
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"encoding/hex"
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2015-03-24 20:56:52 +00:00
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"errors"
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"fmt"
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2015-04-14 04:12:40 +00:00
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"io"
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2015-03-24 20:56:52 +00:00
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"net"
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2015-06-03 16:36:47 +00:00
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"strings"
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2015-03-24 20:56:52 +00:00
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2015-06-03 16:36:47 +00:00
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"github.com/docker/libnetwork/types"
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2015-03-24 20:56:52 +00:00
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"github.com/vishvananda/netlink"
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)
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var (
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// ErrNetworkOverlapsWithNameservers preformatted error
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ErrNetworkOverlapsWithNameservers = errors.New("requested network overlaps with nameserver")
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// ErrNetworkOverlaps preformatted error
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ErrNetworkOverlaps = errors.New("requested network overlaps with existing network")
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// ErrNoDefaultRoute preformatted error
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ErrNoDefaultRoute = errors.New("no default route")
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networkGetRoutesFct = netlink.RouteList
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)
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// CheckNameserverOverlaps checks whether the passed network overlaps with any of the nameservers
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func CheckNameserverOverlaps(nameservers []string, toCheck *net.IPNet) error {
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if len(nameservers) > 0 {
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for _, ns := range nameservers {
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_, nsNetwork, err := net.ParseCIDR(ns)
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if err != nil {
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return err
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}
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if NetworkOverlaps(toCheck, nsNetwork) {
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return ErrNetworkOverlapsWithNameservers
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}
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}
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}
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return nil
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}
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// CheckRouteOverlaps checks whether the passed network overlaps with any existing routes
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func CheckRouteOverlaps(toCheck *net.IPNet) error {
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networks, err := networkGetRoutesFct(nil, netlink.FAMILY_V4)
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if err != nil {
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return err
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}
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for _, network := range networks {
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if network.Dst != nil && NetworkOverlaps(toCheck, network.Dst) {
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return ErrNetworkOverlaps
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}
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}
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return nil
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}
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// NetworkOverlaps detects overlap between one IPNet and another
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func NetworkOverlaps(netX *net.IPNet, netY *net.IPNet) bool {
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2015-05-05 05:31:16 +00:00
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// Check if both netX and netY are ipv4 or ipv6
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if (netX.IP.To4() != nil && netY.IP.To4() != nil) ||
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(netX.IP.To4() == nil && netY.IP.To4() == nil) {
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2015-03-24 20:56:52 +00:00
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if firstIP, _ := NetworkRange(netX); netY.Contains(firstIP) {
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return true
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}
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if firstIP, _ := NetworkRange(netY); netX.Contains(firstIP) {
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return true
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}
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}
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return false
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}
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// NetworkRange calculates the first and last IP addresses in an IPNet
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func NetworkRange(network *net.IPNet) (net.IP, net.IP) {
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var netIP net.IP
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if network.IP.To4() != nil {
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netIP = network.IP.To4()
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} else if network.IP.To16() != nil {
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netIP = network.IP.To16()
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} else {
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return nil, nil
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}
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lastIP := make([]byte, len(netIP), len(netIP))
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for i := 0; i < len(netIP); i++ {
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lastIP[i] = netIP[i] | ^network.Mask[i]
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}
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return netIP.Mask(network.Mask), net.IP(lastIP)
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}
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// GetIfaceAddr returns the first IPv4 address and slice of IPv6 addresses for the specified network interface
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func GetIfaceAddr(name string) (net.Addr, []net.Addr, error) {
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iface, err := net.InterfaceByName(name)
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if err != nil {
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return nil, nil, err
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}
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addrs, err := iface.Addrs()
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if err != nil {
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return nil, nil, err
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}
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var addrs4 []net.Addr
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var addrs6 []net.Addr
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for _, addr := range addrs {
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ip := (addr.(*net.IPNet)).IP
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if ip4 := ip.To4(); ip4 != nil {
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addrs4 = append(addrs4, addr)
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} else if ip6 := ip.To16(); len(ip6) == net.IPv6len {
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addrs6 = append(addrs6, addr)
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}
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}
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switch {
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case len(addrs4) == 0:
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return nil, nil, fmt.Errorf("Interface %v has no IPv4 addresses", name)
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case len(addrs4) > 1:
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fmt.Printf("Interface %v has more than 1 IPv4 address. Defaulting to using %v\n",
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name, (addrs4[0].(*net.IPNet)).IP)
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}
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return addrs4[0], addrs6, nil
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}
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2015-04-14 04:12:40 +00:00
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// GenerateRandomMAC returns a new 6-byte(48-bit) hardware address (MAC)
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2015-03-24 20:56:52 +00:00
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func GenerateRandomMAC() net.HardwareAddr {
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hw := make(net.HardwareAddr, 6)
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2015-04-14 04:12:40 +00:00
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// The first byte of the MAC address has to comply with these rules:
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// 1. Unicast: Set the least-significant bit to 0.
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// 2. Address is locally administered: Set the second-least-significant bit (U/L) to 1.
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// 3. As "small" as possible: The veth address has to be "smaller" than the bridge address.
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hw[0] = 0x02
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// The first 24 bits of the MAC represent the Organizationally Unique Identifier (OUI).
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// Since this address is locally administered, we can do whatever we want as long as
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// it doesn't conflict with other addresses.
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hw[1] = 0x42
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// Randomly generate the remaining 4 bytes (2^32)
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_, err := rand.Read(hw[2:])
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if err != nil {
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return nil
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2015-03-24 20:56:52 +00:00
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}
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return hw
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}
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2015-04-14 04:12:40 +00:00
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// GenerateRandomName returns a new name joined with a prefix. This size
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// specified is used to truncate the randomly generated value
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func GenerateRandomName(prefix string, size int) (string, error) {
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id := make([]byte, 32)
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if _, err := io.ReadFull(rand.Reader, id); err != nil {
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return "", err
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}
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return prefix + hex.EncodeToString(id)[:size], nil
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}
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2015-06-03 16:36:47 +00:00
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// GenerateIfaceName returns an interface name using the passed in
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// prefix and the length of random bytes. The api ensures that the
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// there are is no interface which exists with that name.
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func GenerateIfaceName(prefix string, len int) (string, error) {
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for i := 0; i < 3; i++ {
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name, err := GenerateRandomName(prefix, len)
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if err != nil {
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continue
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}
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if _, err := net.InterfaceByName(name); err != nil {
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if strings.Contains(err.Error(), "no such") {
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return name, nil
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}
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return "", err
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}
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}
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return "", types.InternalErrorf("could not generate interface name")
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}
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2015-06-12 22:06:42 +00:00
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func byteArrayToInt(array []byte, numBytes int) uint64 {
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if numBytes <= 0 || numBytes > 8 {
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panic("Invalid argument")
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}
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num := 0
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for i := 0; i <= len(array)-1; i++ {
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num += int(array[len(array)-1-i]) << uint(i*8)
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}
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return uint64(num)
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}
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// ATo64 converts a byte array into a uint32
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func ATo64(array []byte) uint64 {
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return byteArrayToInt(array, 8)
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}
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// ATo32 converts a byte array into a uint32
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func ATo32(array []byte) uint32 {
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return uint32(byteArrayToInt(array, 4))
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}
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// ATo16 converts a byte array into a uint16
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func ATo16(array []byte) uint16 {
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return uint16(byteArrayToInt(array, 2))
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}
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func intToByteArray(val uint64, numBytes int) []byte {
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array := make([]byte, numBytes)
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for i := numBytes - 1; i >= 0; i-- {
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array[i] = byte(val & 0xff)
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val = val >> 8
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}
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return array
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}
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// U64ToA converts a uint64 to a byte array
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func U64ToA(val uint64) []byte {
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return intToByteArray(uint64(val), 8)
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}
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// U32ToA converts a uint64 to a byte array
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func U32ToA(val uint32) []byte {
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return intToByteArray(uint64(val), 4)
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}
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// U16ToA converts a uint64 to a byte array
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func U16ToA(val uint16) []byte {
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return intToByteArray(uint64(val), 2)
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}
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