ladybird/Userland/Libraries/LibCore/EventLoop.cpp
Andreas Kling ddbe6bd7b4 Userland: Rename Core::Object to Core::EventReceiver
This is a more precise description of what this class actually does.
2023-08-06 20:39:51 +02:00

167 lines
3.9 KiB
C++

/*
* Copyright (c) 2018-2023, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, kleines Filmröllchen <malu.bertsch@gmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Badge.h>
#include <LibCore/Event.h>
#include <LibCore/EventLoop.h>
#include <LibCore/EventLoopImplementationUnix.h>
#include <LibCore/EventReceiver.h>
#include <LibCore/Promise.h>
#include <LibCore/ThreadEventQueue.h>
namespace Core {
namespace {
OwnPtr<Vector<EventLoop&>>& event_loop_stack_uninitialized()
{
thread_local OwnPtr<Vector<EventLoop&>> s_event_loop_stack = nullptr;
return s_event_loop_stack;
}
Vector<EventLoop&>& event_loop_stack()
{
auto& the_stack = event_loop_stack_uninitialized();
if (the_stack == nullptr)
the_stack = make<Vector<EventLoop&>>();
return *the_stack;
}
}
EventLoop::EventLoop()
: m_impl(EventLoopManager::the().make_implementation())
{
if (event_loop_stack().is_empty()) {
event_loop_stack().append(*this);
}
}
EventLoop::~EventLoop()
{
if (!event_loop_stack().is_empty() && &event_loop_stack().last() == this) {
event_loop_stack().take_last();
}
}
bool EventLoop::is_running()
{
auto& stack = event_loop_stack_uninitialized();
return stack != nullptr && !stack->is_empty();
}
EventLoop& EventLoop::current()
{
return event_loop_stack().last();
}
void EventLoop::quit(int code)
{
ThreadEventQueue::current().cancel_all_pending_jobs();
m_impl->quit(code);
}
void EventLoop::unquit()
{
m_impl->unquit();
}
struct EventLoopPusher {
public:
EventLoopPusher(EventLoop& event_loop)
{
event_loop_stack().append(event_loop);
}
~EventLoopPusher()
{
event_loop_stack().take_last();
}
};
int EventLoop::exec()
{
EventLoopPusher pusher(*this);
return m_impl->exec();
}
void EventLoop::spin_until(Function<bool()> goal_condition)
{
EventLoopPusher pusher(*this);
while (!m_impl->was_exit_requested() && !goal_condition())
pump();
}
size_t EventLoop::pump(WaitMode mode)
{
return m_impl->pump(mode == WaitMode::WaitForEvents ? EventLoopImplementation::PumpMode::WaitForEvents : EventLoopImplementation::PumpMode::DontWaitForEvents);
}
void EventLoop::post_event(EventReceiver& receiver, NonnullOwnPtr<Event>&& event)
{
m_impl->post_event(receiver, move(event));
}
void EventLoop::add_job(NonnullRefPtr<Promise<NonnullRefPtr<EventReceiver>>> job_promise)
{
ThreadEventQueue::current().add_job(move(job_promise));
}
int EventLoop::register_signal(int signal_number, Function<void(int)> handler)
{
return EventLoopManager::the().register_signal(signal_number, move(handler));
}
void EventLoop::unregister_signal(int handler_id)
{
EventLoopManager::the().unregister_signal(handler_id);
}
void EventLoop::notify_forked(ForkEvent)
{
current().m_impl->notify_forked_and_in_child();
}
int EventLoop::register_timer(EventReceiver& object, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible fire_when_not_visible)
{
return EventLoopManager::the().register_timer(object, milliseconds, should_reload, fire_when_not_visible);
}
bool EventLoop::unregister_timer(int timer_id)
{
return EventLoopManager::the().unregister_timer(timer_id);
}
void EventLoop::register_notifier(Badge<Notifier>, Notifier& notifier)
{
EventLoopManager::the().register_notifier(notifier);
}
void EventLoop::unregister_notifier(Badge<Notifier>, Notifier& notifier)
{
EventLoopManager::the().unregister_notifier(notifier);
}
void EventLoop::wake()
{
m_impl->wake();
}
void EventLoop::deferred_invoke(Function<void()> invokee)
{
auto context = DeferredInvocationContext::construct();
post_event(context, make<Core::DeferredInvocationEvent>(context, move(invokee)));
}
void deferred_invoke(Function<void()> invokee)
{
EventLoop::current().deferred_invoke(move(invokee));
}
bool EventLoop::was_exit_requested() const
{
return m_impl->was_exit_requested();
}
}