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ac7ce12123
This was a premature optimization from the early days of SerenityOS. The eternal heap was a simple bump pointer allocator over a static byte array. My original idea was to avoid heap fragmentation and improve data locality, but both ideas were rooted in cargo culting, not data. We would reserve 4 MiB at boot and only ended up using ~256 KiB, wasting the rest. This patch replaces all kmalloc_eternal() usage by regular kmalloc().
69 lines
2.9 KiB
C++
69 lines
2.9 KiB
C++
/*
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Error.h>
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#include <AK/Types.h>
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#include <Kernel/Devices/BlockDevice.h>
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#include <Kernel/Graphics/GenericGraphicsAdapter.h>
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#include <Kernel/Locking/Mutex.h>
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#include <LibC/sys/ioctl_numbers.h>
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namespace Kernel {
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class GenericFramebufferDevice : public BlockDevice {
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friend class DeviceManagement;
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public:
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virtual ErrorOr<void> try_to_initialize() = 0;
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virtual void deactivate_writes() = 0;
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virtual void activate_writes() = 0;
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virtual ~GenericFramebufferDevice() = default;
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// ^File
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virtual ErrorOr<Memory::Region*> mmap(Process&, OpenFileDescription&, Memory::VirtualRange const&, u64 offset, int prot, bool shared) override = 0;
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virtual ErrorOr<void> ioctl(OpenFileDescription&, unsigned request, Userspace<void*> arg) override final;
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virtual StringView class_name() const override final { return "FramebufferDevice"sv; }
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private:
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// ^File
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virtual bool can_read(const OpenFileDescription&, size_t) const override final { return true; }
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virtual bool can_write(const OpenFileDescription&, size_t) const override final { return true; }
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virtual void start_request(AsyncBlockDeviceRequest& request) override final { request.complete(AsyncDeviceRequest::Failure); }
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virtual ErrorOr<size_t> read(OpenFileDescription&, u64, UserOrKernelBuffer&, size_t) override { return EINVAL; }
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virtual ErrorOr<size_t> write(OpenFileDescription&, u64, const UserOrKernelBuffer&, size_t) override { return EINVAL; }
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protected:
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virtual bool multihead_support() const = 0;
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virtual bool flushing_support() const = 0;
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virtual bool partial_flushing_support() const = 0;
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virtual size_t heads_count() const = 0;
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virtual ErrorOr<size_t> buffer_length(size_t head) const = 0;
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virtual ErrorOr<size_t> pitch(size_t head) const = 0;
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virtual ErrorOr<size_t> height(size_t head) const = 0;
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virtual ErrorOr<size_t> width(size_t head) const = 0;
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virtual ErrorOr<size_t> vertical_offset(size_t head) const = 0;
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virtual ErrorOr<bool> vertical_offsetted(size_t head) const = 0;
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virtual ErrorOr<void> set_head_resolution(size_t head, size_t width, size_t height, size_t pitch) = 0;
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virtual ErrorOr<void> set_head_buffer(size_t head, bool second_buffer) = 0;
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virtual ErrorOr<void> flush_head_buffer(size_t head) = 0;
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// FIXME: This method is too much specific to the VirtIO implementation (especially the buffer_index parameter)
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virtual ErrorOr<void> flush_rectangle(size_t buffer_index, FBRect const&) = 0;
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ErrorOr<void> verify_head_index(int head_index) const;
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GenericFramebufferDevice(const GenericGraphicsAdapter&);
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mutable WeakPtr<GenericGraphicsAdapter> m_graphics_adapter;
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mutable Mutex m_heads_lock;
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mutable Mutex m_flushing_lock;
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mutable Mutex m_resolution_lock;
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};
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}
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