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145 lines
5.2 KiB
C++
145 lines
5.2 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/TemporaryChange.h>
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#include <Kernel/KSyms.h>
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#include <Kernel/Lock.h>
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#include <Kernel/Thread.h>
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namespace Kernel {
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static bool modes_conflict(Lock::Mode mode1, Lock::Mode mode2)
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{
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if (mode1 == Lock::Mode::Unlocked || mode2 == Lock::Mode::Unlocked)
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return false;
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if (mode1 == Lock::Mode::Shared && mode2 == Lock::Mode::Shared)
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return false;
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return true;
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}
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void Lock::lock(Mode mode)
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{
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ASSERT(mode != Mode::Unlocked);
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if (!are_interrupts_enabled()) {
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klog() << "Interrupts disabled when trying to take Lock{" << m_name << "}";
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dump_backtrace();
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Processor::halt();
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}
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auto current_thread = Thread::current();
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for (;;) {
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if (m_lock.exchange(true, AK::memory_order_acq_rel) == false) {
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do {
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// FIXME: Do not add new readers if writers are queued.
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bool modes_dont_conflict = !modes_conflict(m_mode, mode);
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bool already_hold_exclusive_lock = m_mode == Mode::Exclusive && m_holder == current_thread;
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if (modes_dont_conflict || already_hold_exclusive_lock) {
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// We got the lock!
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if (!already_hold_exclusive_lock)
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m_mode = mode;
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m_holder = current_thread;
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m_times_locked++;
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m_lock.store(false, AK::memory_order_release);
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return;
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}
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} while (current_thread->wait_on(m_queue, m_name, nullptr, &m_lock, m_holder) == Thread::BlockResult::NotBlocked);
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} else if (Processor::current().in_critical()) {
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// If we're in a critical section and trying to lock, no context
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// switch will happen, so yield.
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// The assumption is that if we call this from a critical section
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// that we DO want to temporarily leave it
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u32 prev_flags;
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u32 prev_crit = Processor::current().clear_critical(prev_flags, !Processor::current().in_irq());
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Scheduler::yield();
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// Note, we may now be on a different CPU!
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Processor::current().restore_critical(prev_crit, prev_flags);
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} else {
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// We need to process e.g. smp messages
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Processor::wait_check();
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}
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}
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}
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void Lock::unlock()
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{
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auto current_thread = Thread::current();
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for (;;) {
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if (m_lock.exchange(true, AK::memory_order_acq_rel) == false) {
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ASSERT(m_times_locked);
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--m_times_locked;
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ASSERT(m_mode != Mode::Unlocked);
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if (m_mode == Mode::Exclusive)
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ASSERT(m_holder == current_thread);
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if (m_holder == current_thread && (m_mode == Mode::Shared || m_times_locked == 0))
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m_holder = nullptr;
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if (m_times_locked > 0) {
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m_lock.store(false, AK::memory_order_release);
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return;
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}
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m_mode = Mode::Unlocked;
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m_queue.wake_one(&m_lock);
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return;
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}
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// I don't know *who* is using "m_lock", so just yield.
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// The assumption is that if we call this from a critical section
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// that we DO want to temporarily leave it
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u32 prev_flags;
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u32 prev_crit = Processor::current().clear_critical(prev_flags, false);
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Scheduler::yield();
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// Note, we may now be on a different CPU!
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Processor::current().restore_critical(prev_crit, prev_flags);
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}
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}
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bool Lock::force_unlock_if_locked()
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{
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ASSERT(m_mode != Mode::Shared);
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ScopedCritical critical;
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if (m_holder != Thread::current())
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return false;
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ASSERT(m_times_locked == 1);
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m_holder = nullptr;
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m_mode = Mode::Unlocked;
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m_times_locked = 0;
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m_queue.wake_one();
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return true;
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}
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void Lock::clear_waiters()
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{
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ASSERT(m_mode != Mode::Shared);
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ScopedCritical critical;
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m_queue.clear();
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}
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}
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