ladybird/Libraries/LibWeb/StylePropertiesModel.h
Andreas Kling 830a57c6b2 LibWeb: Rename directory LibHTML => LibWeb
Let's rename this to LibWeb since it aims to provide more parts of the
web platform than just HTML. :^)
2020-03-07 10:32:51 +01:00

63 lines
2.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/NonnullRefPtrVector.h>
#include <LibGUI/Model.h>
namespace Web {
class StyleProperties;
class StylePropertiesModel final : public GUI::Model {
public:
enum Column {
PropertyName,
PropertyValue,
__Count
};
static NonnullRefPtr<StylePropertiesModel> create(const StyleProperties& properties) { return adopt(*new StylePropertiesModel(properties)); }
virtual int row_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override;
virtual int column_count(const GUI::ModelIndex& = GUI::ModelIndex()) const override { return Column::__Count; }
virtual String column_name(int) const override;
virtual GUI::Variant data(const GUI::ModelIndex&, Role = Role::Display) const override;
virtual void update() override;
private:
explicit StylePropertiesModel(const StyleProperties& properties);
const StyleProperties& properties() const { return *m_properties; }
NonnullRefPtr<StyleProperties> m_properties;
struct Value {
String name;
String value;
};
Vector<Value> m_values;
};
}