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ac7ce12123
This was a premature optimization from the early days of SerenityOS. The eternal heap was a simple bump pointer allocator over a static byte array. My original idea was to avoid heap fragmentation and improve data locality, but both ideas were rooted in cargo culting, not data. We would reserve 4 MiB at boot and only ended up using ~256 KiB, wasting the rest. This patch replaces all kmalloc_eternal() usage by regular kmalloc().
72 lines
2.7 KiB
C++
72 lines
2.7 KiB
C++
/*
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* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/NonnullOwnPtr.h>
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#include <AK/Types.h>
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#include <Kernel/Graphics/GenericFramebufferDevice.h>
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#include <Kernel/Graphics/GenericGraphicsAdapter.h>
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#include <Kernel/Locking/Spinlock.h>
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#include <Kernel/Memory/AnonymousVMObject.h>
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#include <Kernel/PhysicalAddress.h>
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namespace Kernel {
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class FramebufferDevice final : public GenericFramebufferDevice {
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friend class DeviceManagement;
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public:
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static NonnullRefPtr<FramebufferDevice> create(const GenericGraphicsAdapter&, PhysicalAddress, size_t, size_t, size_t);
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virtual ErrorOr<Memory::Region*> mmap(Process&, OpenFileDescription&, Memory::VirtualRange const&, u64 offset, int prot, bool shared) override;
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virtual void deactivate_writes() override;
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virtual void activate_writes() override;
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virtual ErrorOr<void> try_to_initialize() override;
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virtual bool multihead_support() const override { return false; }
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virtual bool flushing_support() const override { return false; }
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virtual bool partial_flushing_support() const override { return false; }
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virtual size_t heads_count() const override { return 1; }
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virtual ErrorOr<size_t> buffer_length(size_t head) const override;
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virtual ErrorOr<size_t> pitch(size_t head) const override;
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virtual ErrorOr<size_t> height(size_t head) const override;
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virtual ErrorOr<size_t> width(size_t head) const override;
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virtual ErrorOr<size_t> vertical_offset(size_t head) const override;
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virtual ErrorOr<bool> vertical_offsetted(size_t head) const override;
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private:
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virtual ErrorOr<void> set_head_resolution(size_t head, size_t width, size_t height, size_t pitch) override;
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virtual ErrorOr<void> set_head_buffer(size_t head, bool second_buffer) override;
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virtual ErrorOr<void> flush_head_buffer(size_t head) override;
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virtual ErrorOr<void> flush_rectangle(size_t head, FBRect const&) override;
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FramebufferDevice(const GenericGraphicsAdapter&, PhysicalAddress, size_t, size_t, size_t);
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PhysicalAddress m_framebuffer_address;
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size_t m_framebuffer_pitch { 0 };
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size_t m_framebuffer_width { 0 };
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size_t m_framebuffer_height { 0 };
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Spinlock m_activation_lock;
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mutable Mutex m_buffer_offset_lock;
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RefPtr<Memory::AnonymousVMObject> m_real_framebuffer_vmobject;
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RefPtr<Memory::AnonymousVMObject> m_swapped_framebuffer_vmobject;
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OwnPtr<Memory::Region> m_real_framebuffer_region;
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OwnPtr<Memory::Region> m_swapped_framebuffer_region;
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bool m_graphical_writes_enabled { true };
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RefPtr<Memory::AnonymousVMObject> m_userspace_real_framebuffer_vmobject;
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Memory::Region* m_userspace_framebuffer_region { nullptr };
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size_t m_y_offset { 0 };
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};
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}
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