mirror of
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157 lines
3.3 KiB
C++
157 lines
3.3 KiB
C++
#include "Widget.h"
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#include "Event.h"
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#include "EventLoop.h"
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#include "WindowManager.h"
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#include "Window.h"
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#include "Painter.h"
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#include <AK/Assertions.h>
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Widget::Widget(Widget* parent)
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: Object(parent)
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{
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setFont(nullptr);
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m_backgroundColor = Color::White;
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m_foregroundColor = Color::Black;
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}
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Widget::~Widget()
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{
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}
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void Widget::setWindowRelativeRect(const Rect& rect)
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{
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// FIXME: Make some kind of event loop driven ResizeEvent?
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m_relativeRect = rect;
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update();
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}
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void Widget::repaint(const Rect& rect)
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{
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event(*make<PaintEvent>(rect));
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}
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void Widget::event(Event& event)
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{
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switch (event.type()) {
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case Event::Paint:
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if (auto* win = window()) {
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if (win->isBeingDragged())
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return;
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if (!win->isVisible())
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return;
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}
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m_hasPendingPaintEvent = false;
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return paintEvent(static_cast<PaintEvent&>(event));
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case Event::Show:
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return showEvent(static_cast<ShowEvent&>(event));
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case Event::Hide:
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return hideEvent(static_cast<HideEvent&>(event));
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case Event::KeyDown:
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return keyDownEvent(static_cast<KeyEvent&>(event));
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case Event::KeyUp:
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return keyUpEvent(static_cast<KeyEvent&>(event));
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case Event::MouseMove:
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return mouseMoveEvent(static_cast<MouseEvent&>(event));
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case Event::MouseDown:
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if (auto* win = window()) {
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// FIXME: if (acceptsFocus())
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win->setFocusedWidget(this);
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}
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return mouseDownEvent(static_cast<MouseEvent&>(event));
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case Event::MouseUp:
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return mouseUpEvent(static_cast<MouseEvent&>(event));
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default:
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return Object::event(event);
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}
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}
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void Widget::paintEvent(PaintEvent& event)
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{
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//printf("Widget::paintEvent :)\n");
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if (fillWithBackgroundColor()) {
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Painter painter(*this);
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painter.fillRect(rect(), backgroundColor());
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}
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for (auto* ch : children()) {
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auto* child = (Widget*)ch;
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child->paintEvent(event);
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}
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}
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void Widget::showEvent(ShowEvent&)
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{
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}
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void Widget::hideEvent(HideEvent&)
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{
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}
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void Widget::keyDownEvent(KeyEvent&)
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{
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}
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void Widget::keyUpEvent(KeyEvent&)
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{
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}
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void Widget::mouseDownEvent(MouseEvent&)
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{
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}
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void Widget::mouseUpEvent(MouseEvent&)
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{
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}
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void Widget::mouseMoveEvent(MouseEvent&)
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{
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}
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void Widget::update()
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{
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if (m_hasPendingPaintEvent)
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return;
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m_hasPendingPaintEvent = true;
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EventLoop::main().postEvent(this, make<PaintEvent>(rect()));
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}
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Widget::HitTestResult Widget::hitTest(int x, int y)
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{
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// FIXME: Care about z-order.
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for (auto* ch : children()) {
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auto* child = (Widget*)ch;
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if (child->relativeRect().contains(x, y)) {
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return child->hitTest(x - child->relativeRect().x(), y - child->relativeRect().y());
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}
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}
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return { this, x, y };
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}
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void Widget::setWindow(Window* window)
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{
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if (m_window == window)
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return;
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m_window = window;
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}
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bool Widget::isFocused() const
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{
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if (auto* win = window())
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return win->isActive() && win->focusedWidget() == this;
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return false;
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}
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void Widget::setFocus(bool focus)
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{
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if (focus == isFocused())
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return;
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if (auto* win = window())
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win->setFocusedWidget(this);
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}
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void Widget::setFont(RetainPtr<Font>&& font)
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{
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if (!font)
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m_font = Font::defaultFont();
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else
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m_font = std::move(font);
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}
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