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830a57c6b2
Let's rename this to LibWeb since it aims to provide more parts of the web platform than just HTML. :^)
63 lines
2.4 KiB
C++
63 lines
2.4 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/NonnullRefPtrVector.h>
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#include <LibGUI/Model.h>
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namespace Web {
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class StyleProperties;
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class StylePropertiesModel final : public GUI::Model {
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public:
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enum Column {
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PropertyName,
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PropertyValue,
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__Count
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};
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static NonnullRefPtr<StylePropertiesModel> create(const StyleProperties& properties) { return adopt(*new StylePropertiesModel(properties)); }
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virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
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virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return Column::__Count; }
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virtual String column_name(int) const override;
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virtual GUI::Variant data(const GUI::ModelIndex&, Role = Role::Display) const override;
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virtual void update() override;
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private:
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explicit StylePropertiesModel(const StyleProperties& properties);
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const StyleProperties& properties() const { return *m_properties; }
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NonnullRefPtr<StyleProperties> m_properties;
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struct Value {
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String name;
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String value;
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};
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Vector<Value> m_values;
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};
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}
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