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44 lines
833 B
C++
44 lines
833 B
C++
/*
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* Copyright (c) 2024, Zachary Huang <zack466@gmail.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/RefPtr.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Size.h>
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#include <LibIPC/Forward.h>
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namespace Gfx {
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struct BitmapSequence {
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Vector<Optional<NonnullRefPtr<Gfx::Bitmap>>> bitmaps;
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};
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// a struct to temporarily store bitmap fields before the buffer data is decoded
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struct BitmapMetadata {
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Gfx::BitmapFormat format;
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Gfx::AlphaType alpha_type;
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Gfx::IntSize size;
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size_t size_in_bytes;
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};
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}
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namespace IPC {
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template<>
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ErrorOr<void> encode(Encoder&, Gfx::BitmapMetadata const&);
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template<>
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ErrorOr<Gfx::BitmapMetadata> decode(Decoder&);
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template<>
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ErrorOr<void> encode(Encoder&, Gfx::BitmapSequence const&);
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template<>
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ErrorOr<Gfx::BitmapSequence> decode(Decoder&);
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}
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