ladybird/Kernel/UnveilNode.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

42 lines
1.1 KiB
C++

/*
* Copyright (c) 2020, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/String.h>
#include <AK/Trie.h>
namespace Kernel {
enum UnveilAccess {
Read = 1,
Write = 2,
Execute = 4,
CreateOrRemove = 8,
Browse = 16,
None = 0,
};
struct UnveilNode;
struct UnveilMetadata {
String full_path;
UnveilAccess permissions { None };
bool explicitly_unveiled { false };
bool unveil_inherited_from_root { false }; // true if permissions are inherited from the tree root (/).
};
struct UnveilNode final : public Trie<String, UnveilMetadata, Traits<String>, UnveilNode> {
using Trie<String, UnveilMetadata, Traits<String>, UnveilNode>::Trie;
bool permissions_inherited_from_root() const { return this->metadata_value().unveil_inherited_from_root; }
bool was_explicitly_unveiled() const { return this->metadata_value().explicitly_unveiled; }
UnveilAccess permissions() const { return this->metadata_value().permissions; }
const String& path() const { return this->metadata_value().full_path; }
};
}