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3ad9df1522
Some tools (e.g. ZoomTool) doesn't need layer to work. This commit makes mouse events fire even if there is no layer. This fixes a bug that ZoomTool didn't work when there is no layers.
38 lines
912 B
C++
38 lines
912 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Tool.h"
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#include <LibCore/Timer.h>
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#include <LibGUI/ActionGroup.h>
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#include <LibGUI/Painter.h>
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namespace PixelPaint {
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class SprayTool final : public Tool {
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public:
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SprayTool();
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virtual ~SprayTool() override;
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virtual void on_mousedown(Layer*, MouseEvent&) override;
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virtual void on_mouseup(Layer*, MouseEvent&) override;
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virtual void on_mousemove(Layer*, MouseEvent&) override;
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virtual GUI::Widget* get_properties_widget() override;
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virtual Gfx::StandardCursor cursor() override { return Gfx::StandardCursor::Crosshair; }
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private:
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void paint_it();
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RefPtr<GUI::Widget> m_properties_widget;
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RefPtr<Core::Timer> m_timer;
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Gfx::IntPoint m_last_pos;
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Color m_color;
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int m_thickness { 10 };
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int m_density { 40 };
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};
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}
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