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b999a77d0f
Now it has a text() which is what you'll usually want.
35 lines
974 B
C++
35 lines
974 B
C++
#include "Font.h"
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#include "Peanut8x10.h"
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#include <AK/RetainPtr.h>
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#include <cstdio>
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Font& Font::defaultFont()
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{
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static auto* f = adopt(*new Font(Peanut8x10::glyphs, Peanut8x10::glyphWidth, Peanut8x10::glyphHeight, Peanut8x10::firstGlyph, Peanut8x10::lastGlyph)).leakRef();
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return *f;
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}
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Font::Font(const char* const* glyphs, byte glyphWidth, byte glyphHeight, byte firstGlyph, byte lastGlyph)
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: m_glyphs(glyphs)
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, m_glyphWidth(glyphWidth)
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, m_glyphHeight(glyphHeight)
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, m_firstGlyph(firstGlyph)
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, m_lastGlyph(lastGlyph)
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{
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}
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Font::~Font()
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{
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}
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const CBitmap* Font::glyphBitmap(byte ch) const
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{
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if (!m_bitmaps[ch]) {
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if (ch < m_firstGlyph || ch > m_lastGlyph)
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return nullptr;
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const char* data = m_glyphs[(unsigned)ch - m_firstGlyph];
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m_bitmaps[ch] = CBitmap::createFromASCII(data, m_glyphWidth, m_glyphHeight);
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}
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ASSERT(ch >= m_firstGlyph && ch <= m_lastGlyph);
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return m_bitmaps[ch].ptr();
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}
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