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76 lines
2.9 KiB
C++
76 lines
2.9 KiB
C++
/*
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* Copyright (c) 2020, Till Mayer <till.mayer@web.de>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "SolitaireWidget.h"
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#include <LibGUI/AboutDialog.h>
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#include <LibGUI/Action.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/MenuBar.h>
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#include <LibGUI/Window.h>
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#include <stdio.h>
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int main(int argc, char** argv)
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{
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GUI::Application app(argc, argv);
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if (pledge("stdio rpath shared_buffer", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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auto window = GUI::Window::construct();
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window->set_resizable(false);
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window->set_rect(300, 100, SolitaireWidget::width, SolitaireWidget::height);
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auto widget = SolitaireWidget::construct(window, [&](uint32_t score) {
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window->set_title(String::format("Score: %u - Solitaire", score));
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});
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auto menu_bar = make<GUI::MenuBar>();
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auto app_menu = GUI::Menu::construct("Solitaire");
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auto help_menu = GUI::Menu::construct("Help");
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app_menu->add_action(GUI::Action::create("Restart game", [&](auto&) { widget->setup(); }));
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app_menu->add_separator();
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app_menu->add_action(GUI::CommonActions::make_quit_action([&](auto&) { app.quit(); }));
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help_menu->add_action(GUI::Action::create("About", [&](auto&) {
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GUI::AboutDialog::show("Solitaire", Gfx::Bitmap::load_from_file("/res/icons/32x32/app-solitaire.png"), window);
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}));
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menu_bar->add_menu(move(app_menu));
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menu_bar->add_menu(move(help_menu));
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app.set_menubar(move(menu_bar));
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window->set_main_widget(widget);
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window->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/app-solitaire.png"));
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window->show();
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widget->setup();
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return app.exec();
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}
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