ladybird/Userland/Games/2048/BoardView.cpp

256 lines
7.4 KiB
C++

/*
* Copyright (c) 2020, the SerenityOS developers.
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "BoardView.h"
#include <LibGUI/Painter.h>
#include <LibGfx/Font/Font.h>
#include <LibGfx/Font/FontDatabase.h>
#include <LibGfx/Palette.h>
BoardView::BoardView(Game::Board const* board)
: m_board(board)
{
}
void BoardView::set_board(Game::Board const* board)
{
if (has_timer())
stop_timer();
slide_animation_frame = 0;
pop_in_animation_frame = 0;
start_timer(frame_duration_ms);
if (m_board == board)
return;
if (!board) {
m_board = nullptr;
return;
}
bool must_resize = !m_board || m_board->tiles().size() != board->tiles().size();
m_board = board;
if (must_resize)
resize();
update();
}
void BoardView::pick_font()
{
String best_font_name;
int best_font_size = -1;
auto& font_database = Gfx::FontDatabase::the();
font_database.for_each_font([&](Gfx::Font const& font) {
if (font.family() != "Liza" || font.weight() != 700)
return;
auto size = font.pixel_size_rounded_up();
if (size * 2 <= m_cell_size && size > best_font_size) {
best_font_name = font.qualified_name();
best_font_size = size;
}
});
auto font = font_database.get_by_name(best_font_name);
set_font(font);
m_min_cell_size = best_font_size;
}
size_t BoardView::rows() const
{
if (!m_board)
return 0;
return m_board->tiles().size();
}
size_t BoardView::columns() const
{
if (!m_board)
return 0;
if (m_board->tiles().is_empty())
return 0;
return m_board->tiles()[0].size();
}
void BoardView::resize_event(GUI::ResizeEvent&)
{
resize();
}
void BoardView::resize()
{
constexpr float padding_ratio = 7;
m_padding = min(
width() / (columns() * (padding_ratio + 1) + 1),
height() / (rows() * (padding_ratio + 1) + 1));
m_cell_size = m_padding * padding_ratio;
pick_font();
}
void BoardView::keydown_event(GUI::KeyEvent& event)
{
if (!on_move) {
event.ignore();
return;
}
switch (event.key()) {
case KeyCode::Key_A:
case KeyCode::Key_Left:
on_move(Game::Direction::Left);
return;
case KeyCode::Key_D:
case KeyCode::Key_Right:
on_move(Game::Direction::Right);
return;
case KeyCode::Key_W:
case KeyCode::Key_Up:
on_move(Game::Direction::Up);
return;
case KeyCode::Key_S:
case KeyCode::Key_Down:
on_move(Game::Direction::Down);
return;
default:
break;
}
event.ignore();
}
Gfx::Color BoardView::background_color_for_cell(u32 value)
{
switch (value) {
case 0:
return Color::from_rgb(0xcdc1b4);
case 2:
return Color::from_rgb(0xeee4da);
case 4:
return Color::from_rgb(0xede0c8);
case 8:
return Color::from_rgb(0xf2b179);
case 16:
return Color::from_rgb(0xf59563);
case 32:
return Color::from_rgb(0xf67c5f);
case 64:
return Color::from_rgb(0xf65e3b);
case 128:
return Color::from_rgb(0xedcf72);
case 256:
return Color::from_rgb(0xedcc61);
case 512:
return Color::from_rgb(0xedc850);
case 1024:
return Color::from_rgb(0xedc53f);
case 2048:
return Color::from_rgb(0xedc22e);
default:
VERIFY(value > 2048);
return Color::from_rgb(0x3c3a32);
}
}
Gfx::Color BoardView::text_color_for_cell(u32 value)
{
if (value <= 4)
return Color::from_rgb(0x776e65);
return Color::from_rgb(0xf9f6f2);
}
void BoardView::timer_event(Core::TimerEvent&)
{
if (slide_animation_frame < animation_duration) {
slide_animation_frame++;
update();
} else if (pop_in_animation_frame < animation_duration) {
pop_in_animation_frame++;
update();
if (pop_in_animation_frame == animation_duration)
stop_timer();
}
}
void BoardView::paint_event(GUI::PaintEvent& event)
{
Frame::paint_event(event);
Color background_color = Color::from_rgb(0xbbada0);
GUI::Painter painter(*this);
painter.add_clip_rect(event.rect());
painter.add_clip_rect(frame_inner_rect());
painter.translate(frame_thickness(), frame_thickness());
if (!m_board) {
painter.fill_rect(rect(), background_color);
return;
}
auto& tiles = m_board->tiles();
Gfx::IntRect field_rect {
0,
0,
static_cast<int>(m_padding + (m_cell_size + m_padding) * columns()),
static_cast<int>(m_padding + (m_cell_size + m_padding) * rows())
};
field_rect.center_within(rect());
painter.fill_rect(field_rect, background_color);
auto tile_center = [&](size_t row, size_t column) {
return Gfx::IntPoint {
field_rect.x() + m_padding + (m_cell_size + m_padding) * column + m_cell_size / 2,
field_rect.y() + m_padding + (m_cell_size + m_padding) * row + m_cell_size / 2,
};
};
if (slide_animation_frame < animation_duration) {
// background
for (size_t column = 0; column < columns(); ++column) {
for (size_t row = 0; row < rows(); ++row) {
auto center = tile_center(row, column);
auto tile_size = Gfx::IntSize { m_cell_size, m_cell_size };
auto rect = Gfx::IntRect::centered_on(center, tile_size);
painter.fill_rect(rect, background_color_for_cell(0));
}
}
for (auto& sliding_tile : m_board->sliding_tiles()) {
auto center_from = tile_center(sliding_tile.row_from, sliding_tile.column_from);
auto center_to = tile_center(sliding_tile.row_to, sliding_tile.column_to);
auto offset = Gfx::FloatPoint(center_to - center_from);
auto center = center_from + Gfx::IntPoint(offset * (slide_animation_frame / (float)animation_duration));
auto tile_size = Gfx::IntSize { m_cell_size, m_cell_size };
auto rect = Gfx::IntRect::centered_on(center, tile_size);
painter.fill_rect(rect, background_color_for_cell(sliding_tile.value_from));
painter.draw_text(rect, String::number(sliding_tile.value_from).release_value_but_fixme_should_propagate_errors(), font(), Gfx::TextAlignment::Center, text_color_for_cell(sliding_tile.value_from));
}
} else {
for (size_t column = 0; column < columns(); ++column) {
for (size_t row = 0; row < rows(); ++row) {
auto center = tile_center(row, column);
auto tile_size = Gfx::IntSize { m_cell_size, m_cell_size };
if (pop_in_animation_frame < animation_duration && Game::Board::Position { row, column } == m_board->last_added_position()) {
float pop_in_size = m_min_cell_size + (m_cell_size - m_min_cell_size) * (pop_in_animation_frame / (float)animation_duration);
tile_size = Gfx::IntSize { pop_in_size, pop_in_size };
}
auto rect = Gfx::IntRect::centered_on(center, tile_size);
auto entry = tiles[row][column];
painter.fill_rect(rect, background_color_for_cell(entry));
if (entry > 0)
painter.draw_text(rect, String::number(entry).release_value_but_fixme_should_propagate_errors(), font(), Gfx::TextAlignment::Center, text_color_for_cell(entry));
}
}
}
}