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fc4e01a3c9
This allows marking a MenuItem as a default action, e.g. in a context menu for an action that reflects what e.g. a double click would perform. Also enhance the window menu to mark the close action as the default, and when double clicked perform that action. Fixes #1289
111 lines
3.1 KiB
C++
111 lines
3.1 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "MenuItem.h"
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#include "ClientConnection.h"
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#include "Menu.h"
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#include "WindowManager.h"
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#include <LibGfx/Bitmap.h>
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namespace WindowServer {
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MenuItem::MenuItem(Menu& menu, unsigned identifier, const String& text, const String& shortcut_text, bool enabled, bool checkable, bool checked, const Gfx::Bitmap* icon)
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: m_menu(menu)
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, m_type(Text)
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, m_enabled(enabled)
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, m_checkable(checkable)
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, m_checked(checked)
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, m_identifier(identifier)
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, m_text(text)
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, m_shortcut_text(shortcut_text)
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, m_icon(icon)
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{
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}
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MenuItem::MenuItem(Menu& menu, Type type)
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: m_menu(menu)
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, m_type(type)
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{
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}
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MenuItem::~MenuItem()
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{
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}
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void MenuItem::set_enabled(bool enabled)
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{
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if (m_enabled == enabled)
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return;
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m_enabled = enabled;
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m_menu.redraw();
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}
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void MenuItem::set_checked(bool checked)
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{
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if (m_checked == checked)
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return;
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m_checked = checked;
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m_menu.redraw();
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}
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void MenuItem::set_default(bool is_default)
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{
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if (m_default == is_default)
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return;
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m_default = is_default;
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m_menu.redraw();
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}
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Menu* MenuItem::submenu()
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{
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ASSERT(is_submenu());
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ASSERT(m_menu.client());
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return m_menu.client()->find_menu_by_id(m_submenu_id);
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}
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const Menu* MenuItem::submenu() const
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{
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ASSERT(is_submenu());
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ASSERT(m_menu.client());
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return m_menu.client()->find_menu_by_id(m_submenu_id);
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}
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Gfx::IntRect MenuItem::rect() const
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{
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if (!m_menu.is_scrollable())
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return m_rect;
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return m_rect.translated(0, m_menu.item_height() - (m_menu.scroll_offset() * m_menu.item_height()));
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}
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void MenuItem::set_icon(const Gfx::Bitmap* icon)
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{
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if (m_icon == icon)
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return;
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m_icon = icon;
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m_menu.redraw();
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}
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}
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