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6b88e43b3b
https://github.com/google/oboe There are many ways to implement audio for Android, however this is the recommended way to do it.
158 lines
5.3 KiB
C++
158 lines
5.3 KiB
C++
/*
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* Copyright (c) 2024, Olekoop <mlglol360xd@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#define AK_DONT_REPLACE_STD
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#include <AK/Atomic.h>
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#include <AK/SourceLocation.h>
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#include <LibAudio/PlaybackStreamOboe.h>
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#include <LibCore/SharedCircularQueue.h>
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#include <LibCore/ThreadedPromise.h>
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#include <memory>
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#include <oboe/Oboe.h>
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namespace Audio {
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class OboeCallback : public oboe::AudioStreamDataCallback {
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public:
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virtual oboe::DataCallbackResult onAudioReady(oboe::AudioStream* oboeStream, void* audioData, int32_t numFrames)
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{
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Bytes output_buffer {
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reinterpret_cast<u8*>(audioData),
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static_cast<size_t>(numFrames * oboeStream->getChannelCount() * sizeof(float))
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};
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auto written_bytes = m_data_request_callback(output_buffer, PcmSampleFormat::Float32, numFrames);
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if (written_bytes.is_empty())
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return oboe::DataCallbackResult::Stop;
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auto timestamp = oboeStream->getTimestamp(CLOCK_MONOTONIC);
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if (timestamp == oboe::Result::OK) {
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m_number_of_samples_enqueued = timestamp.value().position;
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} else {
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// Fallback for OpenSLES
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m_number_of_samples_enqueued += numFrames;
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}
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auto last_sample_time = static_cast<i64>(m_number_of_samples_enqueued / oboeStream->getSampleRate());
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m_last_sample_time.store(last_sample_time);
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float* output = (float*)audioData;
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for (int frames = 0; frames < numFrames; frames++) {
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for (int channels = 0; channels < oboeStream->getChannelCount(); channels++) {
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*output++ *= m_volume.load();
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}
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}
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return oboe::DataCallbackResult::Continue;
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}
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OboeCallback(PlaybackStream::AudioDataRequestCallback data_request_callback)
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: m_data_request_callback(move(data_request_callback))
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{
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}
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Duration last_sample_time() const
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{
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return Duration::from_seconds(m_last_sample_time.load());
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}
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void set_volume(float volume)
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{
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m_volume.store(volume);
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}
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private:
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PlaybackStream::AudioDataRequestCallback m_data_request_callback;
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Atomic<i64> m_last_sample_time { 0 };
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size_t m_number_of_samples_enqueued { 0 };
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Atomic<float> m_volume { 1.0 };
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};
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class PlaybackStreamOboe::Storage : public RefCounted<PlaybackStreamOboe::Storage> {
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public:
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Storage(std::shared_ptr<oboe::AudioStream> stream, std::shared_ptr<OboeCallback> oboe_callback)
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: m_stream(move(stream))
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, m_oboe_callback(move(oboe_callback))
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{
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}
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std::shared_ptr<oboe::AudioStream> stream() const { return m_stream; }
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std::shared_ptr<OboeCallback> oboe_callback() const { return m_oboe_callback; }
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private:
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std::shared_ptr<oboe::AudioStream> m_stream;
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std::shared_ptr<OboeCallback> m_oboe_callback;
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};
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PlaybackStreamOboe::PlaybackStreamOboe(NonnullRefPtr<Storage> storage)
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: m_storage(move(storage))
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{
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}
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ErrorOr<NonnullRefPtr<PlaybackStream>> PlaybackStreamOboe::create(OutputState initial_output_state, u32 sample_rate, u8 channels, u32, AudioDataRequestCallback&& data_request_callback)
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{
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std::shared_ptr<oboe::AudioStream> stream;
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auto oboe_callback = std::make_shared<OboeCallback>(move(data_request_callback));
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oboe::AudioStreamBuilder builder;
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auto result = builder.setSharingMode(oboe::SharingMode::Shared)
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->setPerformanceMode(oboe::PerformanceMode::LowLatency)
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->setFormat(oboe::AudioFormat::Float)
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->setDataCallback(oboe_callback)
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->setChannelCount(channels)
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->setSampleRate(sample_rate)
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->openStream(stream);
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if (result != oboe::Result::OK)
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return Error::from_string_literal("Oboe failed to start");
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if (initial_output_state == OutputState::Playing)
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stream->requestStart();
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auto storage = TRY(adopt_nonnull_ref_or_enomem(new PlaybackStreamOboe::Storage(move(stream), move(oboe_callback))));
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return TRY(adopt_nonnull_ref_or_enomem(new (nothrow) PlaybackStreamOboe(move(storage))));
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}
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PlaybackStreamOboe::~PlaybackStreamOboe() = default;
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void PlaybackStreamOboe::set_underrun_callback(Function<void()>)
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{
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// FIXME: Implement this.
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}
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NonnullRefPtr<Core::ThreadedPromise<Duration>> PlaybackStreamOboe::resume()
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{
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auto promise = Core::ThreadedPromise<Duration>::create();
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auto time = MUST(total_time_played());
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m_storage->stream()->start();
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promise->resolve(move(time));
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return promise;
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}
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NonnullRefPtr<Core::ThreadedPromise<void>> PlaybackStreamOboe::drain_buffer_and_suspend()
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{
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auto promise = Core::ThreadedPromise<void>::create();
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m_storage->stream()->stop();
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promise->resolve();
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return promise;
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}
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NonnullRefPtr<Core::ThreadedPromise<void>> PlaybackStreamOboe::discard_buffer_and_suspend()
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{
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auto promise = Core::ThreadedPromise<void>::create();
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m_storage->stream()->pause();
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m_storage->stream()->flush();
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promise->resolve();
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return promise;
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}
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ErrorOr<Duration> PlaybackStreamOboe::total_time_played()
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{
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return m_storage->oboe_callback()->last_sample_time();
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}
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NonnullRefPtr<Core::ThreadedPromise<void>> PlaybackStreamOboe::set_volume(double volume)
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{
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auto promise = Core::ThreadedPromise<void>::create();
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m_storage->oboe_callback()->set_volume(volume);
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promise->resolve();
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return promise;
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}
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}
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