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https://github.com/LadybirdBrowser/ladybird.git
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ea58b8d927
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules "The compiler is more likely to get the default semantics right and you cannot implement these functions better than the compiler."
879 lines
27 KiB
C++
879 lines
27 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, kleines Filmröllchen <malu.bertsch@gmail.com>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Assertions.h>
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#include <AK/Badge.h>
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#include <AK/Debug.h>
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#include <AK/Format.h>
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#include <AK/IDAllocator.h>
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#include <AK/JsonObject.h>
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#include <AK/JsonValue.h>
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#include <AK/NeverDestroyed.h>
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#include <AK/Singleton.h>
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#include <AK/TemporaryChange.h>
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#include <AK/Time.h>
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#include <LibCore/Event.h>
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#include <LibCore/EventLoop.h>
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#include <LibCore/LocalServer.h>
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#include <LibCore/Notifier.h>
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#include <LibCore/Object.h>
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#include <LibThreading/Mutex.h>
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#include <LibThreading/MutexProtected.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <signal.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/select.h>
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#include <sys/socket.h>
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#include <sys/time.h>
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#include <time.h>
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#include <unistd.h>
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#ifdef __serenity__
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extern bool s_global_initializers_ran;
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#endif
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namespace Core {
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class InspectorServerConnection;
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[[maybe_unused]] static bool connect_to_inspector_server();
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struct EventLoopTimer {
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int timer_id { 0 };
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Time interval;
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Time fire_time;
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bool should_reload { false };
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TimerShouldFireWhenNotVisible fire_when_not_visible { TimerShouldFireWhenNotVisible::No };
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WeakPtr<Object> owner;
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void reload(const Time& now);
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bool has_expired(const Time& now) const;
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};
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struct EventLoop::Private {
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Threading::Mutex lock;
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};
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// The main event loop is global to the program, so it may be accessed from multiple threads.
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Threading::MutexProtected<EventLoop*> s_main_event_loop;
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static Threading::MutexProtected<NeverDestroyed<IDAllocator>> s_id_allocator;
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static Threading::MutexProtected<RefPtr<InspectorServerConnection>> s_inspector_server_connection;
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// Each thread has its own event loop stack, its own timers, notifiers and a wake pipe.
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static thread_local Vector<EventLoop&>* s_event_loop_stack;
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static thread_local HashMap<int, NonnullOwnPtr<EventLoopTimer>>* s_timers;
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static thread_local HashTable<Notifier*>* s_notifiers;
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thread_local int EventLoop::s_wake_pipe_fds[2];
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thread_local bool EventLoop::s_wake_pipe_initialized { false };
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void EventLoop::initialize_wake_pipes()
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{
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if (!s_wake_pipe_initialized) {
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#if defined(SOCK_NONBLOCK)
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int rc = pipe2(s_wake_pipe_fds, O_CLOEXEC);
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#else
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int rc = pipe(s_wake_pipe_fds);
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fcntl(s_wake_pipe_fds[0], F_SETFD, FD_CLOEXEC);
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fcntl(s_wake_pipe_fds[1], F_SETFD, FD_CLOEXEC);
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#endif
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VERIFY(rc == 0);
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s_wake_pipe_initialized = true;
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}
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}
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bool EventLoop::has_been_instantiated()
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{
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return s_event_loop_stack != nullptr && !s_event_loop_stack->is_empty();
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}
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class SignalHandlers : public RefCounted<SignalHandlers> {
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AK_MAKE_NONCOPYABLE(SignalHandlers);
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AK_MAKE_NONMOVABLE(SignalHandlers);
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public:
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SignalHandlers(int signo, void (*handle_signal)(int));
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~SignalHandlers();
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void dispatch();
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int add(Function<void(int)>&& handler);
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bool remove(int handler_id);
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bool is_empty() const
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{
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if (m_calling_handlers) {
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for (auto& handler : m_handlers_pending) {
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if (handler.value)
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return false; // an add is pending
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}
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}
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return m_handlers.is_empty();
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}
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bool have(int handler_id) const
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{
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if (m_calling_handlers) {
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auto it = m_handlers_pending.find(handler_id);
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if (it != m_handlers_pending.end()) {
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if (!it->value)
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return false; // a deletion is pending
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}
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}
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return m_handlers.contains(handler_id);
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}
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int m_signo;
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void (*m_original_handler)(int); // TODO: can't use sighandler_t?
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HashMap<int, Function<void(int)>> m_handlers;
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HashMap<int, Function<void(int)>> m_handlers_pending;
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bool m_calling_handlers { false };
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};
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struct SignalHandlersInfo {
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HashMap<int, NonnullRefPtr<SignalHandlers>> signal_handlers;
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int next_signal_id { 0 };
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};
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static Singleton<SignalHandlersInfo> s_signals;
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template<bool create_if_null = true>
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inline SignalHandlersInfo* signals_info()
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{
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return s_signals.ptr();
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}
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pid_t EventLoop::s_pid;
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class InspectorServerConnection : public Object {
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C_OBJECT(InspectorServerConnection)
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private:
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explicit InspectorServerConnection(NonnullOwnPtr<Stream::LocalSocket> socket)
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: m_socket(move(socket))
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, m_client_id(s_id_allocator.with_locked([](auto& allocator) {
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return allocator->allocate();
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}))
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{
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#ifdef __serenity__
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m_socket->on_ready_to_read = [this] {
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u32 length;
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auto maybe_nread = m_socket->read({ (u8*)&length, sizeof(length) });
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if (maybe_nread.is_error()) {
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dbgln("InspectorServerConnection: Failed to read message length from inspector server connection: {}", maybe_nread.error());
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shutdown();
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return;
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}
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auto nread = maybe_nread.release_value();
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if (nread == 0) {
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dbgln_if(EVENTLOOP_DEBUG, "RPC client disconnected");
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shutdown();
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return;
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}
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VERIFY(nread == sizeof(length));
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auto request_buffer = ByteBuffer::create_uninitialized(length).release_value();
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maybe_nread = m_socket->read(request_buffer.bytes());
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if (maybe_nread.is_error()) {
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dbgln("InspectorServerConnection: Failed to read message content from inspector server connection: {}", maybe_nread.error());
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shutdown();
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return;
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}
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nread = maybe_nread.release_value();
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auto request_json = JsonValue::from_string(request_buffer);
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if (request_json.is_error() || !request_json.value().is_object()) {
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dbgln("RPC client sent invalid request");
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shutdown();
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return;
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}
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handle_request(request_json.value().as_object());
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};
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#else
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warnln("RPC Client constructed outside serenity, this is very likely a bug!");
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#endif
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}
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virtual ~InspectorServerConnection() override
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{
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if (auto inspected_object = m_inspected_object.strong_ref())
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inspected_object->decrement_inspector_count({});
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}
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public:
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void send_response(const JsonObject& response)
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{
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auto serialized = response.to_string();
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u32 length = serialized.length();
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// FIXME: Propagate errors
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MUST(m_socket->write({ (const u8*)&length, sizeof(length) }));
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MUST(m_socket->write(serialized.bytes()));
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}
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void handle_request(const JsonObject& request)
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{
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auto type = request.get("type").as_string_or({});
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if (type.is_null()) {
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dbgln("RPC client sent request without type field");
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return;
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}
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if (type == "Identify") {
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JsonObject response;
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response.set("type", type);
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response.set("pid", getpid());
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#ifdef __serenity__
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char buffer[1024];
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if (get_process_name(buffer, sizeof(buffer)) >= 0) {
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response.set("process_name", buffer);
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} else {
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response.set("process_name", JsonValue());
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}
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#endif
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send_response(response);
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return;
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}
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if (type == "GetAllObjects") {
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JsonObject response;
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response.set("type", type);
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JsonArray objects;
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for (auto& object : Object::all_objects()) {
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JsonObject json_object;
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object.save_to(json_object);
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objects.append(move(json_object));
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}
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response.set("objects", move(objects));
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send_response(response);
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return;
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}
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if (type == "SetInspectedObject") {
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auto address = request.get("address").to_number<FlatPtr>();
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for (auto& object : Object::all_objects()) {
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if ((FlatPtr)&object == address) {
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if (auto inspected_object = m_inspected_object.strong_ref())
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inspected_object->decrement_inspector_count({});
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m_inspected_object = object;
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object.increment_inspector_count({});
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break;
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}
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}
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return;
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}
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if (type == "SetProperty") {
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auto address = request.get("address").to_number<FlatPtr>();
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for (auto& object : Object::all_objects()) {
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if ((FlatPtr)&object == address) {
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bool success = object.set_property(request.get("name").to_string(), request.get("value"));
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JsonObject response;
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response.set("type", "SetProperty");
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response.set("success", success);
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send_response(response);
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break;
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}
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}
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return;
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}
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if (type == "Disconnect") {
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shutdown();
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return;
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}
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}
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void shutdown()
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{
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s_id_allocator.with_locked([this](auto& allocator) { allocator->deallocate(m_client_id); });
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}
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private:
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NonnullOwnPtr<Stream::LocalSocket> m_socket;
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WeakPtr<Object> m_inspected_object;
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int m_client_id { -1 };
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};
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EventLoop::EventLoop([[maybe_unused]] MakeInspectable make_inspectable)
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: m_wake_pipe_fds(&s_wake_pipe_fds)
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, m_private(make<Private>())
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{
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#ifdef __serenity__
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if (!s_global_initializers_ran) {
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// NOTE: Trying to have an event loop as a global variable will lead to initialization-order fiascos,
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// as the event loop constructor accesses and/or sets other global variables.
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// Therefore, we crash the program before ASAN catches us.
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// If you came here because of the assertion failure, please redesign your program to not have global event loops.
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// The common practice is to initialize the main event loop in the main function, and if necessary,
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// pass event loop references around or access them with EventLoop::with_main_locked() and EventLoop::current().
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VERIFY_NOT_REACHED();
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}
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#endif
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if (!s_event_loop_stack) {
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s_event_loop_stack = new Vector<EventLoop&>;
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s_timers = new HashMap<int, NonnullOwnPtr<EventLoopTimer>>;
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s_notifiers = new HashTable<Notifier*>;
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}
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s_main_event_loop.with_locked([&, this](auto*& main_event_loop) {
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if (main_event_loop == nullptr) {
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main_event_loop = this;
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s_pid = getpid();
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s_event_loop_stack->append(*this);
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#ifdef __serenity__
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if (getuid() != 0
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&& make_inspectable == MakeInspectable::Yes
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// FIXME: Deadlock potential; though the main loop and inspector server connection are rarely used in conjunction
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&& s_inspector_server_connection.with_locked([](auto inspector_server_connection) { return inspector_server_connection; })) {
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if (!connect_to_inspector_server())
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dbgln("Core::EventLoop: Failed to connect to InspectorServer");
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}
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#endif
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}
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});
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initialize_wake_pipes();
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dbgln_if(EVENTLOOP_DEBUG, "{} Core::EventLoop constructed :)", getpid());
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}
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EventLoop::~EventLoop()
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{
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// NOTE: Pop the main event loop off of the stack when destroyed.
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s_main_event_loop.with_locked([this](auto*& main_event_loop) {
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if (this == main_event_loop) {
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s_event_loop_stack->take_last();
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main_event_loop = nullptr;
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}
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});
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}
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bool connect_to_inspector_server()
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{
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#ifdef __serenity__
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auto maybe_socket = Core::Stream::LocalSocket::connect("/tmp/portal/inspectables");
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if (maybe_socket.is_error()) {
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dbgln("connect_to_inspector_server: Failed to connect: {}", maybe_socket.error());
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return false;
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}
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s_inspector_server_connection.with_locked([&](auto& inspector_server_connection) {
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inspector_server_connection = InspectorServerConnection::construct(maybe_socket.release_value());
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});
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return true;
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#else
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VERIFY_NOT_REACHED();
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#endif
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}
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EventLoop& EventLoop::current()
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{
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return s_event_loop_stack->last();
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}
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void EventLoop::quit(int code)
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{
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop::quit({})", code);
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m_exit_requested = true;
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m_exit_code = code;
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}
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void EventLoop::unquit()
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{
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop::unquit()");
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m_exit_requested = false;
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m_exit_code = 0;
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}
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struct EventLoopPusher {
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public:
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EventLoopPusher(EventLoop& event_loop)
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: m_event_loop(event_loop)
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{
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if (EventLoop::has_been_instantiated()) {
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m_event_loop.take_pending_events_from(EventLoop::current());
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s_event_loop_stack->append(event_loop);
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}
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}
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~EventLoopPusher()
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{
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if (EventLoop::has_been_instantiated()) {
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s_event_loop_stack->take_last();
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EventLoop::current().take_pending_events_from(m_event_loop);
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}
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}
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private:
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bool is_main_event_loop()
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{
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return s_main_event_loop.with_locked([this](auto* main_event_loop) { return &m_event_loop == main_event_loop; });
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}
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EventLoop& m_event_loop;
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};
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int EventLoop::exec()
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{
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EventLoopPusher pusher(*this);
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for (;;) {
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if (m_exit_requested)
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return m_exit_code;
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pump();
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}
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VERIFY_NOT_REACHED();
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}
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void EventLoop::spin_until(Function<bool()> goal_condition)
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{
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EventLoopPusher pusher(*this);
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while (!goal_condition())
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pump();
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}
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size_t EventLoop::pump(WaitMode mode)
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{
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wait_for_event(mode);
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decltype(m_queued_events) events;
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{
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Threading::MutexLocker locker(m_private->lock);
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events = move(m_queued_events);
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}
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size_t processed_events = 0;
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for (size_t i = 0; i < events.size(); ++i) {
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auto& queued_event = events.at(i);
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auto receiver = queued_event.receiver.strong_ref();
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auto& event = *queued_event.event;
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if (receiver)
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: {} event {}", *receiver, event.type());
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if (!receiver) {
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switch (event.type()) {
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case Event::Quit:
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VERIFY_NOT_REACHED();
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default:
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dbgln_if(EVENTLOOP_DEBUG, "Event type {} with no receiver :(", event.type());
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break;
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}
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} else if (event.type() == Event::Type::DeferredInvoke) {
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dbgln_if(DEFERRED_INVOKE_DEBUG, "DeferredInvoke: receiver = {}", *receiver);
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static_cast<DeferredInvocationEvent&>(event).m_invokee();
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} else {
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NonnullRefPtr<Object> protector(*receiver);
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receiver->dispatch_event(event);
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}
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++processed_events;
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if (m_exit_requested) {
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Threading::MutexLocker locker(m_private->lock);
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: Exit requested. Rejigging {} events.", events.size() - i);
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decltype(m_queued_events) new_event_queue;
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new_event_queue.ensure_capacity(m_queued_events.size() + events.size());
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for (++i; i < events.size(); ++i)
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new_event_queue.unchecked_append(move(events[i]));
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new_event_queue.extend(move(m_queued_events));
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m_queued_events = move(new_event_queue);
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break;
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}
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}
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return processed_events;
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}
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void EventLoop::post_event(Object& receiver, NonnullOwnPtr<Event>&& event, ShouldWake should_wake)
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{
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Threading::MutexLocker lock(m_private->lock);
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop::post_event: ({}) << receiver={}, event={}", m_queued_events.size(), receiver, event);
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m_queued_events.empend(receiver, move(event));
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if (should_wake == ShouldWake::Yes)
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wake();
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}
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SignalHandlers::SignalHandlers(int signo, void (*handle_signal)(int))
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: m_signo(signo)
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, m_original_handler(signal(signo, handle_signal))
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{
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dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: Registered handler for signal {}", m_signo);
|
|
}
|
|
|
|
SignalHandlers::~SignalHandlers()
|
|
{
|
|
dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: Unregistering handler for signal {}", m_signo);
|
|
signal(m_signo, m_original_handler);
|
|
}
|
|
|
|
void SignalHandlers::dispatch()
|
|
{
|
|
TemporaryChange change(m_calling_handlers, true);
|
|
for (auto& handler : m_handlers)
|
|
handler.value(m_signo);
|
|
if (!m_handlers_pending.is_empty()) {
|
|
// Apply pending adds/removes
|
|
for (auto& handler : m_handlers_pending) {
|
|
if (handler.value) {
|
|
auto result = m_handlers.set(handler.key, move(handler.value));
|
|
VERIFY(result == AK::HashSetResult::InsertedNewEntry);
|
|
} else {
|
|
m_handlers.remove(handler.key);
|
|
}
|
|
}
|
|
m_handlers_pending.clear();
|
|
}
|
|
}
|
|
|
|
int SignalHandlers::add(Function<void(int)>&& handler)
|
|
{
|
|
int id = ++signals_info()->next_signal_id; // TODO: worry about wrapping and duplicates?
|
|
if (m_calling_handlers)
|
|
m_handlers_pending.set(id, move(handler));
|
|
else
|
|
m_handlers.set(id, move(handler));
|
|
return id;
|
|
}
|
|
|
|
bool SignalHandlers::remove(int handler_id)
|
|
{
|
|
VERIFY(handler_id != 0);
|
|
if (m_calling_handlers) {
|
|
auto it = m_handlers.find(handler_id);
|
|
if (it != m_handlers.end()) {
|
|
// Mark pending remove
|
|
m_handlers_pending.set(handler_id, {});
|
|
return true;
|
|
}
|
|
it = m_handlers_pending.find(handler_id);
|
|
if (it != m_handlers_pending.end()) {
|
|
if (!it->value)
|
|
return false; // already was marked as deleted
|
|
it->value = nullptr;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
return m_handlers.remove(handler_id);
|
|
}
|
|
|
|
void EventLoop::dispatch_signal(int signo)
|
|
{
|
|
auto& info = *signals_info();
|
|
auto handlers = info.signal_handlers.find(signo);
|
|
if (handlers != info.signal_handlers.end()) {
|
|
// Make sure we bump the ref count while dispatching the handlers!
|
|
// This allows a handler to unregister/register while the handlers
|
|
// are being called!
|
|
auto handler = handlers->value;
|
|
dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: dispatching signal {}", signo);
|
|
handler->dispatch();
|
|
}
|
|
}
|
|
|
|
void EventLoop::handle_signal(int signo)
|
|
{
|
|
VERIFY(signo != 0);
|
|
// We MUST check if the current pid still matches, because there
|
|
// is a window between fork() and exec() where a signal delivered
|
|
// to our fork could be inadvertently routed to the parent process!
|
|
if (getpid() == s_pid) {
|
|
int nwritten = write(s_wake_pipe_fds[1], &signo, sizeof(signo));
|
|
if (nwritten < 0) {
|
|
perror("EventLoop::register_signal: write");
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
} else {
|
|
// We're a fork who received a signal, reset s_pid
|
|
s_pid = 0;
|
|
}
|
|
}
|
|
|
|
int EventLoop::register_signal(int signo, Function<void(int)> handler)
|
|
{
|
|
VERIFY(signo != 0);
|
|
auto& info = *signals_info();
|
|
auto handlers = info.signal_handlers.find(signo);
|
|
if (handlers == info.signal_handlers.end()) {
|
|
auto signal_handlers = adopt_ref(*new SignalHandlers(signo, EventLoop::handle_signal));
|
|
auto handler_id = signal_handlers->add(move(handler));
|
|
info.signal_handlers.set(signo, move(signal_handlers));
|
|
return handler_id;
|
|
} else {
|
|
return handlers->value->add(move(handler));
|
|
}
|
|
}
|
|
|
|
void EventLoop::unregister_signal(int handler_id)
|
|
{
|
|
VERIFY(handler_id != 0);
|
|
int remove_signo = 0;
|
|
auto& info = *signals_info();
|
|
for (auto& h : info.signal_handlers) {
|
|
auto& handlers = *h.value;
|
|
if (handlers.remove(handler_id)) {
|
|
if (handlers.is_empty())
|
|
remove_signo = handlers.m_signo;
|
|
break;
|
|
}
|
|
}
|
|
if (remove_signo != 0)
|
|
info.signal_handlers.remove(remove_signo);
|
|
}
|
|
|
|
void EventLoop::notify_forked(ForkEvent event)
|
|
{
|
|
switch (event) {
|
|
case ForkEvent::Child:
|
|
s_main_event_loop.with_locked([]([[maybe_unused]] auto*& main_event_loop) { main_event_loop = nullptr; });
|
|
s_event_loop_stack->clear();
|
|
s_timers->clear();
|
|
s_notifiers->clear();
|
|
s_wake_pipe_initialized = false;
|
|
initialize_wake_pipes();
|
|
if (auto* info = signals_info<false>()) {
|
|
info->signal_handlers.clear();
|
|
info->next_signal_id = 0;
|
|
}
|
|
s_pid = 0;
|
|
#ifdef __serenity__
|
|
s_main_event_loop.with_locked([]([[maybe_unused]] auto*& main_event_loop) { main_event_loop = nullptr; });
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
void EventLoop::wait_for_event(WaitMode mode)
|
|
{
|
|
fd_set rfds;
|
|
fd_set wfds;
|
|
retry:
|
|
FD_ZERO(&rfds);
|
|
FD_ZERO(&wfds);
|
|
|
|
int max_fd = 0;
|
|
auto add_fd_to_set = [&max_fd](int fd, fd_set& set) {
|
|
FD_SET(fd, &set);
|
|
if (fd > max_fd)
|
|
max_fd = fd;
|
|
};
|
|
|
|
int max_fd_added = -1;
|
|
add_fd_to_set(s_wake_pipe_fds[0], rfds);
|
|
max_fd = max(max_fd, max_fd_added);
|
|
|
|
for (auto& notifier : *s_notifiers) {
|
|
if (notifier->event_mask() & Notifier::Read)
|
|
add_fd_to_set(notifier->fd(), rfds);
|
|
if (notifier->event_mask() & Notifier::Write)
|
|
add_fd_to_set(notifier->fd(), wfds);
|
|
if (notifier->event_mask() & Notifier::Exceptional)
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
bool queued_events_is_empty;
|
|
{
|
|
Threading::MutexLocker locker(m_private->lock);
|
|
queued_events_is_empty = m_queued_events.is_empty();
|
|
}
|
|
|
|
Time now;
|
|
struct timeval timeout = { 0, 0 };
|
|
bool should_wait_forever = false;
|
|
if (mode == WaitMode::WaitForEvents && queued_events_is_empty) {
|
|
auto next_timer_expiration = get_next_timer_expiration();
|
|
if (next_timer_expiration.has_value()) {
|
|
now = Time::now_monotonic_coarse();
|
|
auto computed_timeout = next_timer_expiration.value() - now;
|
|
if (computed_timeout.is_negative())
|
|
computed_timeout = Time::zero();
|
|
timeout = computed_timeout.to_timeval();
|
|
} else {
|
|
should_wait_forever = true;
|
|
}
|
|
}
|
|
|
|
try_select_again:
|
|
int marked_fd_count = select(max_fd + 1, &rfds, &wfds, nullptr, should_wait_forever ? nullptr : &timeout);
|
|
if (marked_fd_count < 0) {
|
|
int saved_errno = errno;
|
|
if (saved_errno == EINTR) {
|
|
if (m_exit_requested)
|
|
return;
|
|
goto try_select_again;
|
|
}
|
|
dbgln("Core::EventLoop::wait_for_event: {} ({}: {})", marked_fd_count, saved_errno, strerror(saved_errno));
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
if (FD_ISSET(s_wake_pipe_fds[0], &rfds)) {
|
|
int wake_events[8];
|
|
ssize_t nread;
|
|
// We might receive another signal while read()ing here. The signal will go to the handle_signal properly,
|
|
// but we get interrupted. Therefore, just retry while we were interrupted.
|
|
do {
|
|
errno = 0;
|
|
nread = read(s_wake_pipe_fds[0], wake_events, sizeof(wake_events));
|
|
if (nread == 0)
|
|
break;
|
|
} while (nread < 0 && errno == EINTR);
|
|
if (nread < 0) {
|
|
perror("Core::EventLoop::wait_for_event: read from wake pipe");
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
VERIFY(nread > 0);
|
|
bool wake_requested = false;
|
|
int event_count = nread / sizeof(wake_events[0]);
|
|
for (int i = 0; i < event_count; i++) {
|
|
if (wake_events[i] != 0)
|
|
dispatch_signal(wake_events[i]);
|
|
else
|
|
wake_requested = true;
|
|
}
|
|
|
|
if (!wake_requested && nread == sizeof(wake_events))
|
|
goto retry;
|
|
}
|
|
|
|
if (!s_timers->is_empty()) {
|
|
now = Time::now_monotonic_coarse();
|
|
}
|
|
|
|
for (auto& it : *s_timers) {
|
|
auto& timer = *it.value;
|
|
if (!timer.has_expired(now))
|
|
continue;
|
|
auto owner = timer.owner.strong_ref();
|
|
if (timer.fire_when_not_visible == TimerShouldFireWhenNotVisible::No
|
|
&& owner && !owner->is_visible_for_timer_purposes()) {
|
|
continue;
|
|
}
|
|
|
|
dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: Timer {} has expired, sending Core::TimerEvent to {}", timer.timer_id, *owner);
|
|
|
|
if (owner)
|
|
post_event(*owner, make<TimerEvent>(timer.timer_id));
|
|
if (timer.should_reload) {
|
|
timer.reload(now);
|
|
} else {
|
|
// FIXME: Support removing expired timers that don't want to reload.
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
}
|
|
|
|
if (!marked_fd_count)
|
|
return;
|
|
|
|
for (auto& notifier : *s_notifiers) {
|
|
if (FD_ISSET(notifier->fd(), &rfds)) {
|
|
if (notifier->event_mask() & Notifier::Event::Read)
|
|
post_event(*notifier, make<NotifierReadEvent>(notifier->fd()));
|
|
}
|
|
if (FD_ISSET(notifier->fd(), &wfds)) {
|
|
if (notifier->event_mask() & Notifier::Event::Write)
|
|
post_event(*notifier, make<NotifierWriteEvent>(notifier->fd()));
|
|
}
|
|
}
|
|
}
|
|
|
|
bool EventLoopTimer::has_expired(const Time& now) const
|
|
{
|
|
return now > fire_time;
|
|
}
|
|
|
|
void EventLoopTimer::reload(const Time& now)
|
|
{
|
|
fire_time = now + interval;
|
|
}
|
|
|
|
Optional<Time> EventLoop::get_next_timer_expiration()
|
|
{
|
|
auto now = Time::now_monotonic_coarse();
|
|
Optional<Time> soonest {};
|
|
for (auto& it : *s_timers) {
|
|
auto& fire_time = it.value->fire_time;
|
|
auto owner = it.value->owner.strong_ref();
|
|
if (it.value->fire_when_not_visible == TimerShouldFireWhenNotVisible::No
|
|
&& owner && !owner->is_visible_for_timer_purposes()) {
|
|
continue;
|
|
}
|
|
// OPTIMIZATION: If we have a timer that needs to fire right away, we can stop looking here.
|
|
// FIXME: This whole operation could be O(1) with a better data structure.
|
|
if (fire_time < now)
|
|
return now;
|
|
if (!soonest.has_value() || fire_time < soonest.value())
|
|
soonest = fire_time;
|
|
}
|
|
return soonest;
|
|
}
|
|
|
|
int EventLoop::register_timer(Object& object, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible fire_when_not_visible)
|
|
{
|
|
VERIFY(milliseconds >= 0);
|
|
auto timer = make<EventLoopTimer>();
|
|
timer->owner = object;
|
|
timer->interval = Time::from_milliseconds(milliseconds);
|
|
timer->reload(Time::now_monotonic_coarse());
|
|
timer->should_reload = should_reload;
|
|
timer->fire_when_not_visible = fire_when_not_visible;
|
|
int timer_id = s_id_allocator.with_locked([](auto& allocator) { return allocator->allocate(); });
|
|
timer->timer_id = timer_id;
|
|
s_timers->set(timer_id, move(timer));
|
|
return timer_id;
|
|
}
|
|
|
|
bool EventLoop::unregister_timer(int timer_id)
|
|
{
|
|
s_id_allocator.with_locked([&](auto& allocator) { allocator->deallocate(timer_id); });
|
|
auto it = s_timers->find(timer_id);
|
|
if (it == s_timers->end())
|
|
return false;
|
|
s_timers->remove(it);
|
|
return true;
|
|
}
|
|
|
|
void EventLoop::register_notifier(Badge<Notifier>, Notifier& notifier)
|
|
{
|
|
s_notifiers->set(¬ifier);
|
|
}
|
|
|
|
void EventLoop::unregister_notifier(Badge<Notifier>, Notifier& notifier)
|
|
{
|
|
s_notifiers->remove(¬ifier);
|
|
}
|
|
|
|
void EventLoop::wake_current()
|
|
{
|
|
EventLoop::current().wake();
|
|
}
|
|
|
|
void EventLoop::wake()
|
|
{
|
|
dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop::wake()");
|
|
int wake_event = 0;
|
|
int nwritten = write((*m_wake_pipe_fds)[1], &wake_event, sizeof(wake_event));
|
|
if (nwritten < 0) {
|
|
perror("EventLoop::wake: write");
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
}
|
|
|
|
EventLoop::QueuedEvent::QueuedEvent(Object& receiver, NonnullOwnPtr<Event> event)
|
|
: receiver(receiver)
|
|
, event(move(event))
|
|
{
|
|
}
|
|
|
|
EventLoop::QueuedEvent::QueuedEvent(QueuedEvent&& other)
|
|
: receiver(other.receiver)
|
|
, event(move(other.event))
|
|
{
|
|
}
|
|
|
|
}
|