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123 lines
4.3 KiB
C++
123 lines
4.3 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/InputBox.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/TextBox.h>
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#include <LibGfx/Font.h>
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#include <stdio.h>
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namespace GUI {
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InputBox::InputBox(Window* parent_window, String& text_value, const StringView& prompt, const StringView& title)
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: Dialog(parent_window)
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, m_text_value(text_value)
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, m_prompt(prompt)
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{
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set_title(title);
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build();
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}
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InputBox::~InputBox()
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{
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}
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int InputBox::show(Window* parent_window, String& text_value, const StringView& prompt, const StringView& title)
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{
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auto box = InputBox::construct(parent_window, text_value, prompt, title);
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box->set_resizable(false);
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if (parent_window)
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box->set_icon(parent_window->icon());
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auto result = box->exec();
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text_value = box->text_value();
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return result;
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}
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void InputBox::build()
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{
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auto& widget = set_main_widget<Widget>();
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int text_width = widget.font().width(m_prompt);
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int title_width = widget.font().width(title()) + 24 /* icon, plus a little padding -- not perfect */;
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int max_width = AK::max(text_width, title_width);
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set_rect(x(), y(), max_width + 140, 62);
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widget.set_layout<VerticalBoxLayout>();
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widget.set_fill_with_background_color(true);
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widget.layout()->set_margins({ 6, 6, 6, 6 });
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widget.layout()->set_spacing(6);
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auto& label_editor_container = widget.add<Widget>();
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label_editor_container.set_layout<HorizontalBoxLayout>();
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auto& label = label_editor_container.add<Label>(m_prompt);
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label.set_fixed_size(text_width, 16);
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m_text_editor = label_editor_container.add<TextBox>();
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m_text_editor->set_fixed_height(19);
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m_text_editor->set_text(m_text_value);
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auto& button_container_outer = widget.add<Widget>();
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button_container_outer.set_fixed_height(20);
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button_container_outer.set_layout<VerticalBoxLayout>();
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auto& button_container_inner = button_container_outer.add<Widget>();
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button_container_inner.set_layout<HorizontalBoxLayout>();
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button_container_inner.layout()->set_spacing(6);
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button_container_inner.layout()->set_margins({ 4, 4, 0, 4 });
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button_container_inner.layout()->add_spacer();
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m_ok_button = button_container_inner.add<Button>();
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m_ok_button->set_fixed_height(20);
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m_ok_button->set_text("OK");
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m_ok_button->on_click = [this](auto) {
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dbgln("GUI::InputBox: OK button clicked");
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m_text_value = m_text_editor->text();
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done(ExecOK);
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};
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m_cancel_button = button_container_inner.add<Button>();
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m_cancel_button->set_fixed_height(20);
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m_cancel_button->set_text("Cancel");
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m_cancel_button->on_click = [this](auto) {
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dbgln("GUI::InputBox: Cancel button clicked");
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done(ExecCancel);
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};
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m_text_editor->on_return_pressed = [this] {
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m_ok_button->click();
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};
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m_text_editor->on_escape_pressed = [this] {
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m_cancel_button->click();
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};
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m_text_editor->set_focus(true);
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}
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}
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