mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-22 07:30:19 +00:00
f87041bf3a
Resulting in a massive rename across almost everywhere! Alongside the namespace change, we now have the following names: * JS::NonnullGCPtr -> GC::Ref * JS::GCPtr -> GC::Ptr * JS::HeapFunction -> GC::Function * JS::CellImpl -> GC::Cell * JS::Handle -> GC::Root
152 lines
4.6 KiB
C++
152 lines
4.6 KiB
C++
/*
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* Copyright (c) 2021, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2022, David Tuin <davidot@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/DeprecatedFlyString.h>
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#include <LibGC/Ptr.h>
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#include <LibJS/ModuleLoading.h>
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#include <LibJS/Runtime/Environment.h>
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#include <LibJS/Runtime/Realm.h>
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#include <LibJS/Script.h>
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namespace JS {
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struct ResolvedBinding {
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enum Type {
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BindingName,
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Namespace,
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Ambiguous,
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Null,
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};
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static ResolvedBinding null()
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{
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return {};
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}
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static ResolvedBinding ambiguous()
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{
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ResolvedBinding binding;
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binding.type = Ambiguous;
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return binding;
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}
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Type type { Null };
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GC::Ptr<Module> module;
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DeprecatedFlyString export_name;
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bool is_valid() const
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{
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return type == BindingName || type == Namespace;
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}
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bool is_namespace() const
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{
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return type == Namespace;
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}
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bool is_ambiguous() const
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{
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return type == Ambiguous;
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}
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};
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// https://tc39.es/ecma262/#graphloadingstate-record
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struct GraphLoadingState : public Cell {
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GC_CELL(GraphLoadingState, Cell);
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GC_DECLARE_ALLOCATOR(GraphLoadingState);
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public:
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struct HostDefined : Cell {
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GC_CELL(HostDefined, Cell);
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public:
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virtual ~HostDefined() = default;
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};
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GC::Ptr<PromiseCapability> promise_capability; // [[PromiseCapability]]
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bool is_loading { false }; // [[IsLoading]]
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size_t pending_module_count { 0 }; // [[PendingModulesCount]]
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HashTable<GC::Ptr<CyclicModule>> visited; // [[Visited]]
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GC::Ptr<HostDefined> host_defined; // [[HostDefined]]
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private:
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GraphLoadingState(GC::Ptr<PromiseCapability> promise_capability, bool is_loading, size_t pending_module_count, HashTable<GC::Ptr<CyclicModule>> visited, GC::Ptr<HostDefined> host_defined)
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: promise_capability(move(promise_capability))
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, is_loading(is_loading)
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, pending_module_count(pending_module_count)
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, visited(move(visited))
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, host_defined(move(host_defined))
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{
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}
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virtual void visit_edges(Cell::Visitor&) override;
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};
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// 16.2.1.4 Abstract Module Records, https://tc39.es/ecma262/#sec-abstract-module-records
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class Module : public Cell {
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GC_CELL(Module, Cell);
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GC_DECLARE_ALLOCATOR(Module);
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public:
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virtual ~Module() override;
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Realm& realm() { return *m_realm; }
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Realm const& realm() const { return *m_realm; }
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StringView filename() const { return m_filename; }
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Environment* environment() { return m_environment; }
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Script::HostDefined* host_defined() const { return m_host_defined; }
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ThrowCompletionOr<Object*> get_module_namespace(VM& vm);
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virtual ThrowCompletionOr<void> link(VM& vm) = 0;
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virtual ThrowCompletionOr<Promise*> evaluate(VM& vm) = 0;
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virtual ThrowCompletionOr<Vector<DeprecatedFlyString>> get_exported_names(VM& vm, Vector<Module*> export_star_set = {}) = 0;
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virtual ThrowCompletionOr<ResolvedBinding> resolve_export(VM& vm, DeprecatedFlyString const& export_name, Vector<ResolvedBinding> resolve_set = {}) = 0;
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virtual ThrowCompletionOr<u32> inner_module_linking(VM& vm, Vector<Module*>& stack, u32 index);
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virtual ThrowCompletionOr<u32> inner_module_evaluation(VM& vm, Vector<Module*>& stack, u32 index);
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virtual PromiseCapability& load_requested_modules(GC::Ptr<GraphLoadingState::HostDefined>) = 0;
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protected:
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Module(Realm&, ByteString filename, Script::HostDefined* host_defined = nullptr);
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virtual void visit_edges(Cell::Visitor&) override;
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void set_environment(Environment* environment)
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{
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m_environment = environment;
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}
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private:
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Object* module_namespace_create(Vector<DeprecatedFlyString> unambiguous_names);
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// These handles are only safe as long as the VM they live in is valid.
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// But evaluated modules SHOULD be stored in the VM so unless you intentionally
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// destroy the VM but keep the modules this should not happen. Because VM
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// stores modules with a RefPtr we cannot just store the VM as that leads to
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// cycles.
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GC::Ptr<Realm> m_realm; // [[Realm]]
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GC::Ptr<Environment> m_environment; // [[Environment]]
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GC::Ptr<Object> m_namespace; // [[Namespace]]
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Script::HostDefined* m_host_defined { nullptr }; // [[HostDefined]]
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// Needed for potential lookups of modules.
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ByteString m_filename;
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};
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class CyclicModule;
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struct GraphLoadingState;
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void finish_loading_imported_module(ImportedModuleReferrer, ModuleRequest const&, ImportedModulePayload, ThrowCompletionOr<GC::Ref<Module>> const&);
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}
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