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Buffer
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LibGL: Add simple implementation of buffer objects
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2022-11-26 09:38:13 +01:00 |
GL
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LibGL: Implement GL_BLEND_DST and GL_BLEND_SRC
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2023-01-03 19:49:31 -05:00 |
Shaders
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LibGL: Fix minor const-correctness issues
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2023-02-21 00:54:04 +01:00 |
Tex
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LibGL: Implement GL_TEXTURE_ENV_COLOR
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2023-01-01 23:33:26 +01:00 |
Buffer.cpp
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LibGL: Make GLsizeiptr signed
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2023-01-03 18:11:37 +01:00 |
ClipPlane.cpp
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LibGL: Move AK/Debug.h include to where it is used
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2023-01-02 20:27:20 -05:00 |
CMakeLists.txt
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LibGL: Generate the API wrappers
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2022-12-20 10:42:31 +01:00 |
ContextParameter.cpp
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LibGL: Implement GL_BLEND_DST and GL_BLEND_SRC
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2023-01-03 19:49:31 -05:00 |
GLAPI.json
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LibGL: Stop unnecessarily casting to float
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2023-01-01 23:33:50 +01:00 |
GLContext.cpp
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LibGL: Use fallible version of StringBuilder::to_byte_buffer
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2023-03-09 12:59:57 +00:00 |
GLContext.h
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LibGL: Remove DeprecatedString usage
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2023-01-30 13:49:52 -05:00 |
Image.cpp
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LibGL+LibGPU+LibSoftGPU: Implement glCopyTex(Sub)?Image2d
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2022-09-11 22:37:07 +01:00 |
Image.h
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LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support
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2022-08-27 12:28:05 +02:00 |
Lighting.cpp
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LibGL: Move AK/Debug.h include to where it is used
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2023-01-02 20:27:20 -05:00 |
List.cpp
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LibGL: Move AK/Debug.h include to where it is used
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2023-01-02 20:27:20 -05:00 |
Matrix.cpp
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LibGL: Move AK/Debug.h include to where it is used
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2023-01-02 20:27:20 -05:00 |
NameAllocator.cpp
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LibGL: Remove Texture note leftovers from the NameAllocator class
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2022-12-17 22:39:09 -07:00 |
NameAllocator.h
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LibGL: Refactor TextureNameAllocator to a more general NameAllocator
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2022-11-26 09:38:13 +01:00 |
Shader.cpp
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LibGL: Move AK/Debug.h include to where it is used
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2023-01-02 20:27:20 -05:00 |
Stencil.cpp
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LibGL: Move AK/Debug.h include to where it is used
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2023-01-02 20:27:20 -05:00 |
Texture.cpp
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LibGL: Move AK/Debug.h include to where it is used
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2023-01-02 20:27:20 -05:00 |
Vertex.cpp
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LibGL: Move AK/Debug.h include to where it is used
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2023-01-02 20:27:20 -05:00 |