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2d39da5405
I've been wanting to do this for a long time. It's time we start being consistent about how this stuff works. The new convention is: - "LibFoo" is a userspace library that provides the "Foo" namespace. That's it :^) This was pretty tedious to convert and I didn't even start on LibGUI yet. But it's coming up next.
164 lines
4.1 KiB
C++
164 lines
4.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Function.h>
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#include <AK/String.h>
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#include <AK/Types.h>
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#include <AK/WeakPtr.h>
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namespace Core {
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class Object;
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class Event {
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public:
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enum Type {
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Invalid = 0,
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Quit,
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Timer,
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NotifierRead,
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NotifierWrite,
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DeferredInvoke,
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ChildAdded,
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ChildRemoved,
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Custom,
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};
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Event() {}
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explicit Event(unsigned type)
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: m_type(type)
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{
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}
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virtual ~Event() {}
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unsigned type() const { return m_type; }
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bool is_accepted() const { return m_accepted; }
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void accept() { m_accepted = true; }
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void ignore() { m_accepted = false; }
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private:
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unsigned m_type { Type::Invalid };
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bool m_accepted { true };
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};
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class DeferredInvocationEvent : public Event {
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friend class EventLoop;
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public:
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DeferredInvocationEvent(Function<void(Object&)> invokee)
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: Event(Event::Type::DeferredInvoke)
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, m_invokee(move(invokee))
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{
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}
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private:
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Function<void(Object&)> m_invokee;
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};
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class TimerEvent final : public Event {
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public:
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explicit TimerEvent(int timer_id)
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: Event(Event::Timer)
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, m_timer_id(timer_id)
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{
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}
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~TimerEvent() {}
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int timer_id() const { return m_timer_id; }
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private:
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int m_timer_id;
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};
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class NotifierReadEvent final : public Event {
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public:
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explicit NotifierReadEvent(int fd)
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: Event(Event::NotifierRead)
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, m_fd(fd)
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{
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}
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~NotifierReadEvent() {}
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int fd() const { return m_fd; }
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private:
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int m_fd;
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};
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class NotifierWriteEvent final : public Event {
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public:
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explicit NotifierWriteEvent(int fd)
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: Event(Event::NotifierWrite)
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, m_fd(fd)
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{
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}
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~NotifierWriteEvent() {}
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int fd() const { return m_fd; }
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private:
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int m_fd;
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};
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class ChildEvent final : public Event {
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public:
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ChildEvent(Type, Object& child, Object* insertion_before_child = nullptr);
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~ChildEvent();
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Object* child() { return m_child.ptr(); }
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const Object* child() const { return m_child.ptr(); }
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Object* insertion_before_child() { return m_insertion_before_child.ptr(); }
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const Object* insertion_before_child() const { return m_insertion_before_child.ptr(); }
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private:
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WeakPtr<Object> m_child;
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WeakPtr<Object> m_insertion_before_child;
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};
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class CustomEvent : public Event {
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public:
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CustomEvent(int custom_type, void* data = nullptr)
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: Event(Event::Type::Custom)
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, m_custom_type(custom_type)
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, m_data(data)
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{
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}
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~CustomEvent() {}
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int custom_type() const { return m_custom_type; }
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void* data() { return m_data; }
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const void* data() const { return m_data; }
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private:
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int m_custom_type { 0 };
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void* m_data { nullptr };
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};
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}
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