ladybird/Libraries/LibJS/Bytecode/Generator.h
Shannon Booth f87041bf3a LibGC+Everywhere: Factor out a LibGC from LibJS
Resulting in a massive rename across almost everywhere! Alongside the
namespace change, we now have the following names:

 * JS::NonnullGCPtr -> GC::Ref
 * JS::GCPtr -> GC::Ptr
 * JS::HeapFunction -> GC::Function
 * JS::CellImpl -> GC::Cell
 * JS::Handle -> GC::Root
2024-11-15 14:49:20 +01:00

409 lines
16 KiB
C++

/*
* Copyright (c) 2021-2024, Andreas Kling <andreas@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/OwnPtr.h>
#include <AK/SinglyLinkedList.h>
#include <LibJS/AST.h>
#include <LibJS/Bytecode/BasicBlock.h>
#include <LibJS/Bytecode/CodeGenerationError.h>
#include <LibJS/Bytecode/Executable.h>
#include <LibJS/Bytecode/IdentifierTable.h>
#include <LibJS/Bytecode/Label.h>
#include <LibJS/Bytecode/Op.h>
#include <LibJS/Bytecode/Register.h>
#include <LibJS/Bytecode/StringTable.h>
#include <LibJS/Forward.h>
#include <LibJS/Runtime/FunctionKind.h>
#include <LibRegex/Regex.h>
namespace JS::Bytecode {
class Generator {
public:
VM& vm() { return m_vm; }
enum class SurroundingScopeKind {
Global,
Function,
Block,
};
enum class MustPropagateCompletion {
No,
Yes,
};
static CodeGenerationErrorOr<GC::Ref<Executable>> generate_from_ast_node(VM&, ASTNode const&, FunctionKind = FunctionKind::Normal);
static CodeGenerationErrorOr<GC::Ref<Executable>> generate_from_function(VM&, ECMAScriptFunctionObject const& function);
CodeGenerationErrorOr<void> emit_function_declaration_instantiation(ECMAScriptFunctionObject const& function);
[[nodiscard]] ScopedOperand allocate_register();
[[nodiscard]] ScopedOperand local(u32 local_index);
[[nodiscard]] ScopedOperand accumulator();
[[nodiscard]] ScopedOperand this_value();
void free_register(Register);
void set_local_initialized(u32 local_index);
[[nodiscard]] bool is_local_initialized(u32 local_index) const;
class SourceLocationScope {
public:
SourceLocationScope(Generator&, ASTNode const& node);
~SourceLocationScope();
private:
Generator& m_generator;
ASTNode const* m_previous_node { nullptr };
};
class UnwindContext {
public:
UnwindContext(Generator&, Optional<Label> finalizer);
UnwindContext const* previous() const { return m_previous_context; }
void set_handler(Label handler) { m_handler = handler; }
Optional<Label> handler() const { return m_handler; }
Optional<Label> finalizer() const { return m_finalizer; }
~UnwindContext();
private:
Generator& m_generator;
Optional<Label> m_finalizer;
Optional<Label> m_handler {};
UnwindContext const* m_previous_context { nullptr };
};
template<typename OpType, typename... Args>
requires(requires { OpType(declval<Args>()...); })
void emit(Args&&... args)
{
VERIFY(!is_current_block_terminated());
size_t slot_offset = m_current_basic_block->size();
m_current_basic_block->set_last_instruction_start_offset(slot_offset);
grow(sizeof(OpType));
void* slot = m_current_basic_block->data() + slot_offset;
new (slot) OpType(forward<Args>(args)...);
if constexpr (OpType::IsTerminator)
m_current_basic_block->terminate({});
m_current_basic_block->add_source_map_entry(slot_offset, { m_current_ast_node->start_offset(), m_current_ast_node->end_offset() });
}
template<typename OpType, typename ExtraSlotType, typename... Args>
requires(requires { OpType(declval<Args>()...); })
void emit_with_extra_slots(size_t extra_slot_count, Args&&... args)
{
VERIFY(!is_current_block_terminated());
size_t size_to_allocate = round_up_to_power_of_two(sizeof(OpType) + extra_slot_count * sizeof(ExtraSlotType), alignof(void*));
size_t slot_offset = m_current_basic_block->size();
m_current_basic_block->set_last_instruction_start_offset(slot_offset);
grow(size_to_allocate);
void* slot = m_current_basic_block->data() + slot_offset;
new (slot) OpType(forward<Args>(args)...);
if constexpr (OpType::IsTerminator)
m_current_basic_block->terminate({});
m_current_basic_block->add_source_map_entry(slot_offset, { m_current_ast_node->start_offset(), m_current_ast_node->end_offset() });
}
template<typename OpType, typename... Args>
requires(requires { OpType(declval<Args>()...); })
void emit_with_extra_operand_slots(size_t extra_operand_slots, Args&&... args)
{
emit_with_extra_slots<OpType, Operand>(extra_operand_slots, forward<Args>(args)...);
}
template<typename OpType, typename... Args>
requires(requires { OpType(declval<Args>()...); })
void emit_with_extra_value_slots(size_t extra_operand_slots, Args&&... args)
{
emit_with_extra_slots<OpType, Value>(extra_operand_slots, forward<Args>(args)...);
}
void emit_jump_if(ScopedOperand const& condition, Label true_target, Label false_target);
struct ReferenceOperands {
Optional<ScopedOperand> base {}; // [[Base]]
Optional<ScopedOperand> referenced_name {}; // [[ReferencedName]] as an operand
Optional<IdentifierTableIndex> referenced_identifier {}; // [[ReferencedName]] as an identifier
Optional<IdentifierTableIndex> referenced_private_identifier {}; // [[ReferencedName]] as a private identifier
Optional<ScopedOperand> this_value {}; // [[ThisValue]]
Optional<ScopedOperand> loaded_value {}; // Loaded value, if we've performed a load.
};
CodeGenerationErrorOr<ReferenceOperands> emit_load_from_reference(JS::ASTNode const&, Optional<ScopedOperand> preferred_dst = {});
CodeGenerationErrorOr<void> emit_store_to_reference(JS::ASTNode const&, ScopedOperand value);
CodeGenerationErrorOr<void> emit_store_to_reference(ReferenceOperands const&, ScopedOperand value);
CodeGenerationErrorOr<Optional<ScopedOperand>> emit_delete_reference(JS::ASTNode const&);
CodeGenerationErrorOr<ReferenceOperands> emit_super_reference(MemberExpression const&);
void emit_set_variable(JS::Identifier const& identifier, ScopedOperand value, Bytecode::Op::BindingInitializationMode initialization_mode = Bytecode::Op::BindingInitializationMode::Set, Bytecode::Op::EnvironmentMode mode = Bytecode::Op::EnvironmentMode::Lexical);
void push_home_object(ScopedOperand);
void pop_home_object();
void emit_new_function(ScopedOperand dst, JS::FunctionExpression const&, Optional<IdentifierTableIndex> lhs_name);
CodeGenerationErrorOr<Optional<ScopedOperand>> emit_named_evaluation_if_anonymous_function(Expression const&, Optional<IdentifierTableIndex> lhs_name, Optional<ScopedOperand> preferred_dst = {});
void begin_continuable_scope(Label continue_target, Vector<DeprecatedFlyString> const& language_label_set);
void end_continuable_scope();
void begin_breakable_scope(Label breakable_target, Vector<DeprecatedFlyString> const& language_label_set);
void end_breakable_scope();
[[nodiscard]] Label nearest_continuable_scope() const;
[[nodiscard]] Label nearest_breakable_scope() const;
void switch_to_basic_block(BasicBlock& block)
{
m_current_basic_block = &block;
}
[[nodiscard]] BasicBlock& current_block() { return *m_current_basic_block; }
BasicBlock& make_block(String name = {})
{
if (name.is_empty())
name = String::number(m_next_block++);
auto block = BasicBlock::create(m_root_basic_blocks.size(), name);
if (auto const* context = m_current_unwind_context) {
if (context->handler().has_value())
block->set_handler(*m_root_basic_blocks[context->handler().value().basic_block_index()]);
if (m_current_unwind_context->finalizer().has_value())
block->set_finalizer(*m_root_basic_blocks[context->finalizer().value().basic_block_index()]);
}
m_root_basic_blocks.append(move(block));
return *m_root_basic_blocks.last();
}
bool is_current_block_terminated() const
{
return m_current_basic_block->is_terminated();
}
StringTableIndex intern_string(ByteString string)
{
return m_string_table->insert(move(string));
}
RegexTableIndex intern_regex(ParsedRegex regex)
{
return m_regex_table->insert(move(regex));
}
IdentifierTableIndex intern_identifier(DeprecatedFlyString string)
{
return m_identifier_table->insert(move(string));
}
Optional<IdentifierTableIndex> intern_identifier_for_expression(Expression const& expression);
bool is_in_generator_or_async_function() const { return m_enclosing_function_kind == FunctionKind::Async || m_enclosing_function_kind == FunctionKind::Generator || m_enclosing_function_kind == FunctionKind::AsyncGenerator; }
bool is_in_generator_function() const { return m_enclosing_function_kind == FunctionKind::Generator || m_enclosing_function_kind == FunctionKind::AsyncGenerator; }
bool is_in_async_function() const { return m_enclosing_function_kind == FunctionKind::Async || m_enclosing_function_kind == FunctionKind::AsyncGenerator; }
bool is_in_async_generator_function() const { return m_enclosing_function_kind == FunctionKind::AsyncGenerator; }
enum class BindingMode {
Lexical,
Var,
Global,
};
struct LexicalScope {
SurroundingScopeKind kind;
};
// Returns true if a lexical environment was created.
bool emit_block_declaration_instantiation(ScopeNode const&);
void begin_variable_scope();
void end_variable_scope();
enum class BlockBoundaryType {
Break,
Continue,
Unwind,
ReturnToFinally,
LeaveFinally,
LeaveLexicalEnvironment,
};
template<typename OpType>
void perform_needed_unwinds()
requires(OpType::IsTerminator && !IsSame<OpType, Op::Jump>)
{
for (size_t i = m_boundaries.size(); i > 0; --i) {
auto boundary = m_boundaries[i - 1];
using enum BlockBoundaryType;
switch (boundary) {
case Unwind:
if constexpr (IsSame<OpType, Bytecode::Op::Throw>)
return;
emit<Bytecode::Op::LeaveUnwindContext>();
break;
case LeaveLexicalEnvironment:
emit<Bytecode::Op::LeaveLexicalEnvironment>();
break;
case Break:
case Continue:
break;
case ReturnToFinally:
return;
case LeaveFinally:
emit<Bytecode::Op::LeaveFinally>();
break;
};
}
}
bool is_in_finalizer() const { return m_boundaries.contains_slow(BlockBoundaryType::LeaveFinally); }
bool must_enter_finalizer() const { return m_boundaries.contains_slow(BlockBoundaryType::ReturnToFinally); }
void generate_break();
void generate_break(DeprecatedFlyString const& break_label);
void generate_continue();
void generate_continue(DeprecatedFlyString const& continue_label);
template<typename OpType>
void emit_return(ScopedOperand value)
requires(IsOneOf<OpType, Op::Return, Op::Yield>)
{
// FIXME: Tell the call sites about the `saved_return_value` destination
// And take that into account in the movs below.
perform_needed_unwinds<OpType>();
if (must_enter_finalizer()) {
VERIFY(m_current_basic_block->finalizer() != nullptr);
// Compare to:
// * Interpreter::do_return
// * Interpreter::run_bytecode::handle_ContinuePendingUnwind
// * Return::execute_impl
// * Yield::execute_impl
if constexpr (IsSame<OpType, Op::Yield>)
emit<Bytecode::Op::PrepareYield>(Operand(Register::saved_return_value()), value);
else
emit<Bytecode::Op::Mov>(Operand(Register::saved_return_value()), value);
emit<Bytecode::Op::Mov>(Operand(Register::exception()), add_constant(Value {}));
// FIXME: Do we really need to clear the return value register here?
emit<Bytecode::Op::Mov>(Operand(Register::return_value()), add_constant(Value {}));
emit<Bytecode::Op::Jump>(Label { *m_current_basic_block->finalizer() });
return;
}
if constexpr (IsSame<OpType, Op::Return>)
emit<Op::Return>(value);
else
emit<Op::Yield>(nullptr, value);
}
void start_boundary(BlockBoundaryType type) { m_boundaries.append(type); }
void end_boundary(BlockBoundaryType type)
{
VERIFY(m_boundaries.last() == type);
m_boundaries.take_last();
}
[[nodiscard]] ScopedOperand copy_if_needed_to_preserve_evaluation_order(ScopedOperand const&);
[[nodiscard]] ScopedOperand get_this(Optional<ScopedOperand> preferred_dst = {});
void emit_get_by_id(ScopedOperand dst, ScopedOperand base, IdentifierTableIndex property_identifier, Optional<IdentifierTableIndex> base_identifier = {});
void emit_get_by_id_with_this(ScopedOperand dst, ScopedOperand base, IdentifierTableIndex, ScopedOperand this_value);
void emit_iterator_value(ScopedOperand dst, ScopedOperand result);
void emit_iterator_complete(ScopedOperand dst, ScopedOperand result);
[[nodiscard]] size_t next_global_variable_cache() { return m_next_global_variable_cache++; }
[[nodiscard]] size_t next_property_lookup_cache() { return m_next_property_lookup_cache++; }
enum class DeduplicateConstant {
Yes,
No,
};
[[nodiscard]] ScopedOperand add_constant(Value);
[[nodiscard]] Value get_constant(ScopedOperand const& operand) const
{
VERIFY(operand.operand().is_constant());
return m_constants[operand.operand().index()];
}
UnwindContext const* current_unwind_context() const { return m_current_unwind_context; }
[[nodiscard]] bool is_finished() const { return m_finished; }
[[nodiscard]] bool must_propagate_completion() const { return m_must_propagate_completion; }
private:
VM& m_vm;
static CodeGenerationErrorOr<GC::Ref<Executable>> compile(VM&, ASTNode const&, FunctionKind, GC::Ptr<ECMAScriptFunctionObject const>, MustPropagateCompletion, Vector<DeprecatedFlyString> local_variable_names);
enum class JumpType {
Continue,
Break,
};
void generate_scoped_jump(JumpType);
void generate_labelled_jump(JumpType, DeprecatedFlyString const& label);
Generator(VM&, GC::Ptr<ECMAScriptFunctionObject const>, MustPropagateCompletion);
~Generator() = default;
void grow(size_t);
// Returns true if a fused instruction was emitted.
[[nodiscard]] bool fuse_compare_and_jump(ScopedOperand const& condition, Label true_target, Label false_target);
struct LabelableScope {
Label bytecode_target;
Vector<DeprecatedFlyString> language_label_set;
};
BasicBlock* m_current_basic_block { nullptr };
ASTNode const* m_current_ast_node { nullptr };
UnwindContext const* m_current_unwind_context { nullptr };
Vector<NonnullOwnPtr<BasicBlock>> m_root_basic_blocks;
NonnullOwnPtr<StringTable> m_string_table;
NonnullOwnPtr<IdentifierTable> m_identifier_table;
NonnullOwnPtr<RegexTable> m_regex_table;
GC::MarkedVector<Value> m_constants;
mutable Optional<ScopedOperand> m_true_constant;
mutable Optional<ScopedOperand> m_false_constant;
mutable Optional<ScopedOperand> m_null_constant;
mutable Optional<ScopedOperand> m_undefined_constant;
mutable Optional<ScopedOperand> m_empty_constant;
mutable HashMap<i32, ScopedOperand> m_int32_constants;
ScopedOperand m_accumulator;
ScopedOperand m_this_value;
Vector<Register> m_free_registers;
u32 m_next_register { Register::reserved_register_count };
u32 m_next_block { 1 };
u32 m_next_property_lookup_cache { 0 };
u32 m_next_global_variable_cache { 0 };
FunctionKind m_enclosing_function_kind { FunctionKind::Normal };
Vector<LabelableScope> m_continuable_scopes;
Vector<LabelableScope> m_breakable_scopes;
Vector<BlockBoundaryType> m_boundaries;
Vector<ScopedOperand> m_home_objects;
HashTable<u32> m_initialized_locals;
bool m_finished { false };
bool m_must_propagate_completion { true };
GC::Ptr<ECMAScriptFunctionObject const> m_function;
Optional<IdentifierTableIndex> m_length_identifier;
};
}