ladybird/Userland/Libraries/LibCore/ThreadedPromise.h
Andreas Kling ddbe6bd7b4 Userland: Rename Core::Object to Core::EventReceiver
This is a more precise description of what this class actually does.
2023-08-06 20:39:51 +02:00

193 lines
6.6 KiB
C++

/*
* Copyright (c) 2021, Kyle Pereira <hey@xylepereira.me>
* Copyright (c) 2022, kleines Filmröllchen <filmroellchen@serenityos.org>
* Copyright (c) 2021-2023, Ali Mohammad Pur <mpfard@serenityos.org>
* Copyright (c) 2023, Gregory Bertilson <zaggy1024@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/AtomicRefCounted.h>
#include <AK/Concepts.h>
#include <LibCore/EventLoop.h>
#include <LibCore/EventReceiver.h>
#include <LibThreading/Mutex.h>
namespace Core {
template<typename TResult, typename TError>
class ThreadedPromise
: public AtomicRefCounted<ThreadedPromise<TResult, TError>> {
public:
static NonnullRefPtr<ThreadedPromise<TResult, TError>> create()
{
return adopt_ref(*new ThreadedPromise<TResult, TError>());
}
using ResultType = Conditional<IsSame<TResult, void>, Empty, TResult>;
using ErrorType = TError;
void resolve(ResultType&& result)
{
when_error_handler_is_ready([self = NonnullRefPtr(*this), result = move(result)]() mutable {
if (self->m_resolution_handler) {
auto handler_result = self->m_resolution_handler(forward<ResultType>(result));
if (handler_result.is_error())
self->m_rejection_handler(handler_result.release_error());
self->m_has_completed = true;
}
});
}
void resolve()
requires IsSame<ResultType, Empty>
{
resolve(Empty());
}
void reject(ErrorType&& error)
{
when_error_handler_is_ready([this, error = move(error)]() mutable {
m_rejection_handler(forward<ErrorType>(error));
m_has_completed = true;
});
}
void reject(ErrorType const& error)
requires IsTriviallyCopyable<ErrorType>
{
reject(ErrorType(error));
}
bool has_completed()
{
Threading::MutexLocker locker { m_mutex };
return m_has_completed;
}
void await()
{
while (!has_completed())
Core::EventLoop::current().pump(EventLoop::WaitMode::PollForEvents);
}
// Set the callback to be called when the promise is resolved. A rejection callback
// must also be provided before any callback will be called.
template<CallableAs<ErrorOr<void>, ResultType&&> ResolvedHandler>
ThreadedPromise& when_resolved(ResolvedHandler handler)
{
Threading::MutexLocker locker { m_mutex };
VERIFY(!m_resolution_handler);
m_resolution_handler = move(handler);
return *this;
}
template<CallableAs<void, ResultType&&> ResolvedHandler>
ThreadedPromise& when_resolved(ResolvedHandler handler)
{
return when_resolved([handler = move(handler)](ResultType&& result) -> ErrorOr<void> {
handler(forward<ResultType>(result));
return {};
});
}
template<CallableAs<ErrorOr<void>> ResolvedHandler>
ThreadedPromise& when_resolved(ResolvedHandler handler)
{
return when_resolved([handler = move(handler)](ResultType&&) -> ErrorOr<void> {
return handler();
});
}
template<CallableAs<void> ResolvedHandler>
ThreadedPromise& when_resolved(ResolvedHandler handler)
{
return when_resolved([handler = move(handler)](ResultType&&) -> ErrorOr<void> {
handler();
return {};
});
}
// Set the callback to be called when the promise is rejected. Setting this callback
// will cause the promise fulfillment to be ready to be handled.
template<CallableAs<void, ErrorType&&> RejectedHandler>
ThreadedPromise& when_rejected(RejectedHandler when_rejected = [](ErrorType&) {})
{
Threading::MutexLocker locker { m_mutex };
VERIFY(!m_rejection_handler);
m_rejection_handler = move(when_rejected);
return *this;
}
template<typename T, CallableAs<NonnullRefPtr<ThreadedPromise<T, ErrorType>>, ResultType&&> ChainedResolution>
NonnullRefPtr<ThreadedPromise<T, ErrorType>> chain_promise(ChainedResolution chained_resolution)
{
auto new_promise = ThreadedPromise<T, ErrorType>::create();
when_resolved([=, chained_resolution = move(chained_resolution)](ResultType&& result) mutable -> ErrorOr<void> {
chained_resolution(forward<ResultType>(result))
->when_resolved([=](auto&& new_result) { new_promise->resolve(move(new_result)); })
.when_rejected([=](ErrorType&& error) { new_promise->reject(move(error)); });
return {};
});
when_rejected([=](ErrorType&& error) { new_promise->reject(move(error)); });
return new_promise;
}
template<typename T, CallableAs<ErrorOr<T, ErrorType>, ResultType&&> MappingFunction>
NonnullRefPtr<ThreadedPromise<T, ErrorType>> map(MappingFunction mapping_function)
{
auto new_promise = ThreadedPromise<T, ErrorType>::create();
when_resolved([=, mapping_function = move(mapping_function)](ResultType&& result) -> ErrorOr<void> {
new_promise->resolve(TRY(mapping_function(forward<ResultType>(result))));
return {};
});
when_rejected([=](ErrorType&& error) { new_promise->reject(move(error)); });
return new_promise;
}
private:
template<typename F>
static void deferred_handler_check(NonnullRefPtr<ThreadedPromise> self, F&& function)
{
Threading::MutexLocker locker { self->m_mutex };
if (self->m_rejection_handler) {
function();
return;
}
EventLoop::current().deferred_invoke([self, function = forward<F>(function)]() mutable {
deferred_handler_check(self, move(function));
});
}
template<typename F>
void when_error_handler_is_ready(F function)
{
if (EventLoop::is_running()) {
deferred_handler_check(NonnullRefPtr(*this), move(function));
} else {
// NOTE: Handlers should always be set almost immediately, so we can expect this
// to spin extremely briefly. Therefore, sleeping the thread should not be
// necessary.
while (true) {
Threading::MutexLocker locker { m_mutex };
if (m_rejection_handler)
break;
}
VERIFY(m_rejection_handler);
function();
}
}
ThreadedPromise() = default;
ThreadedPromise(EventReceiver* parent)
: EventReceiver(parent)
{
}
Function<ErrorOr<void>(ResultType&&)> m_resolution_handler;
Function<void(ErrorType&&)> m_rejection_handler;
Threading::Mutex m_mutex;
bool m_has_completed;
};
}