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ddbe6bd7b4
This is a more precise description of what this class actually does.
193 lines
6.6 KiB
C++
193 lines
6.6 KiB
C++
/*
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* Copyright (c) 2021, Kyle Pereira <hey@xylepereira.me>
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* Copyright (c) 2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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* Copyright (c) 2021-2023, Ali Mohammad Pur <mpfard@serenityos.org>
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* Copyright (c) 2023, Gregory Bertilson <zaggy1024@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/AtomicRefCounted.h>
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#include <AK/Concepts.h>
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#include <LibCore/EventLoop.h>
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#include <LibCore/EventReceiver.h>
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#include <LibThreading/Mutex.h>
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namespace Core {
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template<typename TResult, typename TError>
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class ThreadedPromise
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: public AtomicRefCounted<ThreadedPromise<TResult, TError>> {
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public:
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static NonnullRefPtr<ThreadedPromise<TResult, TError>> create()
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{
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return adopt_ref(*new ThreadedPromise<TResult, TError>());
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}
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using ResultType = Conditional<IsSame<TResult, void>, Empty, TResult>;
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using ErrorType = TError;
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void resolve(ResultType&& result)
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{
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when_error_handler_is_ready([self = NonnullRefPtr(*this), result = move(result)]() mutable {
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if (self->m_resolution_handler) {
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auto handler_result = self->m_resolution_handler(forward<ResultType>(result));
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if (handler_result.is_error())
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self->m_rejection_handler(handler_result.release_error());
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self->m_has_completed = true;
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}
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});
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}
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void resolve()
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requires IsSame<ResultType, Empty>
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{
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resolve(Empty());
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}
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void reject(ErrorType&& error)
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{
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when_error_handler_is_ready([this, error = move(error)]() mutable {
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m_rejection_handler(forward<ErrorType>(error));
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m_has_completed = true;
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});
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}
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void reject(ErrorType const& error)
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requires IsTriviallyCopyable<ErrorType>
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{
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reject(ErrorType(error));
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}
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bool has_completed()
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{
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Threading::MutexLocker locker { m_mutex };
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return m_has_completed;
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}
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void await()
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{
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while (!has_completed())
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Core::EventLoop::current().pump(EventLoop::WaitMode::PollForEvents);
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}
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// Set the callback to be called when the promise is resolved. A rejection callback
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// must also be provided before any callback will be called.
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template<CallableAs<ErrorOr<void>, ResultType&&> ResolvedHandler>
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ThreadedPromise& when_resolved(ResolvedHandler handler)
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{
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Threading::MutexLocker locker { m_mutex };
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VERIFY(!m_resolution_handler);
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m_resolution_handler = move(handler);
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return *this;
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}
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template<CallableAs<void, ResultType&&> ResolvedHandler>
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ThreadedPromise& when_resolved(ResolvedHandler handler)
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{
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return when_resolved([handler = move(handler)](ResultType&& result) -> ErrorOr<void> {
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handler(forward<ResultType>(result));
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return {};
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});
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}
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template<CallableAs<ErrorOr<void>> ResolvedHandler>
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ThreadedPromise& when_resolved(ResolvedHandler handler)
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{
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return when_resolved([handler = move(handler)](ResultType&&) -> ErrorOr<void> {
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return handler();
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});
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}
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template<CallableAs<void> ResolvedHandler>
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ThreadedPromise& when_resolved(ResolvedHandler handler)
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{
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return when_resolved([handler = move(handler)](ResultType&&) -> ErrorOr<void> {
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handler();
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return {};
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});
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}
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// Set the callback to be called when the promise is rejected. Setting this callback
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// will cause the promise fulfillment to be ready to be handled.
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template<CallableAs<void, ErrorType&&> RejectedHandler>
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ThreadedPromise& when_rejected(RejectedHandler when_rejected = [](ErrorType&) {})
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{
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Threading::MutexLocker locker { m_mutex };
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VERIFY(!m_rejection_handler);
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m_rejection_handler = move(when_rejected);
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return *this;
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}
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template<typename T, CallableAs<NonnullRefPtr<ThreadedPromise<T, ErrorType>>, ResultType&&> ChainedResolution>
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NonnullRefPtr<ThreadedPromise<T, ErrorType>> chain_promise(ChainedResolution chained_resolution)
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{
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auto new_promise = ThreadedPromise<T, ErrorType>::create();
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when_resolved([=, chained_resolution = move(chained_resolution)](ResultType&& result) mutable -> ErrorOr<void> {
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chained_resolution(forward<ResultType>(result))
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->when_resolved([=](auto&& new_result) { new_promise->resolve(move(new_result)); })
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.when_rejected([=](ErrorType&& error) { new_promise->reject(move(error)); });
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return {};
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});
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when_rejected([=](ErrorType&& error) { new_promise->reject(move(error)); });
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return new_promise;
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}
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template<typename T, CallableAs<ErrorOr<T, ErrorType>, ResultType&&> MappingFunction>
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NonnullRefPtr<ThreadedPromise<T, ErrorType>> map(MappingFunction mapping_function)
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{
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auto new_promise = ThreadedPromise<T, ErrorType>::create();
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when_resolved([=, mapping_function = move(mapping_function)](ResultType&& result) -> ErrorOr<void> {
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new_promise->resolve(TRY(mapping_function(forward<ResultType>(result))));
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return {};
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});
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when_rejected([=](ErrorType&& error) { new_promise->reject(move(error)); });
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return new_promise;
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}
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private:
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template<typename F>
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static void deferred_handler_check(NonnullRefPtr<ThreadedPromise> self, F&& function)
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{
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Threading::MutexLocker locker { self->m_mutex };
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if (self->m_rejection_handler) {
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function();
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return;
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}
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EventLoop::current().deferred_invoke([self, function = forward<F>(function)]() mutable {
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deferred_handler_check(self, move(function));
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});
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}
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template<typename F>
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void when_error_handler_is_ready(F function)
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{
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if (EventLoop::is_running()) {
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deferred_handler_check(NonnullRefPtr(*this), move(function));
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} else {
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// NOTE: Handlers should always be set almost immediately, so we can expect this
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// to spin extremely briefly. Therefore, sleeping the thread should not be
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// necessary.
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while (true) {
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Threading::MutexLocker locker { m_mutex };
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if (m_rejection_handler)
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break;
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}
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VERIFY(m_rejection_handler);
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function();
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}
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}
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ThreadedPromise() = default;
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ThreadedPromise(EventReceiver* parent)
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: EventReceiver(parent)
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{
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}
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Function<ErrorOr<void>(ResultType&&)> m_resolution_handler;
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Function<void(ErrorType&&)> m_rejection_handler;
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Threading::Mutex m_mutex;
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bool m_has_completed;
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};
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}
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